The Light Realm: Difference between revisions

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|caption=Map of The Light Realm, featuring all fighters that can be unlocked.}}
|caption=Map of The Light Realm, featuring all fighters that can be unlocked.}}


'''The Light Realm''' is the starting area in [[World of Light]]. After Galeem vaporized everyone who opposed him (aside from {{SSBU|Kirby}}), Kirby crash lands into The Light Realm with the task of rescuing all captured fighters and defeating Galeem.
'''The Light Realm''' is the starting area in [[World of Light]]. After [[Galeem]] vaporized everyone who opposed him (aside from {{SSBU|Kirby}}), Kirby crash lands into The Light Realm with the task of rescuing all captured fighters and defeating Galeem.


==Spirits==
==Spirits==
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====Start area====
====Start area====
This is where the player starts the game. The spirits are mostly of neutral types, so players can familiarize with Spirit battles. After unlocking a character, {{SSBU|Master Hand}} creates bubbles blocking the other two characters which disappear when the player defeats at least one boss.
This is where the player starts the game. The spirits are mostly of neutral types, so players can familiarize with Spirit battles. After unlocking a character, {{SSBU|Master Hand}} creates bubbles blocking the other two characters which disappear when the player defeats at least one boss or can disappear individually if the player finds a route to defeat the blocked fighters.
{|class="wikitable sortable" style="width:100%;"
{|class="wikitable sortable" style="width:100%;"
! colspan=4|Spirit
! colspan=4|Spirit
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|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
|4,400
|4,400
|[[Distant Planet]] ([[Battlefield form]])
|[[Garden of Hope]] ([[Battlefield form]])
|•Attack Power ↑<br>•Hazard: Sticky Floor
|•Attack Power ↑<br>•Hazard: Sticky Floor
|•The floor is sticky<br>•The enemy's throws have increased power<br>•The enemy has increased attack power when the enemy's at high damage
|•The floor is sticky<br>•The enemy's throws have increased power<br>•The enemy has increased attack power when the enemy's at high damage
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|[[Garden of Hope]] ([[Battlefield form]])
|[[Garden of Hope]] ([[Battlefield form]])
|•Slippery Stage
|•Slippery Stage
|•Reinforcements will appear during the battle<br>•The stage's platforms are very slippery<br>•The enemy starts the battle with a {{b|Drill|item}}
|•Reinforcements will appear during the battle<br>•The stage's platforms are very slippery<br>•The enemy starts the battle with a [[Drill]]
|{{SSBUMusicLink|Pikmin|Mission Mode - Pikmin 3}}
|{{SSBUMusicLink|Pikmin|Mission Mode - Pikmin 3}}
|-
|-
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<ref name="DLC">This alternative occurs when the corresponding DLC has been purchased and downloaded.</ref>
<ref name="DLC">This alternative occurs when the corresponding DLC has been purchased and downloaded.</ref>
</references>
</references>
====Racing circuit area====
====Racing circuit area====
To the east of the Starting area is the Racing Circuit area. This area is themed around ''Mario Kart'' with some aspect from the {{uv|F-Zero}} series. Most of the area can only be accessed using the F-Zero racer which can only be operated if the player has the Pico spirit. The spirits in this area mainly depict vehicles.
To the east of the Starting area is the Racing Circuit area. This area is themed around ''Mario Kart'' with some aspect from the {{uv|F-Zero}} series. Most of the area can only be accessed using the F-Zero racer which can only be operated if the player has the Pico spirit. The spirits in this area mainly depict vehicles.
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|•The enemy will suddenly have a Final Smash<br>•Reinforcements will appear during the battle
|•The enemy will suddenly have a Final Smash<br>•Reinforcements will appear during the battle
|{{SSBUMusicLink|F-Zero|Dream Chaser}}
|{{SSBUMusicLink|F-Zero|Dream Chaser}}
|-
|448
|{{SpiritTableName|Weezing|link=y|size=64}}
|''Pokémon'' Series
|•{{SSBU|Wario}} {{Head|Wario|g=SSBU|s=20px|cl=Green}}
|{{SpiritType|Grab}}
|2,200
|[[Pokémon Stadium]] (hazards off)
|•Hazard: Poison Cloud
|•The stage is covered in a poisonous cloud
|{{SSBUMusicLink|Pokémon|Main Theme - Pokémon Red & Pokémon Blue (Brawl)}}
|}
|}


====Plains area====
====Plains area====
This area is a grassy area featuring a Sheikah Tower from ''The Legend of Zelda: Breath of the Wild''. The spirits found hear are mainly characters who are based in grassy settings. There is also a green warp pipe which teleports the player near the Shrouded Forest area.
This area is a grassy area featuring a Sheikah Tower from ''The Legend of Zelda: Breath of the Wild''. The spirits found here are mainly characters who are based in grassy settings. There is also a green warp pipe which teleports the player near the Shrouded Forest area.
{|class="wikitable sortable" style="width:100%;"
{|class="wikitable sortable" style="width:100%;"
! colspan=4|Spirit
! colspan=4|Spirit
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|[[New Donk City Hall]]
|[[New Donk City Hall]]
|N/A
|N/A
|•The enemy's smash attacks have increased power<br>•The enemy favors smash attacks<br>•The enemy starts the battle with a {{b|Drill|item}}
|•The enemy's smash attacks have increased power<br>•The enemy favors smash attacks<br>•The enemy starts the battle with a [[Drill]]
|{{SSBUMusicLink|Super Mario Bros.|New Donk City}}
|{{SSBUMusicLink|Super Mario Bros.|New Donk City}}
|-
|-
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====Shrouded forest area====
====Shrouded forest area====
A foggy forest area. Spirits in this area are generally reside in forests with some battles featuring fog.
{|class="wikitable sortable" style="width:100%;"
{|class="wikitable sortable" style="width:100%;"
! colspan=4|Spirit
! colspan=4|Spirit
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====Pond area====
====Pond area====
A heart-shaped pond which features the red switch which can be activated to open the red gate leading to the [[Temple of Light]] sub area.
{|class="wikitable sortable" style="width:100%;"
{|class="wikitable sortable" style="width:100%;"
! colspan=4|Spirit
! colspan=4|Spirit
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====8-bit maze area====
====8-bit maze area====
A maze resembling a level from the {{uv|Pac-Man}} arcade games. The main gimmick is a labyrinth of teleporters. Player must choose the correct sequence of teleporters to reach certain spirits or to the other side. Most of the spirits found in this area are from NES games.
{|class="wikitable sortable" style="width:100%;"
{|class="wikitable sortable" style="width:100%;"
! colspan=4|Spirit
! colspan=4|Spirit
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|3,900
|3,900
|[[The Great Cave Offensive]] ([[Battlefield form]])
|[[The Great Cave Offensive]] ([[Battlefield form]])
|•Item: {{b|Drill|item}}
|•Item: [[Drill]]
|•The enemy starts the battle with a Drill<br>•The enemy is giant
|•The enemy starts the battle with a Drill<br>•The enemy is giant
|{{SSBUMusicLink|Metroid|Magmoor Caverns - Metroid: Samus Returns}}
|{{SSBUMusicLink|Metroid|Magmoor Caverns - Metroid: Samus Returns}}
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====Island area====
====Island area====
An island off the coast from the Coastal Town area. The player needs the Lapras spirit in order to access the island. Most of the spirits are based off of characters who reside in a tropical setting. The island also has a portal that accesses the [[Forest Hill]] sub area. Once [[Rathalos]] is defeated, the player can use the blue [[Warp Pipe]] to access the western side of the map.
{|class="wikitable sortable" style="width:100%;"
{|class="wikitable sortable" style="width:100%;"
! colspan=4|Spirit
! colspan=4|Spirit
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====Cloud area====
====Cloud area====
An area set in the sky with many floating islands. Many of the spirits are associated with skies. There is also a section set on a pink cloud resembling [[Magicant]]. To access the area, the player needs a rain conjuring spirit to grow a beanstalk which players can climb.
{|class="wikitable sortable" style="width:100%;"
{|class="wikitable sortable" style="width:100%;"
! colspan=4|Spirit
! colspan=4|Spirit
30,529

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