Natural combo: Difference between revisions

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→‎Unconventional natural combos: Pichu's Agility isn't a natural combo.
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(→‎Unconventional natural combos: Pichu's Agility isn't a natural combo.)
 
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[[File:Natural_Combo_Melee.gif|thumb|right|250px|Link's forward smash natural combo in ''Melee'']]
[[File:Natural_Combo_Melee.gif|thumb|250px|Link's forward smash natural combo in ''Melee'']]


A '''natural combo''' is a move composed of multiple parts; pressing the relevant button at the correct time will launch the next segment of the move, while not pressing the button will end the sequence. Despite the similar terminology, natural combos are not always [[combo]]s; the sequence of attacks is not guaranteed to hit the opponent if the first hit connects due to techniques like [[SDI]].
A '''natural combo''' is a move divided into multiple phases. After the first phase is activated, pressing the relevant button at the correct time will launch the next segment of the move, while not pressing the button will end the sequence. This is different from a standard [[combo]] as those require multiple attacks to pull off. This term does not include attacks with multiple hits but only one button press or moves that need to be charged.
 
The most common type of natural combo is a [[neutral attack]]; most characters will perform multiple attacks (such as [[Mario]]'s jab, cross, kick), with some following into a rapid attack. Some characters, such as [[Snake]], [[Bayonetta]] and [[Link]], have natural combos using their [[tilt]]s, [[aerial attack|aerial]]s, or [[smash attack|smash]]es. Special moves like [[Dancing Blade]] and [[Cross Slash]] are natural combos as well. Moves like these are specifically referred to as a '''Rekka''', which is used in many fighting games as a special move divided into multiple phases. The term derives from the [https://streetfighter.fandom.com/wiki/Rekkaken#Trivia Rekkaken], a special move first used by Fei Long in ''Super Street Fighter II''. Being among the earliest moves of its kind, all similar moves afterwards were compared to it, and the shorthand phrase stuck.
 
Similarly to multi-hit attacks, most natural combos are useful in quickly damaging the opponent or otherwise applying [[pressure]] for relatively little effort (this is especially true for infinite attacks as of ''Brawl'', since the player can simply hold the button down to perform the infinite most of the time). Natural combos tend to do significant damage and [[shield damage]] given their quick startup, and often prevent the opponent from using their [[shield]] at all if earlier hits connect. The user can also stop the combo early if the first hits are blocked or miss altogether, making them somewhat safer to use than comparable multi-hit attacks.
 
However, natural combos tend to deal less [[knockback]] than single-hit attacks, with early hits merely [[flinch]]ing opponents for the sake of leading into the finisher hit. Opponents can also sometimes escape using techniques like [[Smash directional influence|SDI]], leaving the user open if they commit to later phases of the combo.


The term is sometimes used interchangeably with [[neutral attack]], its most common type; most characters will perform multiple attacks (such as [[Mario]]'s jab, cross, kick), with some following into a rapid attack. Some characters, such as [[Snake]], [[Bayonetta]] and [[Link]], have natural combos using their [[tilt]]s, [[aerial attack|aerial]]s, or [[smash attack|smash]]es, and some special moves, like [[Dancing Blade]] and [[Cross Slash]], are natural combos as well.
== List of natural combos ==
== List of natural combos ==
<!-- Only list moves that require multiple button presses to execute fully, not moves that simply happen to hit multiple times. -->
<!-- Only list moves that require multiple button presses to execute fully, not moves that simply happen to hit multiple times. -->
 
=== Neutral attacks ===
{| class="wikitable sortable"
{| class="wikitable sortable"
! Character !! Move(s) !! Phases!! Game(s)
! Character !! Phases!! Game(s)
|-
|[[Banjo]] & [[Kazooie]] || 3 / 2+infinite || {{GameIcon|SSBU}}
|-
| [[Bayonetta]]  || 5 (up to 17) || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
|-
| [[Bowser]]  || 2 || {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
|-
| [[Bowser Jr.]]  || 2+infinite || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
|-
| [[Byleth]]  || 3 / 2+infinite || {{GameIcon|SSBU}}
|-
| rowspan=2|[[Captain Falcon]] || 3+infinite || {{GameIcon|SSB}} {{GameIcon|SSBM}} {{GameIcon|SSBB}}
|-
| 3 / 2+infinite || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
|-
| [[Charizard]]  || 3 || {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
|-
| [[Cloud]]  || 3 || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
|-
| [[Corrin]]  || 3 / 2+infinite || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
|-
| [[Daisy]]  || 2 || {{GameIcon|SSBU}}
|-
|-
| rowspan=4|[[Bayonetta]] || neutral attack || 5 (17 hits) || rowspan=4|{{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Dark Pit]] || 3 / 2+infinite || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
|-
|-
| forward tilt || 3
| [[Dark Samus]]  || 2 || {{GameIcon|SSBU}}
|-
|-
| forward aerial || 3
| rowspan=2|[[Diddy Kong]]  || 3+infinite || {{GameIcon|SSBB}} {{GameIcon|SSB4}}
|-
|-
| [[Heel Slide]] || 2<ref name="heelnoshield">In ''Ultimate'', cannot use the second hit if the move hits a shield.</ref>
| 3 || {{GameIcon|SSBU}}
 
|-
|-
| [[Bowser]] || neutral attack || 2 || {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Donkey Kong]] || 2 || {{GameIcon|SSB}} {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| [[Bowser Jr.]] || neutral attack || 2+infinite || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Dr. Mario]] || 3 || {{GameIcon|SSBM}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| rowspan=2|[[Captain Falcon]] || rowspan=2|neutral attack || 3+infinite || {{GameIcon|SSB}} {{GameIcon|SSBM}} {{GameIcon|SSBB}}
| [[Duck Hunt]] || 3 / 2+infinite || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
|-
|-
| 3 / 2+infinite || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Falco]]  || 2+infinite || {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
|-
|-
| [[Charizard]] || neutral attack || 3 || {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Fox]] || 2+infinite || {{GameIcon|SSB}} {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| [[Chrom]] || [[Double-Edge Dance]]<ref name="dance">All hits after the first can be tilted up or down for different effects.</ref> || 4 || {{GameIcon|SSBU}}
| [[Greninja]] || 3 / 2+infinite || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| rowspan=3|[[Cloud]] || neutral attack || 3 || rowspan=3|{{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Hero]] || 3 || {{GameIcon|SSBU}}
|-
|-
| [[Cross Slash]]<ref name="crossnowhiff">Cannot continue the combo if the move whiffs.</ref> || 3 (5 hits)
| [[Ice Climbers]] || 2 || {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSBU}}
|-
|-
| [[Climhazzard]] || 2 (4 hits)
| [[Ike]] || 3 || {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| [[Corrin]] || neutral attack || 3 / 2+infinite || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Incineroar]] || 3 || {{GameIcon|SSBU}}
 
|-
|-
| [[Daisy]] || neutral attack || 2 || {{GameIcon|SSBU}}
| [[Inkling]] || 3 / 2+infinite || {{GameIcon|SSBU}}
 
|-
|-
| [[Dark Pit]] || neutral attack || 3 / 2+infinite || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Ivysaur]] || 2+infinite || {{GameIcon|SSBB}} {{GameIcon|SSBU}}
 
|-
|-
| [[Dark Samus]] || neutral attack || 2 || {{GameIcon|SSBU}}
| [[Jigglypuff]] || 2 || {{GameIcon|SSB}} {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| rowspan=2|[[Diddy Kong]] || rowspan=2|neutral attack || 3+infinite || {{GameIcon|SSBB}} {{GameIcon|SSB4}}
| [[Joker]] || 3 || {{GameIcon|SSBU}}
|-
|-
| 3 || {{GameIcon|SSBU}}
| [[Kazuya]] ||3 / 10 || {{GameIcon|SSBU}}
 
|-
|-
| [[Donkey Kong]] || neutral attack || 2 || {{GameIcon|SSB}} {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Ken]] || 3 || {{GameIcon|SSBU}}
 
|-
|-
| [[Dr. Mario]] || neutral attack || 3 || {{GameIcon|SSBM}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[King Dedede]] || 2+infinite || {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| rowspan=2|[[Duck Hunt]] || neutral attack || 3 / 2+infinite || rowspan=2|{{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[King K. Rool]] || 3 || {{GameIcon|SSBU}}
|-
|-
| [[Clay Shooting]] || 3
| [[Kirby]] || 2+infinite || {{GameIcon|SSB}} {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| rowspan=2|[[Falco]] || neutral attack || 2+infinite || rowspan=2|{{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| rowspan=2|[[Link]] || 3 / 2+infinite || {{GameIcon|SSB}} {{GameIcon|SSBM}}
|-
|-
| [[Blaster]] || infinite
| 3 || {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| rowspan=2|[[Fox]] || neutral attack || 2+infinite || rowspan=2|{{GameIcon|SSB}} {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Little Mac]] || 3 / 2+infinite<ref name="macjab">In ''Smash 4'', holding or mashing the button leads to the rapid jab, while slowly tapping the button leads to the standard combo.</ref> || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
|-
|-
| [[Blaster]] || infinite
| [[Lucario]] || 3 || {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| [[Greninja]] || neutral attack || 3 / 2+infinite || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Lucas]] || 3 || {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| [[Ice Climbers]] || neutral attack || 2 || {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSBU}}
| [[Lucina]] || 2 || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| [[Ike]] || neutral attack || 3 || {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Luigi]] || 3 || {{GameIcon|SSB}} {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| [[Incineroar]] || neutral attack || 3 || {{GameIcon|SSBU}}
| [[Mario]] || 3 || {{GameIcon|SSB}} {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| [[Inkling]] || neutral attack || 3 / 2+infinite || {{GameIcon|SSBU}}
| [[Marth]] || 2 || {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| [[Ivysaur]] || neutral attack || 2+infinite || {{GameIcon|SSBB}} {{GameIcon|SSBU}}
| [[Mega Man]] || 3<ref name="samecombo">Mega Man's neutral attack, forward tilt, and neutral aerial are all considered part of the same natural combo.</ref> || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| [[Jigglypuff]] || neutral attack || 2 || {{GameIcon|SSB}} {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Mewtwo]] || 1+infinite || {{GameIcon|SSBM}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| rowspan=2|[[Joker]] || neutral attack || 3 || rowspan=2|{{GameIcon|SSBU}}
| [[Mii Brawler]] || 2+infinite || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
|[[Gun]] || infinite
| [[Mii Gunner]] || 3 || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| [[Ken]] || neutral attack (tapped) || 3 || {{GameIcon|SSBU}}
| [[Mii Swordfighter]] || 3 || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| [[King Dedede]] || neutral attack || 2+infinite || {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Min Min]] || 3 / 2+infinite<ref name="armscombo">Can also be performed with the special-move button. Holding the button will perform [[Punch]] instead.</ref>  || {{GameIcon|SSBU}}
 
|-
|-
| [[King K. Rool]] || neutral attack || 3 || {{GameIcon|SSBU}}
| [[Mythra]] || 3 / 2+infinite || {{GameIcon|SSBU}}
 
|-
|-
| [[Kirby]] || neutral attack || 2+infinite || {{GameIcon|SSB}} {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Mr. Game & Watch]] || 1+infinite || {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| rowspan=3|[[Link]] || rowspan=2|neutral attack || 3 / 2+infinite || {{GameIcon|SSB}} {{GameIcon|SSBM}}
| [[Ness]] || 3 || {{GameIcon|SSB}} {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
|-
|-
| 3 || {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Olimar]]  || 2 || {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
|-
|-
| forward smash || 2 || {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Pac-Man]]  || 3 || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| [[Little Mac]] || neutral attack || 3 / 2+infinite || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Palutena]] || 1+infinite || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| [[Lucario]] || neutral attack || 3 || {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Peach]] || 2 || {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| [[Lucas]] || neutral attack || 3 || {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Piranha Plant]] || 3 / 2+infinite || {{GameIcon|SSBU}}
 
|-
|-
| rowspan=2|[[Lucina]] || neutral attack || 2 || rowspan=2|{{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Pit]] || 3 / 2+infinite || {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
|-
|-
| [[Dancing Blade]]<ref name="dance"/> || 4
| [[Pyra]] || 3 / 2+infinite || {{GameIcon|SSBU}}
 
|-
|-
| [[Luigi]] || neutral attack || 3 || {{GameIcon|SSB}} {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[R.O.B.]] || 2 || {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| [[Mario]] || neutral attack || 3 || {{GameIcon|SSB}} {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Richter]] || 2+infinite || {{GameIcon|SSBU}}
 
|-
|-
| rowspan=2|[[Marth]] || neutral attack || 2 || rowspan=2|{{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Ridley]] || 3 / 2+infinite || {{GameIcon|SSBU}}
|-
|-
| [[Dancing Blade]]<ref name="dance"/> || 4
| [[Robin]] || 3 / 2+infinite<ref name="tome">If the [[Elwind]] or [[Arcfire]] tomes are depleted, Robin will be unable to use the rapid jab or normal jab finisher, respectively.</ref> || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| rowspan=3|[[Mega Man]] || neutral attack || rowspan=3|3<ref name="megabuster">Mega Man's neutral attack, forward tilt, and neutral aerial are all considered part of the same natural combo.</ref> || rowspan=3|{{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Rosalina & Luma]] || 3 / 2+infinite || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
|-
|-
| forward tilt
| [[Ryu]] || 3 || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
|-
|-
| neutral aerial
| [[Samus]]  || 2 || {{GameIcon|SSB}} {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| rowspan=2|[[Meta Knight]] || neutral attack || infinite || rowspan=2|{{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Sephiroth]] || 3 || {{GameIcon|SSBU}}
|-
|-
| forward tilt || 3
| [[Sheik]]  || 2+infinite || {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| [[Mewtwo]] || neutral attack || 1+infinite || {{GameIcon|SSBM}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Shulk]] || 3 || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| rowspan=3|[[Mii Brawler]] || neutral attack || 2+infinite || rowspan=2|{{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Simon]] || 2+infinite || {{GameIcon|SSBU}}
|-
|-
| [[Feint Jump]] || 2 (1 hit)
| [[Snake]] || 3 || {{GameIcon|SSBB}} {{GameIcon|SSBU}}
|-
|-
| [[Soaring Axe Kick]] || 2 || {{GameIcon|SSBU}}
| [[Sonic]] || 3 || {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| [[Mii Gunner]] || neutral attack || 3 || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Sora]] || 3 || {{GameIcon|SSBU}}
 
|-
|-
| [[Mii Swordfighter]] || neutral attack || 3 || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Squirtle]] || 3 || {{GameIcon|SSBB}} {{GameIcon|SSBU}}
 
|-
|-
| rowspan=2|[[Mr. Game & Watch]] || neutral attack || 1+infinite || rowspan=2|{{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Terry]] || 3 || {{GameIcon|SSBU}}
|-
|-
| [[Chef]] || infinite
| [[Toon Link]] || 3 || {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| [[Ness]] || neutral attack || 3 || {{GameIcon|SSB}} {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| rowspan=2|[[Villager]] || 2<ref name="villagerjab">Villager's jab has two distinct parts but can be performed indefinitely.</ref> || {{GameIcon|SSB4}}
 
|-
|-
| [[Olimar]] || neutral attack || 2 || {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| 2+infinite || {{GameIcon|SSBU}}
 
|-
|-
| [[Pac-Man]] || neutral attack || 3 || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Wario]] || 2 || {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| [[Palutena]] || neutral attack || 1+infinite || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Wii Fit Trainer]] || 3 || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| [[Peach]] || neutral attack || 2 || {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Wolf]] || 3 || {{GameIcon|SSBB}} {{GameIcon|SSBU}}
 
|-
|-
| [[Pichu]] || [[Agility]] || 2 (no damage) || {{GameIcon|SSBM}} {{GameIcon|SSBU}}
| [[Yoshi]] || 2 || {{GameIcon|SSB}} {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| [[Pikachu]] || [[Quick Attack]] || 2 || {{GameIcon|SSB}} {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Young Link]] || 3 / 2+infinite || {{GameIcon|SSBM}} {{GameIcon|SSBU}}
 
|-
|-
| rowspan=2|[[Piranha Plant]] || neutral attack || 3 / 2+infinite || rowspan=2|{{GameIcon|SSBU}}
| [[Zelda]] || 1+infinite || {{GameIcon|SSBU}}
|-
|-
| forward tilt || 2
| [[Zero Suit Samus]]  || 3 || {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
|}


=== Special moves ===
{| class="wikitable sortable"
! Character !! Move(s) !! Phases!! Game(s)
|-
|-
| [[Pit]] || neutral attack || 3 / 2+infinite || {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
|-
|-
| [[R.O.B.]] || neutral attack || 2 || {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Chrom]] || [[Double-Edge Dance]]<ref name="dance">All hits after the first can be tilted up or down for different effects.</ref> || 4 || {{GameIcon|SSBU}}
 
|-
|-
| rowspan=2|[[Richter]] || neutral attack || 2+infinite || rowspan=2|{{GameIcon|SSBU}}
| rowspan=2|[[Cloud]] || [[Cross Slash]]<ref name="crossnowhiff">Cannot continue the combo if the move does not connect.</ref> || 3 || rowspan=2|{{GameIcon|SSB4}} {{GameIcon|SSBU}}
|-
|-
| down tilt || 2
| [[Climhazzard]] || 2
 
|-
|-
| [[Ridley]] || neutral attack || 3 / 2+infinite || {{GameIcon|SSBU}}
| [[Lucina]] || | [[Dancing Blade]]<ref name="dance"/> || 4 || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| [[Robin]] || neutral attack || 3 / 2+infinite || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Marth]] || | [[Dancing Blade]]<ref name="dance"/> || 4 || {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| [[Rosalina & Luma]] || neutral attack || 3 / 2+infinite || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Mii Brawler]] || [[Soaring Axe Kick]]  || 2 || {{GameIcon|SSBU}}
 
|-
|-
| [[Roy]] || [[Double-Edge Dance]]<ref name="dance"/> || 4 || {{GameIcon|SSBM}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Roy]] || [[Double-Edge Dance]]<ref name="dance"/> || 4 || {{GameIcon|SSBM}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
|-
| [[Sora]] || [[Sonic Blade]] || 3 || {{GameIcon|SSBU}}
|}


=== Other moves ===
{| class="wikitable sortable"
! Character !! Move(s) !! Phases!! Game(s)
|-
|-
| [[Ryu]] || neutral attack (tapped) || 3 || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| rowspan=2|[[Bayonetta]] || forward tilt || 3 || rowspan=2|{{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
| forward aerial || 3
|-
| [[Hero]] || forward tilt || 2 || {{GameIcon|SSBU}}
|-
| rowspan=3|[[Kazuya]] || up tilt || 2 || rowspan=3|{{GameIcon|SSBU}}
|-
| up-forward tilt || 4
|-
|-
| [[Samus]] || neutral attack || 2 || {{GameIcon|SSB}} {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| down-forward tilt || 2
 
|-
|-
| [[Sheik]] || neutral attack || 2+infinite || {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Link]] || forward smash || 2 || {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| rowspan=2|[[Shulk]] || neutral attack || 3 || rowspan=2|{{GameIcon|SSB4}} {{GameIcon|SSBU}}
| rowspan=2|[[Mega Man]] || forward tilt || rowspan=2|2<ref name="samecombo"/> || rowspan=2|{{GameIcon|SSB4}} {{GameIcon|SSBU}}
|-
|-
| [[Air Slash]] || 2
| neutral aerial
 
|-
|-
| rowspan=2|[[SSBU|Simon]] || neutral attack || 2+infinite || rowspan=2|{{GameIcon|SSBU}}
| [[Meta Knight]] || forward tilt || 3 || {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
|-
|-
| down tilt || 2
| [[Piranha Plant]] || forward tilt || 2 || {{GameIcon|SSBU}}
 
|-
|-
| rowspan=2|[[Snake]] || neutral attack || 3 || rowspan=2|{{GameIcon|SSBB}} {{GameIcon|SSBU}}
| [[Richter]] || down tilt || 2 || {{GameIcon|SSBU}}
|-
|-
| forward tilt || 2
| [[Simon]] || down tilt || 2 || {{GameIcon|SSBU}}
 
|-
|-
| [[Sonic]] || neutral attack || 3 || {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| rowspan=3| [[Sora]] || forward tilt || 3 || rowspan=3|{{GameIcon|SSBU}}
 
|-
|-
| [[Squirtle]] || neutral attack || 3 || {{GameIcon|SSBB}} {{GameIcon|SSBU}}
| neutral aerial || 3
 
|-
|-
| rowspan=2|[[Toon Link]] || neutral attack || 3 || {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| forward aerial || 3
|-
|-
| forward smash || 2 || {{GameIcon|SSBB}} {{GameIcon|SSB4}}
| [[Snake]] || forward tilt || 2 || {{GameIcon|SSBB}} {{GameIcon|SSBU}}
 
|-
|-
| rowspan=2|[[Villager]] || rowspan=2|neutral attack || 2<ref name="villagerjab">Villager's jab has two distinct parts but can be performed indefinitely.</ref> || {{GameIcon|SSB4}}
| [[Toon Link]] || forward smash || 2 || {{GameIcon|SSBB}} {{GameIcon|SSB4}}
|-
|-
| 2+infinite || {{GameIcon|SSBU}}
| [[Young Link]] || forward smash || 2 || {{GameIcon|SSBM}} {{GameIcon|SSBU}}
|}


=== Unconventional natural combos ===
Though the following moves are also divided into phases, they differ significantly from typical natural combos in other ways; early phases may not combo into later ones, and some phases may not even damage opponents at all.
{| class="wikitable sortable"
! Character !! Move(s) !! Phases!! Game(s)
|-
| [[Banjo]] & [[Kazooie]] || [[Breegull Blaster]] || infinite || {{GameIcon|SSBU}}
|-
|-
| [[Wario]] || neutral attack || 2 || {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Duck Hunt]] || [[Clay Shooting]] || 3 || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| [[Wii Fit Trainer]] || neutral attack || 3 || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Falco]] || [[Blaster]] || infinite || {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| [[Wolf]] || neutral attack || 3 || {{GameIcon|SSBB}} {{GameIcon|SSBU}}
| [[Fox]] || [[Blaster]] || infinite || {{GameIcon|SSB}} {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| [[Yoshi]] || neutral attack || 2 || {{GameIcon|SSB}} {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Joker]] ||[[Gun]] || infinite ||{{GameIcon|SSBU}}
 
|-
|-
| rowspan=2|[[Young Link]] || neutral attack || 3 / 2+infinite || rowspan=2|{{GameIcon|SSBM}} {{GameIcon|SSBU}}
| [[Mr. Game & Watch]] || [[Chef]] || infinite || {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
|-
|-
| forward smash || 2
| [[Pikachu]] || [[Quick Attack]] || 2 || {{GameIcon|SSB}} {{GameIcon|SSBM}} {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| [[Zelda]] || neutral attack || 1+infinite || {{GameIcon|SSBU}}
| [[Mii Brawler]] || [[Feint Jump]] || 2 || {{GameIcon|SSB4}} {{GameIcon|SSBU}}
 
|-
|-
| rowspan=2|[[Zero Suit Samus]] || neutral attack || 3 || rowspan=2|{{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
| [[Min Min]] || [[Punch]] || 2<ref name="armspunch">Can use both arms by tapping the attack button then the special-move button or vice versa, or both at once if A+B Smash is enabled.</ref> || {{GameIcon|SSBU}}
|-
|-
| [[Flip Jump]] || 2 (1 hit)<ref name="autohit">In ''Smash 4'' and ''Ultimate'', [[Flip Jump]] will automatically activate the hit if the move ends on top of an opponent.</ref>
| [[Zero Suit Samus]] || [[Flip Jump]] || 2 <ref name="autohit">In ''Smash 4'' and ''Ultimate'', [[Flip Jump]] will automatically activate the hit if the move ends on top of an opponent.</ref> || {{GameIcon|SSBB}} {{GameIcon|SSB4}} {{GameIcon|SSBU}}
|}


|}
===Notes===
===Notes===
<references/>
<references/>


==Trivia==
* [[Ganondorf]] and [[Isabelle]] are currently the only characters that lack a natural combo in all of their appearances.
* [[Bayonetta]] is the only character with an aerial natural combo that is not a special move (in this case, her forward aerial).
{{AllGames|Techniques}}
{{AllGames|Techniques}}
[[Category:Attacks]]
[[Category:Attacks]]
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