Star KO: Difference between revisions

22 bytes removed ,  2 years ago
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→‎In Super Smash Bros. Ultimate: I think Temple is better since they can be right next to the towers that are close by
m (→‎In Super Smash Bros. Ultimate: A lot of detail that has no affect on Star KOs and some confusing wording)
m (→‎In Super Smash Bros. Ultimate: I think Temple is better since they can be right next to the towers that are close by)
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====In ''[[Super Smash Bros. Ultimate]]''====
====In ''[[Super Smash Bros. Ultimate]]''====
{{ImageCaption|File:SSBU Snake Star KO.jpeg|File:SSBU Corrin Star KO.jpeg|File:SSBU Zelda Star KO.jpeg|size=300px|width=90px|align=right|caption={{SSBU|Snake}} is seen tumbling away from the screen while {{SSBU|Corrin}} is sideways due to her normal tumbling animation having her already facing toward/away from the screen. However, the [[Boss Galaga]] always makes their tumbling animation sideways, as demonstrated by {{SSBU|Zelda}}.}}
{{ImageCaption|File:SSBU Snake Star KO.jpeg|File:SSBU Corrin Star KO.jpeg|File:SSBU Zelda Star KO.jpeg|size=300px|width=90px|align=right|caption={{SSBU|Snake}} is seen tumbling away from the screen while {{SSBU|Corrin}} is sideways due to her normal tumbling animation having her already facing toward/away from the screen. However, the [[Boss Galaga]] always makes their tumbling animation sideways, as demonstrated by {{SSBU|Zelda}}.}}
''Ultimate'' introduces a new animation for Star KOs; the characters now tumble away from the screen, akin to how Screen KOs worked in ''Melee'' and ''Brawl'', and seemingly go a much further distance away from the stage (though this is an illusion, since the characters actually start shrinking the further they fly away, as easily seen in the [[King of Fighters Stadium]]). Most characters also now use a sideways version of their tumbling animations, with the exceptions of {{SSBU|Mr. Game & Watch}} (due to his 2D nature), {{SSBU|Cloud}}, {{SSBU|Corrin}}, {{SSBU|Incineroar}}, {{SSBU|Inkling}}, {{SSBU|Shulk}}, {{SSBU|Joker}}, {{SSBU|Min Min}}, {{SSBU|Pyra}}, {{SSBU|Mythra}}, and {{SSBU|Sora}}, who spin forwards like their normal tumbling animation (due to their normal tumbling animations having them already facing the screen). The star is also now a purple color. Additionally, the [[Boss Galaga]] will always cause a Star KO and cause the character to go into their normal Star KO animation seen in the previous games. The physics of Star KOs are otherwise unchanged from ''Smash 4''.
''Ultimate'' introduces a new animation for Star KOs; the characters now tumble away from the screen, akin to how Screen KOs worked in ''Melee'' and ''Brawl'', and seemingly go a much further distance away from the stage (though this is an illusion, since the characters actually start shrinking the further they fly away, as easily seen in [[Temple]]). Most characters also now use a sideways version of their tumbling animations, with the exceptions of {{SSBU|Mr. Game & Watch}} (due to his 2D nature), {{SSBU|Cloud}}, {{SSBU|Corrin}}, {{SSBU|Incineroar}}, {{SSBU|Inkling}}, {{SSBU|Shulk}}, {{SSBU|Joker}}, {{SSBU|Min Min}}, {{SSBU|Pyra}}, {{SSBU|Mythra}}, and {{SSBU|Sora}}, who spin forwards like their normal tumbling animation (due to their normal tumbling animations having them already facing the screen). The star is also now a purple color. Additionally, the [[Boss Galaga]] will always cause a Star KO and cause the character to go into their normal Star KO animation seen in the previous games. The physics of Star KOs are otherwise unchanged from ''Smash 4''.


{{SSBU|Isabelle}}, {{SSBU|Steve}}, and {{SSBU|Piranha Plant}} also remain silent when Star KO'd, in addition to all previous veterans that were silent during their Star KO. For the first time in the series, there are characters who speak a complete sentence during Star KO; {{SSBU|Pit}} has a unique Star KO line, where he yells "I never learned how to read...!". This is a reference to Chapter 17 in ''Kid Icarus: Uprising'', where he yells the same line after his Power of Flight is cut en-route to the Aurum Fortress [https://www.twitter.com/theSirToasty/status/1006943013640261632]. {{SSBU|Byleth}} speaks during a Star KO, shouting "My battle ends here...!", a reference to one of their defeat lines from ''Fire Emblem: Three Houses''. Both characters also do not speak in the Japanese version. In addition to all previous cases retained from ''Brawl'' and ''Smash 4'', {{SSBU|Daisy}}'s Star KO also has her shouting "No!", as she does when falling off of race tracks/a platform in ''Mario Kart Wii'' and ''Mario Party 9'' respectively. Similarly, Min Min shouts "{{ja|哎呀!|Āi yā!}}" (''Oh no!''). Mr. Game & Watch now uses the same beep used for his up and side taunts, while {{SSBU|Dark Samus}} reuses {{SSBU|Samus}}' Star KO sound. {{SSBU|Roy}}'s English Star KO voice clip, much like Zelda in ''Melee'', is infamous for being overdone and horrifying, to the point that his voice actor, {{s|wikipedia|Ray Chase}}, [https://www.twitter.com/RayChase/status/1093679605796397056 acknowledged this influence on Twitter].
{{SSBU|Isabelle}}, {{SSBU|Steve}}, and {{SSBU|Piranha Plant}} also remain silent when Star KO'd, in addition to all previous veterans that were silent during their Star KO. For the first time in the series, there are characters who speak a complete sentence during Star KO; {{SSBU|Pit}} has a unique Star KO line, where he yells "I never learned how to read...!". This is a reference to Chapter 17 in ''Kid Icarus: Uprising'', where he yells the same line after his Power of Flight is cut en-route to the Aurum Fortress [https://www.twitter.com/theSirToasty/status/1006943013640261632]. {{SSBU|Byleth}} speaks during a Star KO, shouting "My battle ends here...!", a reference to one of their defeat lines from ''Fire Emblem: Three Houses''. Both characters also do not speak in the Japanese version. In addition to all previous cases retained from ''Brawl'' and ''Smash 4'', {{SSBU|Daisy}}'s Star KO also has her shouting "No!", as she does when falling off of race tracks/a platform in ''Mario Kart Wii'' and ''Mario Party 9'' respectively. Similarly, Min Min shouts "{{ja|哎呀!|Āi yā!}}" (''Oh no!''). Mr. Game & Watch now uses the same beep used for his up and side taunts, while {{SSBU|Dark Samus}} reuses {{SSBU|Samus}}' Star KO sound. {{SSBU|Roy}}'s English Star KO voice clip, much like Zelda in ''Melee'', is infamous for being overdone and horrifying, to the point that his voice actor, {{s|wikipedia|Ray Chase}}, [https://www.twitter.com/RayChase/status/1093679605796397056 acknowledged this influence on Twitter].
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