Kirby (SSBU)/Up special: Difference between revisions

→‎Overview: What...? I thought I was going crazy. Why is this describing one of Kirby's throws?
(→‎Overview: What...? I thought I was going crazy. Why is this describing one of Kirby's throws?)
 
(16 intermediate revisions by 8 users not shown)
Line 1: Line 1:
{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
{{disambig2|the hitbox visualization in ''Super Smash Bros. Ultimate''|the move itself|Final Cutter}}
[[File:KirbyUSpecialSSBU.gif|thumb|270px|Hitbox visualization showing Kirby's up special, Final Cutter.]]
[[File:KirbyUSpecialSSBU.gif|thumb|270px|Hitbox visualization showing Kirby's up special, Final Cutter.]]
[[File:KirbyUSpecialLandingSSBU.gif|thumb|350px|Hitbox visualization showing Kirby's up special, Final Cutter, when landing.]]
{{competitive expertise}}
{{competitive expertise}}
{{technical data}}
==Overview==
Draws out his [[Final Cutter]], jumps a moderate distance upwards before plummeting downwards while holding the Cutter with both hands. If Kirby lands on the ground, the Cutter will release a small projectile that will travel a short distance forwards. The move has niche use with disrupting aerial combos and be used to check approaches. On the ledge, Kirby can use the move to rack up extra chip damage on an unshielded opponent, or edgeguard recoveries that don't snap to the ledge.
 
==Update History==
'''{{GameIcon|ssbu}} {{SSBU|1.1.0}}'''
*{{change|The animation for Final Cutter has been adjusted.}}
'''{{GameIcon|ssbu}} {{SSBU|3.0.0}}'''
*{{buff|Final Cutter can snap to the ledge earlier (frame 36 → 33).}}
 
==Hitboxes==
==Hitboxes==
===Attack===
===Attack===
 
Clean hit 2 prevents opponents from [[tech]]ing on floors or walls until they bounce off or their [[hitstun]] ends, ensuring the landing hit can connect.
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Hit 1|42}}
{{HitboxTableTitle|Hit 1 (clean)|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|part=0
|damage=5.0%
|damage=5%
|angle=85
|angle=85
|bk=0
|bk=0
|ks=100
|ks=100
|fkv=117
|fkv=117
|setweight=t
|r=3.5
|r=3.5
|bn=0
|bn=top
|xpos=0.0
|ypos=3.5
|ypos=3.5
|zpos=7.0
|zpos=7.0
Line 25: Line 34:
|type=Sword
|type=Sword
|sdi=1.3
|sdi=1.3
|trip=0
|sfx=Slash
|sfx=Slash
|slvl=L
|slvl=L
Line 31: Line 39:
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=1
|id=1
|part=0
|damage=5.0%
|damage=5%
|angle=93
|angle=93
|bk=0
|bk=0
|ks=100
|ks=100
|fkv=117
|fkv=117
|setweight=t
|r=3.5
|r=3.5
|bn=0
|bn=top
|xpos=0.0
|ypos=3.5
|ypos=3.5
|zpos=18.0
|zpos=18.0
Line 45: Line 52:
|type=Sword
|type=Sword
|sdi=1.3
|sdi=1.3
|trip=0
|sfx=Slash
|sfx=Slash
|slvl=L
|slvl=L
Line 51: Line 57:
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=2
|id=2
|part=0
|damage=5.0%
|damage=5%
|angle=90
|angle=90
|bk=0
|bk=0
|ks=100
|ks=100
|fkv=102
|fkv=102
|setweight=t
|r=3.5
|r=3.5
|bn=0
|bn=top
|xpos=0.0
|ypos=13.5
|zpos=7.0
|effect=Slash
|type=Sword
|sdi=1.3
|sfx=Slash
|slvl=L
}}
{{UltimateHitboxTableRow
|id=3
|damage=5.0%
|angle=93
|bk=0
|ks=100
|fkv=102
|setweight=t
|r=3.5
|bn=top
|ypos=13.5
|ypos=13.5
|zpos=18.0
|zpos=18.0
Line 65: Line 88:
|type=Sword
|type=Sword
|sdi=1.3
|sdi=1.3
|trip=0
|sfx=Slash
|slvl=L
}}
{{HitboxTableTitle|Hit 1 (late)|42}}
{{UltimateHitboxTableRow
|id=0
|damage=5.0%
|angle=85
|bk=0
|ks=100
|fkv=60
|setweight=t
|r=3.5
|bn=top
|ypos=3.5
|zpos=7.0
|effect=Slash
|type=Sword
|sdi=1.3
|sfx=Slash
|slvl=L
}}
{{UltimateHitboxTableRow
|id=1
|damage=5.0%
|angle=93
|bk=0
|ks=100
|fkv=60
|setweight=t
|r=3.5
|bn=top
|ypos=3.5
|zpos=18.0
|effect=Slash
|type=Sword
|sdi=1.3
|sfx=Slash
|slvl=L
}}
{{UltimateHitboxTableRow
|id=2
|damage=5.0%
|angle=90
|bk=0
|ks=100
|fkv=50
|setweight=t
|r=3.5
|bn=top
|ypos=13.5
|zpos=7.0
|effect=Slash
|type=Sword
|sdi=1.3
|sfx=Slash
|sfx=Slash
|slvl=L
|slvl=L
Line 71: Line 148:
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=3
|id=3
|part=0
|damage=5.0%
|damage=5%
|angle=93
|angle=93
|bk=0
|bk=0
|ks=100
|ks=100
|fkv=102
|fkv=50
|setweight=t
|r=3.5
|r=3.5
|bn=0
|bn=top
|xpos=0.0
|ypos=13.5
|ypos=13.5
|zpos=18.0
|zpos=18.0
Line 85: Line 161:
|type=Sword
|type=Sword
|sdi=1.3
|sdi=1.3
|trip=0
|sfx=Slash
|sfx=Slash
|slvl=L
|slvl=L
Line 92: Line 167:
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|part=0
|damage=2.0%
|damage=2%
|angle=275
|angle=275
|bk=0
|bk=0
|ks=100
|ks=100
|fkv=100
|fkv=96
|r=6.5
|setweight=t
|bn=25
|r=6.0
|xpos=0.0
|bn=haver
|ypos=9.0
|ypos=8.5
|zpos=0.0
|effect=Slash
|effect=Slash
|type=Sword
|type=Sword
|sdi=1.0
|trip=0
|sfx=Slash
|sfx=Slash
|slvl=L
|slvl=L
Line 113: Line 184:
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|part=0
|damage=2.0%
|damage=2%
|angle=361
|angle=361
|bk=30
|bk=30
|ks=180
|ks=180
|fkv=0
|fkv=0
|r=6.0
|r=5.5
|bn=25
|bn=haver
|xpos=0.0
|ypos=8.5
|ypos=9.0
|zpos=0.0
|effect=Slash
|effect=Slash
|type=Sword
|type=Sword
|sdi=1.0
|trip=0
|sfx=Slash
|sfx=Slash
|slvl=L
|slvl=L
Line 133: Line 199:
|}
|}


===Cutter===
===Landing (cutter)===
 
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Landing|42}}
{{HitboxTableTitle|Early hit|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|part=0
|damage=5.0%
|damage=5%
|angle=70
|angle=70
|af=3
|bk=85
|bk=85
|ks=95
|ks=95
|fkv=0
|fkv=0
|r=5.0
|r=5.0
|bn=0
|bn=top
|xpos=0.0
|ypos=5.6
|ypos=5.6
|zpos=-5.1
|zpos=-5.1
Line 154: Line 218:
|rebound=f
|rebound=f
|effect=Slash
|effect=Slash
|type=Typeless
|sdi=1.0
|trip=0
|sfx=Slash
|sfx=Slash
|slvl=M
|slvl=M
|direct=f
|absorbable=1
|reflectable=1
}}
}}
{{HitboxTableTitle|Projectile|42}}
{{HitboxTableTitle|Clean hit|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|part=0
|damage=6.0%
|damage=6%
|angle=361
|angle=361
|af=3
|bk=60
|bk=60
|ks=30
|ks=30
|fkv=0
|fkv=0
|r=3.84
|r=3.8
|bn=0
|bn=top
|xpos=0.0
|ypos=3.0 to 9.0
|ypos=5.6
|zpos=-6.1 to -9.6
|zpos=-5.6
|ff=0.7
|ff=0.7
|clang=f
|clang=f
|rebound=f
|rebound=f
|effect=Slash
|effect=Slash
|type=Typeless
|sdi=1.0
|trip=0
|sfx=Slash
|sfx=Slash
|slvl=M
|slvl=M
|direct=f
|absorbable=1
|reflectable=1
}}
}}
|}
|}


==Timing==
===Attack===
The second hit lasts as long as Kirby continues falling. The timings below are when he initiates and lands with the move at ground level.
The move enables ledge grabs from the front starting on frame 33. It cannot grab ledges from behind.
{|class="wikitable"
!Hit 1, clean
|23-24
|-
!Hit 1, late
|25-26
|-
!Hit 2, clean
|41-49
|-
!Hit 2, late
|50-52
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=22}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=2|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=14}}{{FrameStrip|t=Hitbox|c=9|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=3|s=HitboxChangeE}}
{{FrameStripEnd}}
===Landing (cutter)===
{|class="wikitable"
!Early hit
|1-2
|-
!Clean hit
|3-19
|-
!Interruptible
|31
|-
!Animation length
|40
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=30|s=LagPropE}}{{FrameStrip|t=Interruptible|c=10}}
|-
{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=17|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=21}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|prop=y|hitboxchange=y|interruptible=y}}
==Parameters==
===Move===
{|class="wikitable"
!Aerial height multiplier
|0.8
|-
!Horizontal speed at the start of the jump
|0
|-
!Stick sensitivity to reverse
|0.25
|-
!Cutter X offset
|14u
|}
===Cutter===
{|class="wikitable"
!Lifetime
|19 frames
|-
!Initial speed
|4.8
|-
!Friction
|0.28
|-
!Travel angle
|0°
|-
!Ground collision offsets
|[-0.5, 0.5]
|-
!Can pierce opponents?
|Yes
|}


{{MvSubNavKirby|g=SSBU}}
{{MvSubNavKirby|g=SSBU}}
[[Category:Kirby (SSBU)]]
[[Category:Kirby (SSBU)]]
[[Category:Special attacks (SSBU)]]
[[Category:Special moves (SSBU)]]
[[Category:Up special moves (SSBU)]]
[[Category:Up special moves (SSBU)]]
6,729

edits