Banjo & Kazooie (SSBU)/Up smash: Difference between revisions

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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
[[File:Banjo&KazooieUSmash.gif|thumb|450px|Hitbox visualization showing Banjo & Kazooie's up smash.]]
[[File:Banjo&KazooieUSmash.gif|thumb|350px|Hitbox visualization showing Banjo & Kazooie's up smash.]]


==Overview==
==Overview==
{{competitive expertise}}
A grounded, vertically inverted version of ''Banjo-Tooie''{{'}}s '''Bill Drill'''. Hits multiple times and is powerful enough to [[KO]] at around 110%. It comes out decently fast (frame 9) and can act as a decent anti-air, though it has a very high [[ending lag]] and mediocre horizontal [[range]]. Generally a consistent followup after [[Banjo & Kazooie (SSBU)/Down throw|down throw]] at high percents.
A grounded, vertically inverted version of ''Banjo-Tooie''{{'}}s '''Bill Drill'''. Hits multiple times and is powerful enough to [[KO]] at around 110%. It comes out decently fast (frame 9) and can act as a decent anti-air, though it has a very high [[ending lag]] and mediocre horizontal [[range]]. Generally a consistent followup after [[Banjo & Kazooie (SSBU)/Down throw|down throw]] at high percents.
==Hitboxes==
==Hitboxes==
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