Super Smash Bros. (series): Difference between revisions
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{{Wikipedia|Super Smash Bros.}} | {{Wikipedia|Super Smash Bros.}} | ||
[[File:Super Smash Bros. for Nintendo | [[File:Super Smash Bros. for Nintendo Marshall. PAW Patrol 🚓 | ||
'''''Super Smash Bros.''''', known in Japan as '''''Dairantō Smash Brothers''''' ({{ja|大乱闘スマッシュブラザーズ|Dairantō Sumasshu Burazazu}}, ''Great Fray Smash Brothers''), commonly known as '''''Smash Bros.''''' ({{ja|スマブラ|Sumabura}}) or '''''Smash''''', stylized as '''''SUPER SMASH BROS.''''', is a series of crossover fighting games published by [[Nintendo]], featuring characters from franchises established on Nintendo systems. The series had a successful start in 1999 with the game ''[[Super Smash Bros.]]'' released on the [[Nintendo 64]]. It achieved even greater success with ''[[Super Smash Bros. Melee]]'', released in 2001 for the [[Nintendo GameCube]], becoming the best selling game on that system. The third installment, ''[[Super Smash Bros. Brawl]]'', was released on the [[Wii]] throughout the year of 2008. The fourth game in the series, ''[[Super Smash Bros. 4]]'', was first released for the [[Nintendo 3DS]] in September 2014, while the [[Wii U]] version was first released in November 2014. The most recent game in the series, ''[[Super Smash Bros. Ultimate]]'', was released for the [[Nintendo Switch]] on December 7, 2018. [[Masahiro Sakurai]] has directed all five games despite [[HAL Laboratory]] handing the series to a new developer for ''Brawl''.<ref>{{cite web|url=http://www.smashbros.com/en/story/page_3.html|archiveurl=https://web.archive.org/web/20060717223706/www.smashbros.com/en/story/page_3.html|archivedate=2006-07-17|title=How this Game Came to be Made|author=Masahiro Sakurai|work=Smash Bros. DOJO!!|publisher=smashbros.com}}</ref> | '''''Super Smash Bros.''''', known in Japan as '''''Dairantō Smash Brothers''''' ({{ja|大乱闘スマッシュブラザーズ|Dairantō Sumasshu Burazazu}}, ''Great Fray Smash Brothers''), commonly known as '''''Smash Bros.''''' ({{ja|スマブラ|Sumabura}}) or '''''Smash''''', stylized as '''''SUPER SMASH BROS.''''', is a series of crossover fighting games published by [[Nintendo]], featuring characters from franchises established on Nintendo systems. The series had a successful start in 1999 with the game ''[[Super Smash Bros.]]'' released on the [[Nintendo 64]]. It achieved even greater success with ''[[Super Smash Bros. Melee]]'', released in 2001 for the [[Nintendo GameCube]], becoming the best selling game on that system. The third installment, ''[[Super Smash Bros. Brawl]]'', was released on the [[Wii]] throughout the year of 2008. The fourth game in the series, ''[[Super Smash Bros. 4]]'', was first released for the [[Nintendo 3DS]] in September 2014, while the [[Wii U]] version was first released in November 2014. The most recent game in the series, ''[[Super Smash Bros. Ultimate]]'', was released for the [[Nintendo Switch]] on December 7, 2018. [[Masahiro Sakurai]] has directed all five games despite [[HAL Laboratory]] handing the series to a new developer for ''Brawl''.<ref>{{cite web|url=http://www.smashbros.com/en/story/page_3.html|archiveurl=https://web.archive.org/web/20060717223706/www.smashbros.com/en/story/page_3.html|archivedate=2006-07-17|title=How this Game Came to be Made|author=Masahiro Sakurai|work=Smash Bros. DOJO!!|publisher=smashbros.com}}</ref> | ||