F-Zero Racers: Difference between revisions

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→‎Trivia: No idea if this should be here since the Blue Falcon has a page but it's mainly about the Final Smash, but I will fix a few mistakes for now.
(This is redundant. They are damaged by hitboxes, saying this one specific type of hitbox is, in fact, a hitbox that can damage them is pointless)
m (→‎Trivia: No idea if this should be here since the Blue Falcon has a page but it's mainly about the Final Smash, but I will fix a few mistakes for now.)
 
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===In single-player===
===In single-player===
In the {{SSBM|Adventure Mode}}, stage 8 is the [[F-Zero Grand Prix]], and the [[character]] must navigate the track and cross the finish line on foot while the 30 racers zoom along the cycling track. They can be visible in the background, and a warning appears to inform the player to take refuge on a nearby platform before the racers linearly charge through in the foreground, like on the [[Onett]] stage with the cars. The character will receive massive [[damage]] (32%) and [[knockback]] if hit by the machines. A sped-up, more difficult version of this stage in which the player controls Captain Falcon is present in [[Event 33: Lethal Marathon]].
In the {{SSBM|Adventure Mode}}, stage 8 is the [[F-Zero Grand Prix]], and the [[character]] must navigate the track and cross the finish line on foot while the 30 racers zoom along the cycling track. They can be visible in the background, and a warning appears to inform the player to take refuge on a nearby platform before the racers charge through, like the cars in [[Onett]]. The character will receive massive [[damage]] (32%) and [[knockback]] if hit by the machines. A sped-up, more difficult version of this stage in which the player controls Captain Falcon is present in [[Event 33: Lethal Marathon]].


===Stages===
===Stages===
The racers appear on both ''F-Zero''-themed stages that are selectable for multiplayer. In {{SSBM|Mute City}}, the stage takes place on platforms that travel along the first track of ''F-Zero X'', Mute City, and it lands onto the ground at set intervals. The 30 machines will race each other on the track in the meantime, and at times they will race through the battling area from the background while the platforms are landed on the track. Though the machines in this stage are depicted smaller than in other stages, characters will receive 12% damage and knockback from coming into contact with them nonetheless. These machines can be damaged and eventually become smoldering wrecks by their ramming each other along the track, or if attacks or items hit and damage them.
The racers appear on both ''F-Zero''-themed stages that are selectable for multiplayer. In {{SSBM|Mute City}}, the stage takes place on platforms that travel along the first track of ''F-Zero X'', Mute City, and it lands onto the ground at set intervals. The 30 machines will race each other on the track in the meantime, and at times they will race through the battling area from the background while the platforms are landed on the track. Characters will receive 12% damage and knockback from coming into contact with the machines. These machines can be damaged and eventually become smoldering wrecks by their ramming each other along the track, or if attacks or items hit and damage them.


[[File:bigbluemelee.png|right]] In [[Big Blue]], one of the most unique stages in ''Melee'', the battling takes place on larger versions of the F-Zero racers themselves as they speed along the track horizontally and the foreground and background pass by to the left very quickly. The randomly-selected assortment of machines will speed along at consistent speeds and function as disconnected platforms more or less, while other platforms and objects such as the [[Falcon Flyer]] will cruise along with the moving stage above the racers.
In [[Big Blue]], the battling takes place on larger versions of the F-Zero racers themselves as they speed along the track horizontally and the foreground and background pass by to the left very quickly. The randomly-selected assortment of machines will speed along at consistent speeds and function as disconnected platforms, while other platforms and objects such as the [[Falcon Flyer]] will cruise along with the moving stage above the racers.


===Trophies===
===Trophy===
The F-Zero Racers trophy is unlocked by completing Adventure Mode with all characters.
The F-Zero Racers trophy is unlocked by completing Adventure Mode with all characters. In addition, more detailed models of the Blue Falcon, White Cat, Golden Fox, and Fire Stingray appear alongside enlarged models of their respective pilots on the Classic Captain Falcon trophy, [[Jody Summer]], [[Dr. Stewart]], and [[Samurai Goroh]], respectively.


[[File:F-Zero Racers Trophy Melee.png|thumb|left|150px|The F-Zero trophy in ''Melee'']]
{{Trophy
;F-Zero Racers
|name=F-Zero Racers
:''In the year 2560, an association of wealthy space merchants created the F-Zero Grand Prix in an attempt to add some excitement to their opulent lifestyles. The jet-powered racers have no tires, but use G-Diffuser systems to float a foot above the surface. Many believe the F-Zero championship is the highest claim to fame in the galaxy.''
|image=F-Zero Racers Trophy Melee.png
{{Trophy games|console1=N64|game1=F-Zero X}}
|desc=In the year 2560, an association of wealthy space merchants created the F-Zero Grand Prix in an attempt to add some excitement to their opulent lifestyles. The jet-powered racers have no tires, but use G-Diffuser systems to float a foot above the surface. Many believe the F-Zero championship is the highest claim to fame in the galaxy.
 
|gamelist={{Trophy games|game1=F-Zero X|release1=10/98}}
In addition, more detailed models of the Blue Falcon, White Cat, Golden Fox, and Fire Stingray appear alongside enlarged models of their respective pilots on the Classic Captain Falcon trophy, [[Jody Summer]], [[Dr. Stewart]], and [[Samurai Goroh]], respectively.
|game=Melee
 
}}
{{clear}}
{{clrl}}


==In ''Super Smash Bros. Brawl''==
==In ''Super Smash Bros. Brawl''==
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The F-Zero Racers once again return, by the comeback of past stages Port Town Aero Dive, Mute City SNES, and Big Blue. Fifteen of them (counting [[Captain Falcon]]) also appear as [[spirit]]s, and Pico's Wild Goose appears as a form of transport in [[World of Light]]. The racers in Big Blue now use their ''F-Zero GX'' models rather than the ''F-Zero X'' ones.
The F-Zero Racers once again return, by the comeback of past stages Port Town Aero Dive, Mute City SNES, and Big Blue. Fifteen of them (counting [[Captain Falcon]]) also appear as [[spirit]]s, and Pico's Wild Goose appears as a form of transport in [[World of Light]]. The racers in Big Blue now use their ''F-Zero GX'' models rather than the ''F-Zero X'' ones.


==Pilots and Machines==
==Pilots and machines==
<gallery widths=100px>
<gallery widths=100px>
01RedGazelle.png|01 {{s|fzerowiki|Red Gazelle}} ({{s|fzerowiki|Mighty Gazelle}})
01RedGazelle.png|01 {{s|fzerowiki|Red Gazelle}} ({{s|fzerowiki|Mighty Gazelle}})
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30BlackBull.png|30 {{s|fzerowiki|Black Bull}} ({{s|fzerowiki|Black Shadow}})
30BlackBull.png|30 {{s|fzerowiki|Black Bull}} ({{s|fzerowiki|Black Shadow}})
</gallery>
</gallery>
==Trivia==
*The Blue Falcon can appear as a hazard in every game, even if Captain Falcon himself is part of the fight.
**In [[Mute City SNES]], Captain Falcon is always seen piloting his vehicle in the stage, as seen in the cockpit. The sprite won't change even if Captain Falcon participates in the match.
*The F-Zero Racers are one of the only hazards that can be permanently destroyed for an entire match, alongside the [[Flying Men]] in [[Magicant]].


{{Stage hazards}}
{{Stage hazards}}