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|name = Infinite Glacier: Icicle Mountain | |name = Infinite Glacier: Icicle Mountain | ||
|image = [[File:IcicleMountain.jpg|225px|Icicle Mountain]] | |image = [[File:IcicleMountain.jpg|225px|Icicle Mountain]] | ||
|caption = [[File:IceClimberSymbol.svg|50px]]<br>Icicle Mountain in ''[[Super Smash Bros. Melee]]''. | |caption = [[File:IceClimberSymbol.svg|50px|class=invert]]<br>Icicle Mountain in ''[[Super Smash Bros. Melee]]''. | ||
|universe = {{uv|Ice Climber}} | |universe = {{uv|Ice Climber}} | ||
|games = ''[[Melee]]'' | |games = ''[[Melee]]'' | ||
|availability = [[Starter stage|Starter]] | |availability = [[Starter stage|Starter]] | ||
|meleemusic = Main: ''{{MeleeMusic|Icicle Mountain}}''<br>Alternate: ''{{MeleeMusic|Balloon Fight}}'' | |meleemusic = Main: ''{{MeleeMusic|Icicle Mountain}}''<br>Alternate: ''{{MeleeMusic|Balloon Fight}}'' | ||
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*Any [[Artificial Intelligence|AI]] character tends to [[SD]] easily when the stage starts scrolling quickly upwards. This is because the AI will ascend only one platform at a time, frequently leading to them not moving quickly enough to escape the lower blast line. | *Any [[Artificial Intelligence|AI]] character tends to [[SD]] easily when the stage starts scrolling quickly upwards. This is because the AI will ascend only one platform at a time, frequently leading to them not moving quickly enough to escape the lower blast line. | ||
*Icicle Mountain, along with {{SSBM|Mushroom Kingdom}}, {{SSBM|Mute City}}, and [[Poké Floats]], are the only stages not to reappear outside of ''Melee'', with [[Flat Zone]] being represented by [[Flat Zone X]]. | *Icicle Mountain, along with {{SSBM|Mushroom Kingdom}}, {{SSBM|Mute City}}, and [[Poké Floats]], are the only stages not to reappear outside of ''Melee'', with [[Flat Zone]] being represented by [[Flat Zone X]]. | ||
{{SSBMStages}} | {{SSBMStages}} |