List of firearms: Difference between revisions

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{{See also|Peanut Popgun|Rocketbarrel Barrage}}
{{See also|Peanut Popgun|Rocketbarrel Barrage}}


In ''Smash'', Diddy Kong uses the Peanut Popgun in both of his playable appearances as part of his [[neutral special]] and his Final Smash. In his home series, the Peanut Popgun is a firearm created by {{s|mariowiki|Funky Kong}}, first introduced in ''{{s|mariowiki|Donkey Kong 64}}'' and has been an iconic Diddy Kong-related item in the series ever since. With it, Diddy is capable of attacking enemies from a distance, triggering switches on walls, and popping balloons. As the game progresses, players are able to increase the amount of ammo it can carry, add on a sniper scope to enable the first-person mode to shoot farther distances, and also gain a homing feature so all of Diddy's peanuts will automatically fly towards enemies.
In ''Smash'', Diddy Kong uses the Peanut Popgun in all of his playable appearances as part of his [[neutral special]] and his Final Smash in ''[[Brawl]]'' and ''[[SSB4]]''. In his home series, the Peanut Popgun is a firearm created by {{s|mariowiki|Funky Kong}}, first introduced in ''{{s|mariowiki|Donkey Kong 64}}'' and has been an iconic Diddy Kong-related item in the series ever since. With it, Diddy is capable of attacking enemies from a distance, triggering switches on walls, and popping balloons. As the game progresses, players are able to increase the amount of ammo it can carry, add on a sniper scope to enable the first-person mode to shoot farther distances, and also gain a homing feature so all of Diddy's peanuts will automatically fly towards enemies.


Unlike the ''Smash'' incarnation, Diddy is not capable of eating the ammo of the gun in his home series. The homing feature, conversely, is not present in ''Smash''.
Unlike the ''Smash'' incarnation, Diddy is not capable of eating the ammo of the gun in his home series. The homing feature, conversely, is not present in ''Smash''.


[[Kirby]] can also use the Peanut Popgun if he copies Diddy's neutral special.
[[Kirby]] can also use the Peanut Popgun if he copies Diddy's neutral special.
{{-}}
 
<gallery>
<gallery>
PeanutPopgunOrigin.jpg|Diddy with his Peanut Popguns in ''Donkey Kong Country 64''
PeanutPopgunOrigin.jpg|Diddy with his Peanut Popguns in ''Donkey Kong 64''
File:Peanut Popgun.jpg|Diddy Kong using the Peanut Popgun in ''Brawl''.
Peanut Popgun.jpg|Diddy Kong using the Peanut Popgun in ''Brawl''.
Brawl Peanut Popgun Over Launched.png|The overcharged Peanut Popgun in ''Brawl''.
Brawl Peanut Popgun Over Launched.png|The overcharged Peanut Popgun in ''Brawl''.
Peanut Popgun SSB4.jpeg|Diddy Kong using the Peanut Popgun in ''SSB4''.
Peanut Popgun SSB4.jpeg|Diddy Kong using the Peanut Popgun in ''SSB4''.
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{{See also|Blunderbuss}}
{{See also|Blunderbuss}}
The Blunderbuss is a comically oversized musket that has been first used by Kaptain K. Rool, [[King K. Rool]]'s pirate alter ego in ''Donkey Kong Country 2: Diddy's Kong Quest''. In ''Smash'', King K. Rool uses the Blunderbuss as part of his neutral special, which allows him to shoot a Kannonball and vacuum the Kannonball or opponents inside the gun in order to reshoot them. In its original appearance, the Blunderbuss was a far more versatile weapon, being capable to shoot spiked balls, barrels, and poisonous mist that would have adverse effects on Diddy Kong and Dixie Kong, such as slowing them down, freezing them or reversing the inputs from the player. In contrast, the vacuum couldn't be used to suck Diddy and Dixie inside the Blunderbuss, merely dragging them towards Kaptain K. Rool, and vacuuming a Kannonball would damage K. Rool instead of allowing him to reshoot it.
The Blunderbuss is a comically oversized musket that has been first used by Kaptain K. Rool, [[King K. Rool]]'s pirate alter ego in ''Donkey Kong Country 2: Diddy's Kong Quest''. In ''Smash'', King K. Rool uses the Blunderbuss as part of his neutral special, which allows him to shoot a Kannonball and vacuum the Kannonball or opponents inside the gun in order to reshoot them. In its original appearance, the Blunderbuss was a far more versatile weapon, being capable to shoot spiked balls, barrels, and poisonous mist that would have adverse effects on Diddy Kong and Dixie Kong, such as slowing them down, freezing them or reversing the inputs from the player. In contrast, the vacuum couldn't be used to suck Diddy and Dixie inside the Blunderbuss, merely dragging them towards Kaptain K. Rool, and vacuuming a Kannonball would damage K. Rool instead of allowing him to reshoot it.
<gallery>
Blunderbuss Origin.png|[[Diddy Kong]] fighting Kaptain K. Rool in ''Diddy's Kong Quest''.
</gallery>
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==Arm Cannon==
==Arm Cannon==
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{{See also|Charge Shot|Missile|Grapple Beam|Zero Laser}}
{{See also|Charge Shot|Missile|Grapple Beam|Zero Laser}}
The Arm Cannon is [[Samus]] and [[Dark Samus]]'s main weapon. It fires [[Charge Shot|shots of energy]] that can be charged up, as well as [[missile]]s. While Samus's cannon is used in conjunction with her Power Suit, Dark Samus's cannon appears to be a natural part of her body. In ''SSB4'', Dark Samus uses her Arm Cannon as an [[Assist Trophy]] to fire blasts of Phazon. [[Mii Gunner]]s can also wield the Arm Cannon as part of the costume based on Samus.
The Arm Cannon is [[Samus]] and [[Dark Samus]]'s main weapon. It fires [[Charge Shot|shots of energy]] that can be charged up, as well as [[missile]]s. While Samus's cannon is used in conjunction with her Power Suit, Dark Samus's cannon appears to be a natural part of her body. In ''SSB4'', Dark Samus uses her Arm Cannon as an [[Assist Trophy]] to fire blasts of Phazon. [[Mii Gunner]]s can also wield the Arm Cannon as part of the costume based on Samus.
{{-}}
 
<gallery>
<gallery>
Arm Cannon - Echoes.png|The Arm Cannon as it appears in ''Metroid Prime 2: Echoes''.
Arm Cannon - Echoes.png|The Arm Cannon as it appears in ''Metroid Prime 2: Echoes''.
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{{See also|Paralyzer|Plasma Whip}}
{{See also|Paralyzer|Plasma Whip}}


In ''Smash'', Zero Suit Samus uses the Paralyzer in both of her playable appearances as part of her [[neutral special]] and [[side special]], as well as here [[down smash]], [[up smash]], [[neutral air]], [[grab]], [[throws]]. It also has the ability to form an [[Plasma Whip|energy]] [[Plasma Wire|whip]] to physically attack enemies, a trait exclusive to the ''Smash Bros.'' series. The weapon itself was first introduced in the ''Metroid'' series in ''Zero Mission'', and remained unnamed up until its appearance in ''Other M'', a game made after ''Brawl'', officially being called the Paralyzer.
In ''Smash'', Zero Suit Samus uses the Paralyzer in both of her playable appearances as part of her [[neutral special]] and [[side special]], as well as her [[down smash]], [[up smash]], [[neutral air]], [[grab]], [[throws]]. It also has the ability to form an [[Plasma Whip|energy]] [[Plasma Wire|whip]] to physically attack enemies, a trait exclusive to the ''Smash Bros.'' series. The weapon itself was first introduced in the ''Metroid'' series in ''Zero Mission'', and remained unnamed up until its appearance in ''Other M'', a game made after ''Brawl'', officially being called the Paralyzer.


Kirby can also use the Paralyzer if he copies Samus's neutral special.
Kirby can also use the Paralyzer if he copies Samus's neutral special.
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==Blaster==
==Blaster==
[[File:Fox SSBU.png|thumb|150px|Fox carrying the blaster in ''Ultimate''.]]
[[File:Fox SSBU.png|thumb|150px|Fox carrying the blaster in ''Ultimate''.]]
{{See also|Blaster (Fox)|Blaster (Falco)|Blaster (Wolf)}}
{{See also|Blaster (Fox)|Blaster (Falco)|Blaster (Wolf)}}
The [[blaster]] is an energy-firing pistol shared between [[Fox]], [[Falco]] and [[Wolf]]. Fox and Falco's blasters have identical appearances, but function differently: Fox's blaster rapid-fires red lasers that don't [[flinch]] opponents,  while Falco's fires slower, blue lasers that cause opponents to flinch. Wolf's blaster has a unique design, with a small bayonet below its barrel enabling him to deal physical damage to an enemy should they be right next to him when he uses it. Its fire is green in ''Brawl'' and purple in ''Ultimate''; while even slower than Falco's, the shots do considerable damage. Each character uses their Blaster for their respective [[neutral special]]s, though Fox and Falco also use theirs for some of their throws.
The blaster is an energy-firing pistol shared between [[Fox]], [[Falco]] and [[Wolf]]. Fox and Falco's blasters have identical appearances, but function differently: Fox's blaster rapid-fires red lasers that don't [[flinch]] opponents,  while Falco's fires slower, blue lasers that cause opponents to flinch. Wolf's blaster has a unique design, with a small bayonet below its barrel enabling him to deal physical damage to an enemy should they be right next to him when he uses it. Its fire is green in ''Brawl'' and purple in ''Ultimate''; while even slower than Falco's, the shots do considerable damage. Each character uses their Blaster for their respective [[neutral special]]s, though Fox and Falco also use theirs for some of their throws.


Kirby can also use the Blaster if he copies Fox's, Falco's, or Wolf's neutral specials. [[Mii Gunner]]s can also wield the Fox's Blaster as part of the costume based on Fox.  
Kirby can also use the Blaster if he copies Fox's, Falco's, or Wolf's neutral specials. [[Mii Gunner]]s can also wield the Fox's Blaster as part of the costume based on Fox.  
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{{See also|Dark Pit Staff}}
{{See also|Dark Pit Staff}}


In ''Smash'', Dark Pit uses the Dark Pit Staff as part of his Final Smash. In the ''Kid Icarus'' series despite being called a [[Staff]], all weapons of its type are guns in everything but name. They are designed, shaped, held, and used like long-range rifles or sniper rifles. The further one is away from their enemy, the more damage they deal against them. The Dark Pit Staff is the second strongest staff in ''Uprising'', with only the Thanatos Staff outranking it in power and ability. The Dark Pit Staff though has the unique trait of being the only staff whose long-ranged and short-ranged attacks are equal in power.
In ''Smash'', Dark Pit uses the Dark Pit Staff as part of his Final Smash. In the ''Kid Icarus'' series despite being called a [[Staff]], all weapons of its type are divine projectile weapons, designed for long-range confrontation. They are designed, shaped, held, and used like long-range rifles or sniper rifles. The further one is away from their enemy, the more damage they deal against them. The Dark Pit Staff is the second strongest staff in ''Uprising'', with only the Thanatos Staff outranking it in power and ability. The Dark Pit Staff though has the unique trait of being the only staff whose long-ranged and short-ranged attacks are equal in power.


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{{See also|Splattershot|Killer Wail}}
{{See also|Splattershot|Killer Wail}}


In ''Smash'', {{SSBU|Inkling}} has access to a plethora of ink-spewing weapons, many of which are firearms. In the ''Splatoon'' series, these weapons are made for spraying [[inkipedia:ink|ink]] onto inkable terrain and dealing damage to one's opponents, which will "splat" said opponents if their health gets depleted. In ''Smash'', fighters covered in [[Ink]] from any ink-spewing moves, will take up to 1.5x damage from every attack until the ink deteriorates. Kirby can also use the Splattershot if he copies an Inkling's neutral special.
In ''Smash'', {{SSBU|Inkling}} has access to a plethora of ink-spewing weapons, many of which are firearms. In the ''Splatoon'' series, these weapons are made for spraying [[inkipedia:ink|ink]] onto inkable terrain and dealing damage to one's opponents, which will "splat" said opponents if their health gets depleted. In ''Smash'', fighters covered in {{b|ink|status}} from any ink-spewing moves will take up to 1.5x damage from every attack until the ink deteriorates. Kirby can also use the Splattershot if he copies an Inkling's neutral special.


*The Splattershot for their neutral special and neutral attack.
*The Splattershot for their neutral special and neutral attack.
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Grenade Launcher - Brawl Trophy.png|The Grenade Launcher trophy in ''Brawl''.
Grenade Launcher - Brawl Trophy.png|The Grenade Launcher trophy in ''Brawl''.
Grenade Launcher.jpg|Snake using the Grenade Launcher in ''Brawl''.
Grenade Launcher.jpg|Snake using the Grenade Launcher in ''Brawl''.
Nikita Missile.png|Snake's Remote Missile in ''Ultimate''.
</gallery>
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{{See also|Bullet Climax|Bullet Arts}}
{{See also|Bullet Climax|Bullet Arts}}


In ''Smash'', [[Bayonetta]] uses two sets of four guns, each set named after a tragic love song. In her default costumes, she wields [http://bayonetta.wikia.com/wiki/Love_Is_Blue Love is Blue] as her primary means of attack. When using Bayonetta's "A Witch With No Memories" costume, Love is Blue is replaced with [http://bayonetta.wikia.com/wiki/Scarborough_Fair Scarborough Fair], with no difference in function. On top of each gun in Love is Blue having its own name, the handle of each gem has a color-coded jeweled charm hanging from its grip, each one engraved with a certain flower that has a meaning tied to its name. In ''Smash'', Bayonetta uses the guns for her neutral special, as well as [[Bullet Arts]], which allows her to stand in place and fire one of her four guns after nearly all of her moves. Kirby can also use the Love is Blue set of guns if he copies Bayonetta's neutral special.
In ''Smash'', [[Bayonetta]] uses two sets of four guns, each set named after a tragic love song. In her default costumes, she wields [http://bayonetta.wikia.com/wiki/Love_Is_Blue Love is Blue] as her primary means of attack. When using Bayonetta's "A Witch With No Memories" costume, Love is Blue is replaced with [http://bayonetta.wikia.com/wiki/Scarborough_Fair Scarborough Fair], with no difference in function. For both sets, each individual gun has its own name and color-coded gem; for Love is Blue, the handle of each gem has a color-coded jeweled charm hanging from its grip, engraved with a certain flower that has a meaning tied to its name. In ''Smash'', Bayonetta uses the guns for her neutral special, as well as [[Bullet Arts]], which allows her to stand in place and fire one of her four guns after nearly all of her moves. Kirby can also use the Love is Blue set of guns if he copies Bayonetta's neutral special.


Along with its flower-engraved gems, the individual guns in Love is Blue—named after musical terms—are:
Along with its flower-engraved gems, the individual guns in Love is Blue—named after musical terms—are:
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Bayonetta SSB4.png|Bayonetta holding Love is Blue in ''SSB4''.
Bayonetta SSB4.png|Bayonetta holding Love is Blue in ''SSB4''.
Bayonetta SSB4 Bayo1.png|Bayonetta holding Scarborough Fair as part of her "A Witch With No Memories" costume in ''SSB4''.
Bayonetta SSB4 Bayo1.png|Bayonetta holding Scarborough Fair as part of her "A Witch With No Memories" costume in ''SSB4''.
Bayonetta Screen 5.jpg|Both costumes of Bayonneta holding Love is Blue and Scarborough Fair in ''SSB4''.
Bayonetta Screen 5.jpg|Both costumes of Bayonetta holding Love is Blue and Scarborough Fair in ''SSB4''.
Bayonetta-Alt1 SSBU.png|Scarborough Fair in ''SSBU''.
Bayonetta-Alt1 SSBU.png|Scarborough Fair in ''SSBU''.
SSBUWebsite23.jpg|Bayonetta attacking with Love is blue in ''SSBU''.
SSBUWebsite23.jpg|Bayonetta attacking with Love is blue in ''SSBU''.
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{{See also|Gun}}
{{See also|Gun}}


For [[Joker]]'s neutral special in ''Ultimate'' he wields a hand pistol, the Tkachev. He is capable of using it in a variety of ways, standard shots, shooting while moving along the ground, and while in the air he can shoot while spinning 360 degrees or rain a barrage of bullets straight down at his enemies. Kirby can also use the Tkachev if he copies Joker's neutral special.
For [[Joker]]'s neutral special in ''Ultimate'' he wields a hand pistol, the Tkachev. This is a model gun often used on film sets. It is not capable of firing real bullets, though Joker can use it to shoot imaginary bullets while inside the Metaverse that damage opponents that believe the bullets cause damage. Joker is capable of using it in a variety of ways, standard shots, shooting while moving along the ground, and while in the air he can shoot while spinning 360 degrees or rain a barrage of bullets straight down at his enemies. Kirby can also use the Tkachev if he copies Joker's neutral special.


<gallery>
<gallery>
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==[[Kazooie]]==
==[[Kazooie]]==
[[File:Breegull Blaster.jpg|thumb|150px|[[Banjo]] using Breegull Blaster in ''Ultimate''.]]
[[File:Breegull Blaster.jpg|thumb|150px|[[Banjo]] & [[Kazooie]] using Breegull Blaster in ''Ultimate''.]]
{{See also|Egg Firing}}
{{See also|Egg Firing / Breegull Blaster}}


{{SSBU|Banjo & Kazooie}}'s neutral special in ''Ultimate'', [[Egg Firing]], can transition into Breegull Blaster if the button is held. In this state, Banjo utilizes Kazooie as an egg-firing gun, inspired by the first-person shooter segments in ''Banjo-Tooie''. The shots are quicker than the standard Egg Firing shots but become weaker over time. Kirby can also use Breegull Blaster, albeit with a plush Kazooie, if he copies Banjo & Kazooie's neutral special.
The second half of [[Banjo]] & [[Kazooie]]'s neutral special in ''Ultimate'', [[Egg Firing / Breegull Blaster|Breegull Blaster]], is performed if the button is held. In this state, Banjo utilizes Kazooie as an egg-firing gun, inspired by the first-person shooter segments in ''Banjo-Tooie''. These shots are quicker than the standard Egg Firing shots but become weaker over time. Kirby can also use Breegull Blaster, albeit with a plush Kazooie, if he copies Banjo & Kazooie's neutral special.


<gallery>
<gallery>
Breegull Blaster origin.PNG|Banjo using Breegull Blaster in ''Banjo-Tooie''.
Breegull Blaster origin.PNG|Banjo performing Breegull Blaster in ''Banjo-Tooie''.
SSBU Banjo-Kazooie Kirby.jpg|Kirby using a plush Kazooie for the attack.
SSBU Banjo-Kazooie Kirby.jpg|Kirby using a plush Kazooie for the attack.
</gallery>
</gallery>
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*[[K.K. Slider]] Outfit: An acoustic guitar.
*[[K.K. Slider]] Outfit: An acoustic guitar.
*[[Inkling]] Outfit and Splatoon 2 Outfit: The Splattershot.
*[[Inkling]] Outfit and Splatoon 2 Outfit: The Splattershot.
*[[Tails]] Outfit
*[[Tails]] Outfit: Original design, resembles color scheme of inventions such as Blue Star II and Wave Cyclone.
*[[Proto Man]]'s Armor: The [http://megaman.wikia.com/wiki/Proto_Buster Proto Buster].
*[[Proto Man]]'s Armor: The [http://megaman.wikia.com/wiki/Proto_Buster Proto Buster].
*{{b|X|Mega Man}}'s Armor: The [http://megaman.wikia.com/wiki/X-Buster X-Buster].
*{{b|X|Mega Man}}'s Armor: The [http://megaman.wikia.com/wiki/X-Buster X-Buster].
*[[MegaMan.EXE]]'s Armor: The [http://megaman.wikia.com/wiki/Mega_Buster_(MegaMan.EXE) Mega Buster].
*[[MegaMan.EXE]]'s Armor: The [http://megaman.wikia.com/wiki/Mega_Buster_(MegaMan.EXE) Mega Buster].
*[[Geno]] Outfit {{gameIcon|ssb4}}
*[[Geno]] Outfit: Finger Shot.
*[[Chibi-Robo]] Outfit {{gameIcon|ssbu}}: The Chibi Blaster.
*[[Chibi-Robo]] Outfit {{gameIcon|ssbu}}: The Chibi Blaster.
*[[Ray Mk III]] Outfit {{gameIcon|ssbu}}:The hand-held blaster.
*[[Ray Mk III]] Outfit {{gameIcon|ssbu}}:The hand-held blaster.
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*[[Sans]] Outfit {{gameIcon|ssbu}}: A [http://undertale.wikia.com/wiki/Sans#Abilities Gaster Blaster].
*[[Sans]] Outfit {{gameIcon|ssbu}}: A [http://undertale.wikia.com/wiki/Sans#Abilities Gaster Blaster].
*[[Cuphead]] Outfit {{gameIcon|ssbu}}: index finger.
*[[Cuphead]] Outfit {{gameIcon|ssbu}}: index finger.
*[[Marie]] Outfit {{gameIcon|ssbu}}: The Hero Shot Replica.
*[[Vault Boy]] Outfit {{gameIcon|ssbu}}: Alien Blaster.
*[[Barret]] Outfit {{gameIcon|ssbu}}: [https://finalfantasy.fandom.com/wiki/Gatling_Gun_(Final_Fantasy_VII) Gatling Gun].
*[[Doom Slayer]] Armor {{gameIcon|ssbu}}: [https://doom.fandom.com/wiki/Pistol/Doom_(2016) Pistol].


<gallery>
<gallery>
Mii Gunner SSB4.png|The standard gun in ''SSB4''.
Mii Gunner SSB4.png|The standard gun in ''SSB4''.
DLC Costume Proto Man.jpg|Wielding Proto Man's Proto Buster.
DLC Costume Proto Man.jpg|Wielding Proto Man's Proto Buster.
DLC Costume X's Armour.jpg|Wielding Zero's X-Buster.
DLC Costume X's Armour.jpg|Wielding X's X-Buster.
DLC Costume Isabelle Outfit.jpg|Wielding Isabelle's party popper.
DLC Costume Isabelle Outfit.jpg|Wielding Isabelle's party popper.
DLC Costume K.K. Slider Outfit.jpg|Wielding K.K. Slider's acoustic guitar.
DLC Costume K.K. Slider Outfit.jpg|Wielding K.K. Slider's acoustic guitar.
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SSBU Saki Set.jpg|Wielding Saki's Dolphin Gun.
SSBU Saki Set.jpg|Wielding Saki's Dolphin Gun.
Sans Costume.jpg|Wielding Sans's Gaster Blaster.
Sans Costume.jpg|Wielding Sans's Gaster Blaster.
SSBU Cuphead Costume.jpg| Using Cuphead's finger gun.
SSBU Cuphead Costume.jpg|Using Cuphead's finger gun.
Marie Mii Costume.jpg|Wielding Marie's Hero Shot Replica.
VaultBoyMiiGunner.jpg|Wielding Vault Boy's Alien Blaster.
MiiCostumeBarretSSBU.jpg|Wielding Barret's Gatling Gun.
MiiCostumeDoomSlayerSSBU.jpg|Wielding Doom Slayer's Pistol.
</gallery>
</gallery>
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The following other guns appear in notable gameplay roles:
The following other guns appear in notable gameplay roles:
*[[Duck Hunt]]'s [[Wild Gunman]] and [[NES Zapper Posse]] will summon 8-bit gunmen that fire shots from their guns.  
*[[Duck Hunt]]'s [[Wild Gunman]] and [[NES Zapper Posse]] will summon 8-bit gunmen that fire shots from their guns.  
*[[Mega Man]]'s [[Mega Legends]] will summon Mega Men from other Mega Man series with him to charge their respective Busters and fire energy beams at the opponent. In ''Ultimate'', it also features [[Proto Man]] and [[Bass]].  
*[[Mega Man]]'s [[Mega Legends]] will summon Mega Men from other ''Mega Man'' series with him to charge their respective Busters and fire energy beams at the opponent. In ''Ultimate'', it also features [[Proto Man]] and [[Bass]].  
*[[Kirby]] can copy fighters by {{b|Inhale|Kirby}}, so he can use some fighter's guns by [[neutral special move]].
*[[Kirby]] can copy fighters via {{b|Inhale|Kirby}}, so he can use some fighters' guns through their [[Copy Ability]]. He cannot copy alternate costumes, so some non-default guns are unusable, such as Scarborough Fair.
**Kirby can't copy alternate costumes, so some non-default guns are also unusable, like Scarborough Fair.
*The [[Ray Gun]], [[Super Scope]], [[Cracker Launcher]], [[Daybreak]], [[Rage Blaster]], [[Staff]] and [[Banana Gun]] items.
*The [[Ray Gun]], [[Super Scope]], [[Cracker Launcher]], [[Daybreak]], [[Rage Blaster]], [[Staff]] and [[Banana Gun]] items.
*[[Assist Trophy]] characters who attack with guns or similar weapons (named weapons in parentheses): [[Infantry and Tanks]], [[Ray Mk III]], [[Saki Amamiya]] (Dolphin Gun), [[Sheriff]].
*[[Assist Trophy]] characters who attack with guns or similar weapons (named weapons in parentheses): [[Infantry and Tanks]], [[Ray Mk III]], [[Saki Amamiya]] (Dolphin Gun), [[Sheriff]].
*Pokémon who attack with guns: [[Blastoise]].
*Boss characters who attack with guns: the purple side of [[Duon]], [[Galleom]], [[Metal Face]].
*Boss characters who attack with guns: the purple side of [[Duon]], [[Galleom]], [[Metal Face]].
*Common enemy characters who attack with guns: [[Scope Primid]], [[Bill Blaster]], [[Eggrobo]], [[Roturret]], [[Shotzo]].
*Common enemy characters who attack with guns: [[Scope Primid]], [[Bill Blaster]], [[Eggrobo]], [[Roturret]], [[Shotzo]].
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Super Scope U.jpg|Super Scope in ''SSB4''.
Super Scope U.jpg|Super Scope in ''SSB4''.
SSB4 - Daybreak.jpg|Daybreak in ''SSB4''.
SSB4 - Daybreak.jpg|Daybreak in ''SSB4''.
Gfs 67606 2 183.jpg|Ray Mk III using its laser in ''Brawl''.
Ray MK III laser Brawl.jpg|Ray Mk III using its laser in ''Brawl''.
Infantry and Tanks SSBB.jpg|Infantry and Tanks in ''Brawl''.
Infantry and Tanks SSBB.jpg|Infantry and Tanks in ''Brawl''.
Saki-WiiU.png|Saki Amamiya in ''SSB4''.
Saki-WiiU.png|Saki Amamiya in ''SSB4''.
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==Trivia==
==Trivia==
*Kazooie is the only living being who is used as a firearm.
*Kazooie is the only living being who is used as a firearm.
*[[Captain Falcon]] carries a gun, though it is not used in his moveset and instead remains holstered on his right hip at all times.
==See also==
*[[List of swords]]


[[Category:Lists]]
[[Category:Lists]]
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