Mario (SSB): Difference between revisions

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==Attributes==
==Attributes==
[[File:SSB64 Congratulations Mario.png|thumb|230px|Mario's ending picture in Super Smash Bros.]]
[[File:SSB64 Congratulations Mario.png|thumb|230px|Mario's ending picture in Super Smash Bros.]]
[[File:Ssb64mario.jpg|thumb|right|Mario using Super Jump Punch in the ''Smash 64'' instruction booklet.]]
[[File:Ssb64mario.jpg|thumb|Mario using Super Jump Punch in the ''Smash 64'' instruction booklet.]]
Mario is considered to be the balanced character. His stats are overall average to slightly subpar, with average [[weight]], size, falling speed, and traction and below average walking, dashing, and air speeds as well as a subpar jump. He overall has a good combination of low power and high power attacks, giving him a pretty strong combo ability with many options, yet a variety of KO moves and options. He also has a projectile in his Fireball, that is a decent way to prevent opponent [[approach]]es due to falling downward while moving forward if used in the air. On the ground, it travels too slowly (along with the move's [[ending lag]]) to be effective however.
Mario is considered to be the balanced character. His stats are overall average to slightly subpar, with average [[weight]], size, falling speed, and traction and below average walking, dashing, and air speeds as well as a subpar jump. He overall has a good combination of low power and high power attacks, giving him a pretty strong combo ability with many options, yet a variety of KO moves and options. He also has a projectile in his Fireball, that is a decent way to prevent opponent [[approach]]es due to falling downward while moving forward if used in the air. On the ground, it travels too slowly (along with the move's [[ending lag]]) to be effective however.