Super Smash Bros. Melee: Difference between revisions

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Tag: Mobile edit
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*Most characters, such as Mario and Luigi, use updated designs.
*Most characters, such as Mario and Luigi, use updated designs.
*Most items are now 3D models, rather than animated 2D sprites like the original game.
*Most items are now 3D models, rather than animated 2D sprites like the original game.
*The pre-match countdown by the [[announcer]] and unique [[on-screen appearances]] for each playable fighter are absent. Instead, the announcer says "Ready... Go!" at the start of a match, and all fighters share the same animation of a [[trophy]] coming to life.
*The pre-match countdown by the [[announcer]] and unique [[on-screen appearances]] for each playable fighter are absent. Instead, the announcer says "Ready... Go!" at the start of a match, when the fighters end in a tie, the announcer says "Sudden Death.. Go!" at the start of a sudden death match, and all fighters share the same animation of a [[trophy]] coming to life, the announcer can only count down from 5 before the match ends.
*The camera controls on the pause screen have been extended to allow freedom of focusing on other characters. A Camera Mode has been introduced where players can additionally slide it across the stage and take snapshots, which are saved into the Memory Card occupying additional slots.
*The camera controls on the pause screen have been extended to allow freedom of focusing on other characters. A Camera Mode has been introduced where players can additionally slide it across the stage and take snapshots, which are saved into the Memory Card occupying additional slots.
*Players can now use personalized [[name]]s for battles, which also get records saved.
*Players can now use personalized [[name]]s for battles, which also get records saved.
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