Alolan Whip: Difference between revisions

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(→‎Overview: Watched BSD's most recent video and a saw an interesting way this can happen)
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==Trivia==
==Trivia==
*Not counting Final Smashes or custom moves, Alolan Whip is the first ''Pokémon'' special move to be a move original to the ''Super Smash Bros.'' series.
*Not counting Final Smashes or custom moves, Alolan Whip is the first ''Pokémon'' special move to be a move original to the ''Super Smash Bros.'' series.
**This is also not counting [[Thunder Jolt]], which, while not present in the main series games, existed in the ''Pokémon'' Trading Card Game prior to its appearance in the ''Super Smash Bros.'' series.
**While [[Thunder Jolt]] is not present in the main series games, it existed in the ''Pokémon'' Trading Card Game prior to its appearance in the ''Super Smash Bros.'' series.
*Nearly all characters use their dashing animation when being flung back towards Incineroar by the ropes during a grounded Alolan Whip. {{SSBU|Inkling}} is currently the only exception (likely due to changing form when dashing), instead using the same animation used when experiencing knockback from behind (such as being hit by a back-hitting [[Back Slash]]); this is also the animation victims use if caught in the move while in midair.
*Nearly all characters use their dashing animation when being flung back towards Incineroar by the ropes during a grounded Alolan Whip. {{SSBU|Inkling}} is currently the only exception (likely due to changing form when dashing), instead using the same animation used when experiencing knockback from behind (such as being hit by a back-hitting [[Back Slash]]); this is also the animation victims use if caught in the move while in midair.
*As a failed Alolan Whip causes [[recoil damage]], the move is one of the few that can force a tie during [[Stamina Mode]] by failing the move while both Incineroar and its victim have enough HP to be KO'd.
*As a failed Alolan Whip causes [[recoil damage]], the move is one of the few that can force a tie during [[Stamina Mode]] by failing the move while both Incineroar and its victim have enough HP to be KO'd.
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