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|subtitle = ''[[Super Mario Bros.]]'' | |subtitle = ''[[Super Mario Bros.]]'' | ||
|name = Mushroomy Kingdom | |name = Mushroomy Kingdom | ||
|image = {{tabber|title1=Ultimate| | |image = {{tabber|title1=Ultimate|content1=[[File:SSBU-Mushroomy Kingdom.png|300px]]|title2=3DS|content2=[[File:SSB4 Mushroomy Kingdom.jpg|300px]]|title3=Brawl (1-1)|content3=[[File:mushroomy.jpg|300px]]|title4=Brawl (1-2)|content4=[[File:Mushroomy2.jpg|300px]]}} | ||
|caption = [[File:MarioSymbol.svg|50px|class=invert]]<br>Mushroomy Kingdom across the series. | |caption = [[File:MarioSymbol.svg|50px|class=invert]]<br>Mushroomy Kingdom across the series. | ||
|universe = {{uv|Mario}} | |universe = {{uv|Mario}} | ||
|games = ''[[Brawl]]''<br>''[[SSB4]]'' ([[SSB3DS|3DS]])<br>''[[Ultimate]]'' | |games = ''[[Brawl]]''<br>''[[SSB4]]'' ([[SSB3DS|3DS]])<br>''[[Ultimate]]'' | ||
|availability = [[Starter stage|Starter]] | |availability = [[Starter stage|Starter]] | ||
|cratetype = Normal | |cratetype = Normal | ||
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In ''Super Smash Bros. for Nintendo 3DS'', the [[Ω form]] features a flat platform made of Hard Blocks with Ground as the base. The stage is set past the castle. The stage does not scroll, and the platform extends below the [[blast line]]. | In ''Super Smash Bros. for Nintendo 3DS'', the [[Ω form]] features a flat platform made of Hard Blocks with Ground as the base. The stage is set past the castle. The stage does not scroll, and the platform extends below the [[blast line]]. | ||
In ''Super Smash Bros. Ultimate'', the Ω form and [[Battlefield form]] are nearly identical to ''SSB4'''s Ω form; however, the floor of the platform is now just made of Ground. The platform also does not extend below the blast line, and it is resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three [[soft platform]]s of the Battlefield form are made of Hard Blocks. | In ''Super Smash Bros. Ultimate'', the Ω form and [[Battlefield form]] are nearly identical to ''SSB4'''s Ω form; however, the floor of the platform is now just made of Ground. The platform also does not extend below the blast line, and it is resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three [[soft platform]]s of the Battlefield form are made of Hard Blocks. Additionally, [[Screen KO]]'s are replaced with [[Star KO]]'s. | ||
<gallery widths="200px"> | <gallery widths="200px"> | ||
File:Mushroomy_Kingdom_Omega.jpg|Ω form in ''Super Smash Bros. for Nintendo 3DS''. | File:Mushroomy_Kingdom_Omega.jpg|Ω form in ''Super Smash Bros. for Nintendo 3DS''. | ||
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File:SSBU-Mushroomy KingdomBattlefield.png|Battlefield form in ''Super Smash Bros. Ultimate''. | File:SSBU-Mushroomy KingdomBattlefield.png|Battlefield form in ''Super Smash Bros. Ultimate''. | ||
</gallery> | </gallery> | ||
===Hazards Off=== | |||
With hazards off on ''Ultimate'', the ? blocks are empty and the brick blocks are indestructable. The stage still scrolls as usual. | |||
===Level selection=== | ===Level selection=== | ||
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''World 1-1'' | ''World 1-1'' | ||
*'''GameCube | *'''GameCube''' and '''Classic Controller''': {{button|WCC|X}} or {{button|WCC|Y}} | ||
*'''Wii Remote & Nunchuk''': {{button|Wii|C}} | |||
*'''Wii Remote & Nunchuk''': C | *'''Wii Remote''': {{button|Wii|A}} | ||
*'''Wii Remote''': A | |||
''World 1-2'' | ''World 1-2'' | ||
*'''GameCube | *'''GameCube''' and '''Classic Controller''': {{button|WCC|L}} or {{button|WCC|R}} | ||
*'''Wii Remote & Nunchuk''': {{button|Wii|Z}} | |||
*'''Wii Remote & Nunchuk''': Z | *'''Wii Remote''': {{button|Wii|B}} | ||
*'''Wii Remote''': B | |||
==Origin== | ==Origin== | ||
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*The stage's scrolling speed (for both versions in ''Brawl'') is such that the stage makes exactly one loop in two minutes, the default time for a [[time]]d match. | *The stage's scrolling speed (for both versions in ''Brawl'') is such that the stage makes exactly one loop in two minutes, the default time for a [[time]]d match. | ||
*Players are unable to enter the pipes in this stage because they are grated out, as revealed by rotating the camera. | *Players are unable to enter the pipes in this stage because they are grated out, as revealed by rotating the camera. | ||
*This stage's World 1-2 variant and the grayscale version of [[Dream Land GB]] are the only differently loaded versions of stages not in ''Super Smash Bros. Ultimate''. | |||
===''Super Smash Bros. Brawl''=== | ===''Super Smash Bros. Brawl''=== |
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