Smasher:Light (Connecticut): Difference between revisions

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==Playstyle==
==Playstyle==
Light is known for his aggressive and quick playstyle. His knowledge and ability to tech chase and call out his opponent's options are effective in Fox's neutral. He also pays attention to his opponent’s defensive options and when he guesses right, he would pull off some of Fox's high damaging combo moves and strings in order to get his opponent to the specific kill confirm of neutral air into up smash if he reads a missed tech or vice versa. If the opponent is past that KO confirm percent range, he looks for other opportunities to frame trap them by keeping them in the corner, walling them out with back air, or go for jump reads with up air or the former. Unlike other Fox players, if Light knows he can edgeguard bad recoveries, he would run off Nair or shine spike them for early gimps. Light is also known to mix up Fox's recovery well, despite Fox having an easily exploitable linear recovery. For example, he uses Fox's reflector to stall his momentum in the air and uses Fire Fox in unique angles so he can potentially get trades with his opponent trying to edgeguard him.
Light is known for his aggressive and quick playstyle. His knowledge and ability to tech chase and call out his opponent's options are effective in Fox's neutral. He also pays attention to his opponent’s defensive options and when he guesses right, he would pull off some of Fox's high damaging combo moves and strings in order to get his opponent to the specific kill confirm of neutral air into up smash if he reads a missed tech or vice versa. If the opponent is past that KO confirm percent range, he looks for other opportunities to frame trap them by keeping them in the corner, walling them out with back air, or go for jump reads with up air or the former. Unlike other Fox players, if Light knows he can edgeguard bad recoveries, he would run off Nair or shine spike them for early gimps. Light is also known to mix up Fox's recovery well, despite Fox having an easily exploitable linear recovery. For example, he uses Fox's reflector to stall his momentum in the air and uses Fire Fox in unique angles so he can potentially get trades with his opponent trying to edgeguard him.
==Tournament history==
===2019: A Top 10 Player===
Already off to a strong start with a 3rd place at {{Trn|Glitch 6}} with a notable {{Sm|MkLeo}} win, Light picked up the momentum in the [[Spring 2019 PGRU|first PGRU season]]. He started strong with two 5th place finishes at {{Trn|GENESIS 6}} and {{Trn|Frostbite 2019}}, as well as qualifying for {{Trn|Smash Ultimate Summit}} by winning {{Trn|Ultimate Nimbus}}. Alongside two respectable regionals in {{Trn|Collision 2019}} and {{Trn|Suplex City Smash}} and a powerful 3rd place finish at a major in {{Trn|2GG: Prime Saga}}, Light was having a very hot start to the first PGRU season.
However, Light would then fall short slightly. He missed top 8 at a major for the first time at {{Trn|Pound 2019}}, where he lost to {{Sm|Daybreak}} 2-1 and got reverse 3-0'd by {{Sm|Dark Wizzy}} to finish at 17th place. Alongside missing top 8 at {{Trn|MomoCon 2019}}, {{Trn|Smash 'N' Splash 5}}, and {{Trn|CEO 2019}}, Light had a very strong start and a somewhat weak finish to the season. In spite of all this, Light was ranked 10th at on the first PGRU season, due to his strong collection of major results and wins over players such as {{Sm|MkLeo}}, {{Sm|Marss}}, {{Sm|Samsora}}, {{Sm|Nairo}}, {{Sm|Dabuz}}, {{Sm|Cosmos}}, and {{Sm|Ally}}.
For the [[Fall 2019 PGRU|second season of the PGRU]], Light did not start the best way. Light experienced a very disappointing 17th place at {{Trn|Low Tier City 7}}, losing to {{Sm|Meme}}, and {{Sm|BestNess}} (now Scend). Light bounced back from this and got 7th at both {{Trn|EVO 2019}} and {{Trn|Super Smash Con 2019}}, the season's two biggest tournaments. Unfortunately, Light placed a lackluster 25th place at {{Trn|Shine 2019}}, his worst placement at a major ever. Once again, Light bounced back at the next 3 majors: {{Trn|2GG: Switchfest 2019}}, {{Trn|Glitch 7 - Missingno}}, and {{Trn|Mainstage}}, where he placed 5th, 2nd, and 4th, respectively. After only getting 13th at {{Trn|The Big House 9}}, Light finished his last two majors for the season on a strong note: a 5th at {{Trn|DreamHack Atlanta 2019}} and a 4th at {{Trn|2GG: Kongo Saga}}.
Even though Light faced some questionable lows in the season such as Low Tier City 7 and Shine 2019, his strong range of results at majors resulted in him being ranked 10th again.
===2020: A Slight Rough Patch, A Slow Return to Form===
Coming from a defining 2019, Light started the new year and the third PGRU season with high hopes, as expectations for how he would perform were high.
Light started the season with the season's first S tier: {{Trn|Let's Make Big Moves}}, beating {{Sm|MuteAce}} and {{Sm|WaDi}} before losing to Marss in a very competitive set for 9th place. Light then fell short at {{Trn|Glitch 8 - Missingno}}; there, he got upset by both {{Sm|Dill}} and {{Sm|Mr E}} while taking no games against either player, resulting in a very di/sappointing 13th place finish (although he beat his bracket demon, {{Sm|Maister}}).
Eventually, Light bounced back and responded to a lacking Glitch 8 with a strong {{Trn|GENESIS 7}}. After Light got upset by {{Sm|Elegant}} on his first round of winners top 64, Light made a solid run to top 8 losers, beating a handful of players including Tweek, Cosmos, and {{Sm|Salem}}. However, his run was stopped by Dark Wizzy after losing a very close game 5 set, placing 7th. At the major of the next month, {{Trn|Frostbite 2020}}, Light had a strong run even though he did not top 8, finishing at 9th. After losing to Nairo in winners top 32, Light eliminated {{Sm|Shuton}} and {{Sm|VoiD}} before falling to {{Sm|Toast}}. Although his status of a top 10 player was questionable at the time, Light nonetheless proved that he can still keep up with the cream of the crop before offline tournaments were put on hold due to the COVID-19 pandemic.


==Tournament placings==
==Tournament placings==