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|universe = {{uv|The Legend of Zelda}} | |universe = {{uv|The Legend of Zelda}} | ||
|games = ''[[Ultimate]]'' | |games = ''[[Ultimate]]'' | ||
|availability = [[Starter stage|Starter]] | |availability = [[Starter stage|Starter]] | ||
|cratetype = Normal | |cratetype = Normal | ||
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<gallery> | <gallery> | ||
SSBU-Great Plateau Tower 2.jpg|The soft platform that temporarily replaces the destroyed top part of the tower. | SSBU-Great Plateau Tower 2.jpg|The soft platform that temporarily replaces the destroyed top part of the tower. | ||
SSBU-Great Plateau Tower 3.jpg|The stage with the top part broken. | SSBU-Great Plateau Tower 3.jpg|The stage with the top part broken. | ||
</gallery> | </gallery> | ||
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[[File:GreatPlateauTower-BG-BotW.png|thumb|View of Hyrule Castle from the Great Plateau Tower in ''Breath of the Wild''.]] | [[File:GreatPlateauTower-BG-BotW.png|thumb|View of Hyrule Castle from the Great Plateau Tower in ''Breath of the Wild''.]] | ||
*The view behind the tower does not match up with its appearance in ''Breath of the Wild''. Hyrule Castle is almost directly to the left of the pedestal's face, while the castle is more so behind it in ''Smash''. | *The view behind the tower does not match up with its appearance in ''Breath of the Wild''. Hyrule Castle is almost directly to the left of the pedestal's face, while the castle is more so behind it in ''Smash''. | ||
*While the near background is fully rendered in 3D, the far background is a series of 2D images stacked to resemble a 3D backdrop, which is done as a resource-saving measure. A similar technique is used for [[Minecraft World]]. | *While the near background is fully rendered in 3D, the far background is a series of 2D images stacked to resemble a 3D backdrop, which is done as a resource-saving measure. A similar technique is used for [[Minecraft World]]. | ||
*Even in the Ω or Battlefield forms of the stage, the shadow for the tower can be seen on the ground if the camera is angled properly. | *Even in the Ω or Battlefield forms of the stage, the shadow for the tower can be seen on the ground if the camera is angled properly. |