Klaptrap: Difference between revisions

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{{ArticleIcons|melee=y|brawl=y|ssb4-3ds=y|ultimate=y}}
{{ArticleIcons|melee=y|brawl=y|ssb4-3ds=y|ultimate=y}}
{{Image|As Jungle Japes stage hazards in Melee and Brawl}}
{{Infobox Character General
{{Infobox Character General
|name=Klaptrap
|name=Klaptrap
|image=
|image=[[File:SSBU spirit Klaptrap.png|200px]]
[[File:SSBU spirit Klaptrap.png|200px]]
|caption={{symbol|donkeykong|50px}}
|caption={{symbol|donkeykong|50px}}
Klaptrap's official artwork from ''Donkey Kong Country''
Klaptrap's official artwork from ''Donkey Kong Country''
|universe={{uv|Donkey Kong}}
|universe={{uv|Donkey Kong}}
|firstgame=''{{iw|mariowiki|Donkey Kong Country}}''
|firstgame=''{{iw|mariowiki|Donkey Kong Country}}'' (1994)
|games=''[[Melee]]''<br>''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]''
|games=''[[Melee]]''<br>''[[Brawl]]''<br>''[[SSB4]]'' (3DS only)<br>''[[Ultimate]]''
|lastappearance=''{{s|mariowiki|Mario Party 7}}'' (2005)
|lastappearance=''{{s|mariowiki|Mario Party 7}}'' (2005)
|console=Super Nintendo Entertainment System
|console=Super Nintendo Entertainment System
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==Origin==
==Origin==
Klaptraps are {{s|mariowiki|Kremling}}s who debuted in ''{{s|mariowiki|Donkey Kong Country}}''. They damage [[Donkey Kong]] and [[Diddy Kong]] by biting them. They appear in a variety of colors: blue, red, purple, and green. Klaptraps later appears in ''{{s|mariowiki|Donkey Kong 64}}'' with a similar role. Larger Klaptraps also appear in the game.
Klaptraps are {{s|mariowiki|Kremling}}s who debuted in ''{{s|mariowiki|Donkey Kong Country}}''. They damage [[Donkey Kong]] and [[Diddy Kong]] by biting them. They appear in a variety of colors: blue, red, purple, and green. Klaptraps later appears in ''{{s|mariowiki|Donkey Kong 64}}'' with a similar role. Larger Klaptraps also appear in the game. Klaptraps are among the smallest varieties of the Kremlings and are one of the few that are entirely quadrupedal. The only similar varieties are the {{s|mariowiki|Krimp}}s, as well as the {{s|mariowiki|Snapjaw}}s, which are technically not Kremlings.
 


==In ''Super Smash Bros. Melee''==
==In ''Super Smash Bros. Melee''==
===As a Stage Hazard===
===As a stage hazard===
[[File:Klaptrap SSBM.jpg|thumb|left|A Klaptrap as seen on Kongo Jungle]]
[[File:Klaptrap SSBM.jpg|thumb|left|A Klaptrap as seen on Kongo Jungle]]
[[File:Klaptrap JJ SSBM.png|thumb|A Klaptrap as seen on Jungle Japes]]
Klaptrap appears on the [[Jungle Japes]] and [[Kongo Falls|Kongo Jungle]] stages, leaping out of the water to bite opponents. Klaptraps appear in two different colors:
Klaptrap appears on the [[Jungle Japes]] and [[Kongo Falls|Kongo Jungle]] stages, leaping out of the water to bite opponents. Klaptraps appear in two different colors:


*Orange Klaptraps appear in Kongo Jungle. They jump out from the waterfall near the edges of the stone ledge and near the [[Barrel Cannon]]s. If a character makes contact with a Klaptrap, they will take damage. Very rarely a Klaptrap will get stuck in the Barrel Cannon, and characters cannot use the Barrel Cannon while one is inside of it; they instead only take damage from contact with that Klaptrap.
*Orange Klaptraps appear in Kongo Jungle. They jump out from the waterfall near the edges of the stone ledge and near the [[Barrel Cannon]]s. If a character makes contact with a Klaptrap, they will take damage. Very rarely a Klaptrap will get stuck in the Barrel Cannon, and characters cannot use the Barrel Cannon while one is inside of it; they instead only take damage from contact with that Klaptrap.
*Blue Klaptraps appear in Jungle Japes. They jump between the opening on either side of the middle section of the stage. If a character makes contact with a Klaptrap, they will be [[spike]]d, sending characters straight into Jungle Japes' torrential waters. They essentially serve as [[one-hit KO]]s in ''Melee''. Characters holding on to a [[ledge]] are also vulnerable to a Klaptrap.
*Blue Klaptraps appear in Jungle Japes. They jump between the opening on either side of the middle section of the stage. If a character makes contact with a Klaptrap, they will take 30% damage and be [[spike]]d, sending characters straight into Jungle Japes' torrential waters. They essentially serve as [[one-hit KO]]s in ''Melee''. Characters holding on to a [[ledge]] are also vulnerable to a Klaptrap. They appear every 7-18 seconds (counting the 6 seconds it takes for the to go from one side to the other).


Klaptraps do not come out of [[container]]s like other enemies do. They can however be used as regular [[item]]s in the [[TEST]] stage using an [[Action Replay]], or other hacking device. Klaptraps are invulnerable and cannot be damaged, unlike other enemies.
Klaptraps do not come out of [[container]]s like other enemies do. They can however be used as regular [[item]]s in the [[TEST]] stage using an [[Action Replay]] or other hacking device. Klaptraps are invulnerable and cannot be damaged, unlike other enemies.
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===Trophy===
===Trophy===
The Klaptrap also makes an appearance as a collectable trophy, where its name is written as "Klap Trap".
The Klaptrap also makes an appearance as a collectable trophy, where its name is written as "Klap Trap".
[[File:Klap Trap Trophy Melee.png|thumb|left|100px|Klaptrap trophy in ''Melee''.]]
{{Trophy
;Klap Trap
|name=Klap Trap
:''This low-slung alligator made its first appearance in Donkey Kong Country. You can subdue it by jumping on its back, but its powerful jaws make it dangerous to approach from the front. In Super Smash Bros. Melee, it swims in the river and sometimes jumps in the Barrel Cannon to stop players from using it.''
|image=Klap Trap Trophy Melee.png
{{clear}}
|desc=This low-slung alligator made its first appearance in Donkey Kong Country. You can subdue it by jumping on its back, but its powerful jaws make it dangerous to approach from the front. In Super Smash Bros. Melee, it swims in the river and sometimes jumps in the Barrel Cannon to stop players from using it.
|gamelist={{Trophy games|game1=Donkey Kong Country|release1=11/94}}
|game=Melee
}}
{{clrl}}


==In ''Super Smash Bros. Brawl''==
==In ''Super Smash Bros. Brawl''==
===As a Stage Hazard===
===As a stage hazard===
Like in ''Melee'', Klaptrap reprises its role as a stage hazard on the Jungle Japes stage. If a character makes contact with a Klaptrap, they will be [[meteor smash]]ed. It is usually a [[one-hit KO]] like in the previous game, since the meteor smash has very high knockback.
[[File:Klaptrap JJ SSBB.png|thumb|left|A Klaptrap as seen on Jungle Japes.]]
Like in ''Melee'', Klaptrap reprises its role as a stage hazard on the Jungle Japes stage. Instead of randomly appearing, they now consistently appear every 10 seconds. If a character makes contact with a Klaptrap, they will be [[meteor smash]]ed. It can no longer [[one-hit KO]] like in the previous game (in part due to the newly introduced [[swimming]] greatly reducing downward speed), but it still deals a lot of damage and knockback.
{{clr}}


===Sticker===
===Sticker===
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! Game
! Game
! Effect
! Effect
! Character(s)
! Fighter(s)
|-
|-
| {{s|mariowiki|Klaptrap}}
| {{s|mariowiki|Klaptrap}}
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==In ''Super Smash Bros. for Nintendo 3DS''==
==In ''Super Smash Bros. for Nintendo 3DS''==
===As a Stage Hazard===
===As a stage hazard===
[[File:JungleJapes-3DS-2.png|thumb|left|A Klaptrap as seen in Jungle Japes.]]
[[File:JungleJapes-3DS-2.png|thumb|left|A Klaptrap as seen on Jungle Japes.]]
Like in ''Melee'' and ''Brawl'', Klaptrap reprises its role as a stage hazard on the Jungle Japes stage.
Like in ''Melee'' and ''Brawl'', Klaptrap reprises its role as a stage hazard on the Jungle Japes stage. Their appearance cycle was reverted to 7-18 seconds like in ''Melee'' instead of every 10 seconds in ''Brawl''. Like in ''Brawl'' it cannot [[one-hit KO]], but it still does high knockback and [[swimming]] does not exist in ''for Nintendo 3DS'', making it likely to result in a KO. Its design was updated to be smoother, making it resemble its official artwork more closely.
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==In ''Super Smash Bros. Ultimate''==
==In ''Super Smash Bros. Ultimate''==
===As a Stage Hazard===
===As a stage hazard===
[[File:SSBU Kongo Falls Klaptrap.jpg|thumb|A Klaptrap as seen on Kongo Falls|left]]
[[File:SSBU Kongo Falls Klaptrap.jpg|thumb|left|A Klaptrap as seen on Kongo Falls.]]
As in their previous appearances, Klaptraps appear on Jungle Japes and Kongo Jungle (now named Kongo Falls). They act nearly identically to their previous appearances. When the player is hit by Blue Klaptraps, they receive enough knockback for a [[OHKO]].
As in their previous appearances, Klaptraps appear on Jungle Japes and Kongo Jungle (now named Kongo Falls). They act nearly identically to their previous appearances. Blue Klaptraps regain their ability to [[one-hit KO]] from ''Melee'', triggering a [[Special Zoom]] on contact and dealing significantly more knockback than any of the other games.
{{clrl}}
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[[File:SSBUWebsiteKlaptrap1.jpg|thumb|Two Klaptraps on [[Corneria]].]]
[[File:SSBUWebsiteKlaptrap1.jpg|thumb|Two Klaptraps on [[Corneria]].]]
Klaptrap appears in ''Super Smash Bros. Ultimate'' as an [[Assist Trophy]]. Once summoned, it runs around the stage and latches onto any opponent it touches. Once latched, it bites down, doing repetitive damage similar to the [[Fan]]. As with most Assist Trophies in Ultimate, it can be KO'd. Its function, as described in [[Training Mode]], is that it "leaps up on opponents and bites down with sharp fangs." They cannot be called on [[Jungle Japes]], [[Kongo Falls]], and [[Suzaku Castle]]
Klaptrap appears in ''Super Smash Bros. Ultimate'' as an [[Assist Trophy]]. Once summoned, it runs around the stage and latches onto any opponent it touches. Once latched, it bites down, doing repetitive damage similar to the [[Fan]]. As with most Assist Trophies in Ultimate, it can be KO'd. Its function, as described in [[Training Mode]], is that it "leaps up on opponents and bites down with sharp fangs." They cannot be summoned on [[Jungle Japes]], [[Kongo Falls]], and [[Suzaku Castle]], the former two due to them appearing as hazards.
{{clrl}}
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==Gallery==
==Gallery==
<gallery>
<gallery>
Klaptrap Assist Trophy (SSBU).png|thumb|right|150px|Official artwork from ''Super Smash Bros. Ultimate''.
Klaptrap Assist Trophy (SSBU).png|thumb|150px|Official artwork from ''Super Smash Bros. Ultimate''.
SSBUWebsiteKlaptrap2.jpg|A Klaptrap latching onto {{SSBU|Roy}} on [[Pokémon Stadium]].
SSBUWebsiteKlaptrap2.jpg|A Klaptrap latching onto {{SSBU|Roy}} on [[Pokémon Stadium]].
SSBU Jungle Japes Klaptrap.jpg|A Klaptrap on Jungle Japes in ''Ultimate''
SSBU Jungle Japes Klaptrap.jpg|A Klaptrap on Jungle Japes in ''Ultimate''
File:KlapTrapBarrelUlt.jpg|A Klaptrap stuck inside of a launch barrel in ''Ultimate''
KlapTrapBarrelUlt.jpg|A Klaptrap stuck inside of a launch barrel in ''Ultimate''
</gallery>
</gallery>


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==Trivia==
==Trivia==
*Klaptrap is the first Assist Trophy from the ''Donkey Kong'' series.
*In ''Brawl'', Klaptrap's eye texture is not centered properly, placing it halfway on the edge of its eye.
*Klaptrap's render from ''Super Smash Bros. Ultimate'' closely resembles its official art from ''Donkey Kong Country'', but mirrored.
*Klaptrap's render from ''Super Smash Bros. Ultimate'' closely resembles its official art from ''Donkey Kong Country'', but mirrored.
*When Klaptrap is attacked in ''Ultimate'', it makes the same sound as it did when defeated in ''Donkey Kong Country''. This sound was done by Chris Sutherland, making it the only non-human ''Donkey Kong'' character in ''Ultimate'' known to have a specific voice actor.
*When Klaptrap is attacked in ''Ultimate'', it makes the same sound as it did when defeated in ''Donkey Kong Country''. This sound was done by Chris Sutherland, making it the only ''Donkey Kong'' character in ''Ultimate'' known to have a specific voice actor. However, Sutherland was not credited for this sound clip, but would later be credited as [[Banjo]] and [[Kazooie]].
{{clear}}
**It is also the only Assist Trophy with a voice actor to not be present in the Sound Test.
*As with all other Assist Trophies, only one Klaptrap can be spawned at a time in a match. However, uniquely, up to 3 can be present at once during the Klaptrap Spirit Battle.
*Its attack as an Assist Trophy is similar to the ''Kirby'' enemy, {{iw|wikirby|Gator|Kirby Super Star}}, which also attacks by latching onto and repeatedly biting characters.
 
{{AssistTrophies}}
{{AssistTrophies}}
{{Stage hazards}}
{{Donkey Kong universe}}
{{Donkey Kong universe}}
{{Stage hazards}}
[[Category:Common enemies]]
[[Category:Common enemies]]
[[Category:Trophies (SSBM)]]
[[Category:Trophies (SSBM)]]
[[Category:Stickers]]
[[Category:Stickers]]
[[Category:Spirits]]
[[Category:Spirits]]
[[Category:Stage hazards]]
[[es:Klap Trap]]
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