Template:SSB4 to SSBU changelist/Squirtle: Difference between revisions

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(New Page: ===Aesthetics=== *{{change|Squirtle's design and proportions have changed. It has slightly larger eyes, which are a darker shade of magenta, and its nostrils and eyelids are less pronou...)
 
 
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===Aesthetics===
===Aesthetics===
*{{change|Squirtle's design and proportions have changed. It has slightly larger eyes, which are a darker shade of magenta, and its nostrils and eyelids are less pronounced. It has a rounder head, stubbier arms and legs, and its shell has a sleeker, shinier design. It is more vibrantly colored overall, with its skin being a lighter shade of blue and the top of its shell being a lighter shade of brown, with the bottom being a lighter shade of yellow. Due to these changes, it now matches its appearances in the more recent ''Pokémon'' titles.}}
*{{change|Squirtle's design and proportions have changed. It has slightly larger eyes, which are a darker shade of magenta, and its nostrils and eyelids are less pronounced. It has a rounder head, stubbier arms, and legs, and its shell has a sleeker, shinier design. It is more vibrantly colored overall, with its skin being a lighter shade of blue and the top of its shell being a lighter shade of brown, with the bottom being a lighter shade of yellow. Due to these changes, it now matches its appearances in the more recent ''Pokémon'' titles.}}
*{{change|Squirtle has received three new [[Alternate_costume_(SSBU)#Pokémon Trainer|alternate costumes]].}}
*{{change|Much like other characters, Squirtle always faces the screen regardless of which direction it is facing, making its stance mirrored.}}
*{{change|Much like other characters, Squirtle always faces the screen regardless of which direction it is facing, making its stance mirrored.}}
*{{change|Squirtle has a more upright stance.}}
*{{change|Squirtle has a more upright stance.}}
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*{{change|Squirtle no longer retreats inside its shell when turning while dashing, spot dodging, rolling, and its supine and prone positions when knocked down.}}
*{{change|Squirtle no longer retreats inside its shell when turning while dashing, spot dodging, rolling, and its supine and prone positions when knocked down.}}
*{{change|Squirtle has new crouch and crawl animations: a comical defensive crouch while covering its head with its hands.}}
*{{change|Squirtle has new crouch and crawl animations: a comical defensive crouch while covering its head with its hands.}}
*{{change|As with all previously cut veterans returning from ''Melee'' and ''Brawl'', Squirtle now has a [[Boxing Ring]] title and a [[Palutena's Guidance]] conversation, though the former is shared by the group.}}
*{{change|Squirtle has been updated with universal features introduced in ''Smash 4''.}}
*{{change|Squirtle now has an individual [[Sound Test]] section, rather than being grouped together with the other Pokémon as well as the Trainer.}}
**{{change|Squirtle has a [[Boxing Ring]] title, a [[Palutena's Guidance]] conversation, and three new [[Alternate_costume_(SSBU)#Pokémon Trainer|alternate costumes]], though the formermost is shared by the group.}}
**{{change|Squirtle has voice clips for suffering high knockback.}}
**{{change|Squirtle now has an individual [[Sound Test]] section, rather than being grouped together with the other Pokémon as well as the Trainer.}}


===Attributes===
===Attributes===
*{{buff|Squirtle's hurtboxes are smaller, matching its model more closely.}}
*{{buff|Like all characters, Squirtle's [[jumpsquat]] animation takes 3 frames to complete (down from 4).}}
*{{buff|Like all characters, Squirtle's [[jumpsquat]] animation takes 3 frames to complete (down from 4).}}
*{{nerf|Squirtle's [[Turn#Run_turn|run turn]] no longer grants it a considerable boost forward and on the way back, removing [[shellshifting]] and all the advanced movement techniques that utilized it.}}
*{{nerf|Squirtle's [[Turn#Run_turn|run turn]] no longer grants it a considerable boost forward and on the way back, removing [[shellshifting]] and all the advanced movement techniques that utilized it.}}
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*{{buff|The [[Pokémon Change#Stamina|Stamina]] mechanic has been removed, eliminating the necessity of switching out Pokémon to restore their power.}}
*{{buff|The [[Pokémon Change#Stamina|Stamina]] mechanic has been removed, eliminating the necessity of switching out Pokémon to restore their power.}}
*{{nerf|[[Type effectiveness]] has been removed. This affects Squirtle the most adversely out of the Pokémon Trainer's party, as it previously had a disproportionate resistance to the common [[flame]] attacks of the cast. This also reduces the power of Squirtle's water attacks against Charizard.}}
*{{nerf|[[Type effectiveness]] has been removed. This affects Squirtle the most adversely out of the Pokémon Trainer's party, as it previously had a disproportionate resistance to the common [[flame]] attacks of the cast. This also reduces the power of Squirtle's water attacks against Charizard.}}
**{{buff|However, this does improve Squirtle's endurance against Ivysaur's [[grass]] attacks, and increases the power of its water based attacks against Ivysaur.}}
**{{buff|However, this does increase the power of Squirtle's water attacks against Ivysaur, alongside decreasing the damage of Grass attacks it takes}}
*{{buff|Squirtle's aerial [[grab release]] sends it much further out, as the action is no longer affected by gravity. In combination with aerial grab releases incurring significantly less lag (29 frames, as opposed to 50 frames plus 3 frames of landing lag), and the removal of [[chain grab]]bing, Squirtle is no longer vulnerable to many inescapable followups out of its aerial grab release (including an infinite chain grab from {{SSBB|Zero Suit Samus}}).}}
*{{buff|Squirtle's aerial [[grab release]] sends it much further out, as the action is no longer affected by gravity. In combination with aerial grab releases incurring significantly less lag (29 frames, as opposed to 50 frames plus 3 frames of landing lag), and the removal of [[chain grab]]bing, Squirtle is no longer vulnerable to many inescapable followups out of its aerial grab release (including an infinite chain grab from {{SSBB|Zero Suit Samus}}).}}
*{{nerf|The changes to grounded grab releases combined with Squirtle's slower and shorter ranged jab have removed Squirtle's ability to get a guaranteed jab on opponents out of a grounded grab release.}}
*{{nerf|The changes to grounded grab releases combined with Squirtle's slower and shorter ranged jab have removed Squirtle's ability to get a guaranteed jab on opponents out of a grounded grab release.}}
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**{{nerf|The move is canceled automatically after around a full second since its initiation, no longer covering the full length of Final Destination. Combined with the move's increased lag upon cancelation, this makes it easier to punish from long distances.}}
**{{nerf|The move is canceled automatically after around a full second since its initiation, no longer covering the full length of Final Destination. Combined with the move's increased lag upon cancelation, this makes it easier to punish from long distances.}}
**{{change|Squirtle bounces back into an animation with 26 frames of lag upon hitting an opponent with the move, rather than continuing its execution. This decreases its utility in battles with multiple opponents, but increases its safety against a single opponent.}}
**{{change|Squirtle bounces back into an animation with 26 frames of lag upon hitting an opponent with the move, rather than continuing its execution. This decreases its utility in battles with multiple opponents, but increases its safety against a single opponent.}}
**{{bugfix|Squirtle is now properly animated when opponents land on its shell in the air, instead of being frozen in a single animation frame.}}
*[[Waterfall]]:
*[[Waterfall]]:
**{{buff|Waterfall has less startup (frame 10 → 9).}}
**{{buff|Waterfall has less startup (frame 10 → 9).}}
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