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|universe = {{uv|Super Smash Bros.}} | |universe = {{uv|Super Smash Bros.}} | ||
|games = ''[[Melee]]'' | |games = ''[[Melee]]'' | ||
|availability = [[Unlockable stage|Unlockable]] | |availability = [[Unlockable stage|Unlockable]] | ||
|unlockcriteria = Clear All-Star Mode on any difficulty with any character. | |unlockcriteria = Clear All-Star Mode on any difficulty with any character. | ||
|meleemusic = Main: ''{{MeleeMusic|Battlefield}}''<br>Alternate: ''{{MeleeMusic|Multi-Man Melee 1}}''<br>''{{MeleeMusic|Metal Battle}}'' (when | |meleemusic = Main: ''{{MeleeMusic|Battlefield}}''<br>Alternate: ''{{MeleeMusic|Multi-Man Melee 1}}''<br>''{{MeleeMusic|Metal Battle}}'' (when fighting a metal character in {{SSBM|Classic Mode}} and the Metal Bros. in [[Adventure Mode]]) | ||
|meleesingles = Neutral | |meleesingles = Neutral | ||
|meleedoubles = Neutral | |meleedoubles = Neutral | ||
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*Unlike its [[Battlefield|counterparts]] in the other ''Smash'' games, this Battlefield uses a [[series symbol]] that is exclusive to itself. However, it is still considered part of the ''Super Smash Bros.'' universe. | *Unlike its [[Battlefield|counterparts]] in the other ''Smash'' games, this Battlefield uses a [[series symbol]] that is exclusive to itself. However, it is still considered part of the ''Super Smash Bros.'' universe. | ||
*In {{forwiiu}}, when a player battles [[Master Core]], its final form resembles that of the orb below this stage. | *In {{forwiiu}}, when a player battles [[Master Core]], its final form resembles that of the orb below this stage. | ||
*Unlike most stages, the [[revival platform]]s in Battlefield are positioned by player port number. The order is as follows: P3 (above the center of the lower left platform), P4 (above the left side of the upper center platform), P1 (above the right side of the upper center platform), and P2 (above the center of the lower right platform). A similar situation also occurs in {{SSBM|Final Destination}}. | |||
{{clr}} | {{clr}} | ||
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