Mario (SSB4)/Down smash: Difference between revisions

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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
[[File:MarioDownSmashWiiU.jpg|270px|right|thumbnail]]
[[File:MarioDSmash.gif|270px|thumb|Hitbox visualization of Mario's down smash.]]
{{SSB4|Mario}}'s down smash is a breakdance sweep, hitting opponents from both sides.
{{competitive expertise}}
 
==Overview==
{{SSB4|Mario}}'s down smash is a breakdance sweep, hitting opponents from both sides. It hits very fast in front for a [[smash attack]], hitting as fast as all his tilts.


==Hitboxes==
==Hitboxes==
===Hit 1===
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader}}
{{HitboxTableTitle|Hit 1|24}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
|id=0
|id=0
|damage=10.0%
|damage=10%
|angle=32
|angle=32
|bk=30
|bk=30
Line 21: Line 24:
|effect=Normal
|effect=Normal
|clang=t
|clang=t
|i17=t
|rebound=t
|slvl=L
|slvl=L
|sfx=Kick
|sfx=Kick
Line 27: Line 30:
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
|id=1
|id=1
|damage=10.0%
|damage=10%
|angle=32
|angle=32
|bk=30
|bk=30
Line 40: Line 43:
|effect=Normal
|effect=Normal
|clang=t
|clang=t
|i17=t
|rebound=t
|slvl=L
|slvl=L
|sfx=Kick
|sfx=Kick
}}
}}
|}
{{HitboxTableTitle|Hit 2|24}}
===Hit 2===
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
|id=0
|id=0
|damage=12.0%
|damage=12%
|angle=30
|angle=30
|bk=30
|bk=30
Line 62: Line 63:
|effect=Normal
|effect=Normal
|clang=t
|clang=t
|i17=t
|rebound=t
|slvl=M
|slvl=M
|sfx=Kick
|sfx=Kick
Line 68: Line 69:
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
|id=1
|id=1
|damage=12.0%
|damage=12%
|angle=30
|angle=30
|bk=30
|bk=30
Line 81: Line 82:
|effect=Normal
|effect=Normal
|clang=t
|clang=t
|i17=t
|rebound=t
|slvl=M
|slvl=M
|sfx=Kick
|sfx=Kick
Line 88: Line 89:


==Timing==
==Timing==
All data is in [[frame]]s.
{|class="wikitable"
{| class="wikitable"
!Charges between
|-
|2-3
! Phase !! Time
|-
|-
| Startup || 4
!Hit 1
|5-6
|-
|-
| Hit 1 hitbox existence || 5-6
!Hit 2
|14
|-
|-
| Hit 2 hitbox existence || 14
!Interruptible
|44
|-
|-
| Endlag || 29
!Animation length
|45
|}
|}


===Front hit===
{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=37}}
{{FrameStrip|t=Lag|c=2|e=LagChargeS}}{{FrameStrip|t=Lag|c=2|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=7}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=29}}{{FrameStrip|t=Interruptible|c=2}}
{{FrameStripEnd}}
{{FrameStripEnd}}


===Back hit===
{{FrameIconLegend|lag=y|charge=y|hitbox=y|interruptible=y}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=13}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=29}}
{{FrameStripEnd}}
 
{{FrameIconLegend|lag=y|hitbox=y}}
 
{{competitive expertise}}


{{MvSubNavMario|g=SSB4}}
{{MvSubNavMario|g=SSB4}}
[[Category:Mario (SSB4)]]
[[Category:Down smashes (SSB4)]]