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*''Brawl'' is the only ''Smash'' game to show generic stock icons during a match rather than unique ones for each character.  
*''Brawl'' is the only ''Smash'' game to show generic stock icons during a match rather than unique ones for each character.  
**Despite this, each character still has unique stock icons, as seen in the stage select screen, results screen, The Subspace Emissary and {{SSBB|Tourney}} mode.
**Despite this, each character still has unique stock icons, as seen in the stage select screen, results screen, The Subspace Emissary and {{SSBB|Tourney}} mode.
*In ''Ultimate'', there's a glitch in which [[Announcer|the announcer]] does not address each player by their respective number when they lose their last stock in a match where a player slot is skipped. For example, in a 3-player Smash involving players 2, 3 and 4, if Player 2 gets defeated, the announcer says "Player 1, Defeated!" despite no human players currently being Player 1 [https://youtu.be/wRnyTyZ-tHU?t=135].
*In ''Ultimate'', there's a glitch in which [[Announcer|the announcer]] does not address each player by their respective number when they lose their last stock in a match where a player slot is skipped. For example, in a 3-player Smash involving players 2, 3 and 4, if Player 2 gets defeated, the announcer says "Player 1, Defeated!" despite no human players currently being Player 1.
*When playing on Suzaku Castle, Mushroom Kingdom or Mushroom Kingdom II, the current music will change if a fighter is down to its final stock.
*When playing on Suzaku Castle, Mushroom Kingdom or Mushroom Kingdom II, the current music will change if a fighter is down to its final stock.


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