Chakram: Difference between revisions

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==Overview==
==Overview==
The Mii throws a {{s|wikipedia|chakram}}, a small, bladed circle, in the direction it is facing. In a Miiverse post, Sakurai revealed that the chakram can be stalled in the air for an unspecified amount of time, and the direction the weapon is thrown can be altered as well. In the [https://www.youtube.com/watch?v=GisRY6h100U Nintendo Digital Event] of E3 2014, it was shown that a chakram will stick in the ground for a while after being repelled, whether it be via a shield or otherwise. It is unable to be interacted with if this occurs.
The Mii throws a {{s|wikipedia|chakram}}, a small, bladed circle, in the direction it is facing similar to [[Link]]'s [[Boomerang]] and the [[Boomerang (item)|boomerang item]]. In a Miiverse post, Sakurai revealed that the chakram can be stalled in the air for an unspecified amount of time, and the direction the weapon is thrown can be altered as well. In the [https://www.youtube.com/watch?v=GisRY6h100U Nintendo Digital Event] of E3 2014, it was shown that a chakram will stick in the ground for a while after being repelled, whether it be via a shield or otherwise. It is unable to be interacted with if this occurs.


The Chakram is a very useful projectile, and arguably the best side special for Mii Swordfighter, as not only can it be angled, but it can be thrown two ways, depending on how the control stick is used: Using the move as a tilt will make it slowly move forwards a short distance and deal multiple hits before disappearing. This lingering hitbox can lead to combos with other moves, can ledge trap by covering certain options, and can help edgeguard by creating a small area that will snuff out an opponent's jump or up special.  
The Chakram is a very useful projectile, and arguably the best side special for Mii Swordfighter, as not only can it be angled, but it can be thrown two ways, depending on how the control stick is used: Using the move as a tilt will make it slowly move forwards a short distance and deal multiple hits before disappearing. This lingering hitbox can lead to combos with other moves, can ledge trap by covering certain options, and can help edgeguard by creating a small area that will snuff out an opponent's jump or up special.  
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==Customization==
==Customization==
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations:
Special Move customization was added in ''[[Super Smash Bros. 4]]'' and returns in ''[[Super Smash Bros. Ultimate]]'' for the {{SSBU|Mii Fighter}}s. These are the variations:
===''Smash 4''===
{{CustomSet|MiiSword|Side|name1=Airborne Assault|desc1={{GameIcon|SSB4-3}} Flip forward to strike a foe, and then rebound off of them.<br/>{{GameIcon|SSB4-U}} Flip forward to strike foes and then rebound off of them.|name2=Slash Launcher|desc2={{GameIcon|SSB4-3}} Rush through anyone in your path, and launch them upward.<br/>{{GameIcon|SSB4-U}} Rush through opponents in your path, and launch them upward.|name3=Chakram|desc3=A throwing weapon that you can guide with directional inputs.|main=3}}
{{CustomSet|MiiSword|Side|name1=Airborne Assault|desc1={{GameIcon|SSB4-3}} Flip forward to strike a foe, and then rebound off of them.<br/>{{GameIcon|SSB4-U}} Flip forward to strike foes and then rebound off of them.|name2=Slash Launcher|desc2={{GameIcon|SSB4-3}} Rush through anyone in your path, and launch them upward.<br/>{{GameIcon|SSB4-U}} Rush through opponents in your path, and launch them upward.|name3=Chakram|desc3=A throwing weapon that you can guide with directional inputs.|main=3}}
===''Ultimate''===
{| class="wikitable"
!width="50px"|1. [[Airborne Assault]]
!width="50px"|2. [[Gale Stab]]
!width="50px" style="background:rgba(255,255,0,0.5)"|3. Chakram
|-
|width="50px"|[[File:Mii Swordfighter SSBU Skill Preview Side Special 1.png|200px|center|link=Airborne Assault]]
|width="50px"|[[File:Mii Swordfighter SSBU Skill Preview Side Special 2.png|200px|center|link=Gale Stab]]
|width="50px" style="background:rgba(255,255,0,0.33)"|[[File:Mii Swordfighter SSBU Skill Preview Side Special 3.png|200px|center]]
|-
|width="50px"|''"Jumps forward and slashes any opponent in the way. Bounces backward if blocked by a shield."''
|width="50px"|''"Launches forward and unleashes a stab. Charging runs farther and deals more damage."''
|width="50px" style="background:rgba(255,255,0,0.33)"|''"Throws a weapon that can be guided with directional inputs."''
|}
{{clr}}


==Gallery==
==Gallery==
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