Incineroar (SSBU): Difference between revisions

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<!--Do not add what Incineroar's costumes are references to. Those do not go here - they go on the alternate costumes page. And as a side note, no, Incineroar's purple costume is not a reference to Big the Cat, no matter how similar it may look.-->
<!--Do not add what Incineroar's costumes are references to. Those do not go here - they go on the alternate costumes page. And as a side note, no, Incineroar's purple costume is not a reference to Big the Cat, no matter how similar it may look.-->
*[[Masahiro Sakurai]] references [[wikipedia:Zangief|Red Cyclone]], the nickname of {{uv|Street Fighter}} wrestling character Zangief, when explaining Incineroar's neutral special, [[Darkest Lariat]].
*[[Masahiro Sakurai]] references [[wikipedia:Zangief|Red Cyclone]], the nickname of {{uv|Street Fighter}} wrestling character Zangief, when explaining Incineroar's neutral special, [[Darkest Lariat]].
**Additionally, Zangief's spirit is placed within an Incineroar puppet fighter for his Spirit Battle.
**Additionally, Zangief's spirit is placed within an Incineroar puppet fighter for his spirit battle.
**Aside from Zangief, Incineroar happens to have few similarities as another grappler-based ''Street Fighter'' character, Alex, such as having similar mobility and even sharing few moves, such as Flying [[Cross Chop]] (albeit with different properties).
*Prior to the addition of DLC, Incineroar was the fighter with the most recent games of origin, [[bulbapedia:Pokémon Sun and Moon|''Pokémon Sun'' and ''Moon'']], which were released on November 18, 2016 for the [[Nintendo 3DS]]. Incidentally, {{SSB4|Greninja}} also held this title in ''Smash 4''. Both are part Dark types who are the final evolutions of starter Pokémon, they were the only Pokémon debutants in their ''Smash'' debut and they appear slightly tilted in their [[damage meter]] compared to their character artwork.
*Prior to the addition of DLC, Incineroar was the fighter with the most recent games of origin, [[bulbapedia:Pokémon Sun and Moon|''Pokémon Sun'' and ''Moon'']], which were released on November 18, 2016 for the [[Nintendo 3DS]]. Incidentally, {{SSB4|Greninja}} also held this title in ''Smash 4''. Both are part Dark types who are the final evolutions of starter Pokémon, they were the only Pokémon debutants in their ''Smash'' debut and they appear slightly tilted in their [[damage meter]] compared to their character artwork.
**With the addition of DLC, Incineroar's placement as the most recent character of origin (''Pokemon Sun & Moon'' released on November 2016) has been beaten with {{SSBU|Byleth}} (''{{iw|wikipedia|Fire Emblem: Three Houses}}'' released on July 2019), similarly to how Greninja's placement as the most recent character of origin in ''Smash 4'' was beaten by {{SSB4|Corrin}}.
**With the addition of DLC, Incineroar's placement as the most recent character of origin (''Pokemon Sun & Moon'' released in November 2016) has been beaten with {{SSBU|Byleth}} (''{{iw|wikipedia|Fire Emblem: Three Houses}}'' released in July 2019), similarly to how Greninja's placement as the most recent character of origin in ''Smash 4'' was beaten by {{SSB4|Corrin}}.
*Leaked artwork of {{s|bulbapedia|Alola}}'s fully evolved {{s|bulbapedia|starter Pokémon}} depicts Incineroar using a [[wikipedia:Professional wrestling throws#Giant swing|giant swing]] and an {{h2|wikipedia:Backbreaker|Argentine backbreaker rack}} [[wikipedia:Backbreaker#Backbreaker drop|drop]].<ref>[http://66.media.tumblr.com/0250e03bd66ab9ca99dc62e78ecf5d7b/tumblr_o8adnyxaSF1qhkgqso1_540.jpg]</ref> In ''Ultimate'', it uses these moves as its forward and up throws, respectively.
*Leaked artwork of {{s|bulbapedia|Alola}}'s fully evolved {{s|bulbapedia|starter Pokémon}} depicts Incineroar using a [[wikipedia:Professional wrestling throws#Giant swing|giant swing]] and an {{h2|wikipedia:Backbreaker|Argentine backbreaker rack}} [[wikipedia:Backbreaker#Backbreaker drop|drop]].<ref>[http://66.media.tumblr.com/0250e03bd66ab9ca99dc62e78ecf5d7b/tumblr_o8adnyxaSF1qhkgqso1_540.jpg]</ref> In ''Ultimate'', it uses these moves as its forward and up throws, respectively.
*{{s|wikipedia|Unshō Ishizuka}} provided the Japanese voice for Incineroar in ''Ultimate'' before his unexpected passing on August 13, 2018. Ishizuka recorded all of his voice clips for the game before his death.<ref>https://nintendosoup.com/incineroar-was-voiced-by-the-now-deceased-professor-oak-voice-actor/</ref>
*{{s|wikipedia|Unshō Ishizuka}} provided the Japanese voice for Incineroar in ''Ultimate'' before his unexpected passing on August 13, 2018. Ishizuka recorded all of his voice clips for the game before his death.<ref>https://nintendosoup.com/incineroar-was-voiced-by-the-now-deceased-professor-oak-voice-actor/</ref>
**Inexplicably, Incineroar's Japanese voice clips are much more muffled and lower in quality than other languages, especially given how they appear to be in a much higher quality in the Japanese version of its reveal trailer. This is likely because Ishizuka was not able to return for ADR before his passing, resulting in them having to use the voice clips in the way they originally were.
**Incineroar's Japanese voice clips are much more muffled and lower in quality than other languages, especially given how they appear to be in a much higher quality in the Japanese version of its reveal trailer. This is likely because Ishizuka was not able to return for ADR before his passing, resulting in them having to use the voice clips in the way they originally were.
*Incineroar's double jump fall animation notably has it lower down in the air than in its regular falling animation. This can result in it hitting the lower blast zone slightly earlier if it attempts to recover low on certain stages.
*Incineroar's double jump fall animation notably has it lower down in the air than in its regular falling animation. This can result in it hitting the lower blast zone slightly earlier if it attempts to recover low on certain stages.
*Incineroar is the only playable Pokémon that does not have a special move based on a Pokémon move of its primary type.
*Incineroar is the only playable Pokémon that does not have a special move based on a Pokémon move of its primary type.
**It is also the only playable Pokémon to not have a special move that originated from {{s|bulbapedia|Generation I}}.
**It is also the only playable Pokémon to not have a special move that originated from {{s|bulbapedia|Generation I}}.
*Incineroar and {{SSBU|Ken}} are the first pair of unrelated characters who share a trailer.
*Incineroar and {{SSBU|Ken}} are the first pair of characters from different series who share a reveal trailer.
*Incineroar is the only first-party newcomer in the base game for ''Ultimate'' who was not represented in any way in previous ''Super Smash Bros.'' installments, due to not existing at the time.
*Incineroar is the only first-party newcomer in the base game for ''Ultimate'' who was not represented in any way in previous ''Super Smash Bros.'' installments, due to not existing at the time.
*Incineroar is the only Pokémon who is not fought in any of its series' home stages when being unlocked. It is instead fought on [[Boxing Ring]], Little Mac's home stage, as a reference to its reveal trailer and wrestling influences.
*Incineroar is the only Pokémon who is not fought in any of its series' home stages when being unlocked. It is instead fought on [[Boxing Ring]], Little Mac's home stage, as a reference to its reveal trailer and wrestling influences.
*Incineroar travels to the lowest number of stages in its Classic Mode route, traveling only to Boxing Ring (in all three forms).
*Incineroar travels to the lowest number of stages in its Classic Mode route of all characters, traveling only to Boxing Ring (in all three forms).
*Incineroar, along with {{SSBU|Wario}} and {{SSBU|King K. Rool}}, features a Classic Mode route themed around super-heavyweight fighters.
*Incineroar, {{SSBU|Wario}} and {{SSBU|King K. Rool}} all have Classic Mode routes themed around super-heavyweight fighters.
*Morton and Ludwig are only characters in Incineroar's Classic Mode route that aren't a super-heavyweight, instead being a normal heavyweight. However, this can be a reference to how they (along with [[Roy Koopa]]) are portrayed heavier than the rest of the [[Koopalings]] in the {{uv|Mario}} series.
*Morton and Ludwig are only characters in Incineroar's Classic Mode route that aren't super-heavyweights, instead being normal heavyweights. However, this could be a reference to how they (along with [[Roy Koopa]]) are portrayed heavier than the rest of the [[Koopalings]] in the {{uv|Mario}} series.
*Incineroar, {{SSBU|Bowser}}, {{SSBU|Zero Suit Samus}}, {{SSBU|Mega Man}}, {{SSBU|Bowser Jr.}}, {{SSBU|Ridley}}, {{SSBU|Joker}}, and {{SSBU|Banjo & Kazooie}} are the only characters who make any sounds during their idle animations.
*Incineroar, {{SSBU|Bowser}}, {{SSBU|Zero Suit Samus}}, {{SSBU|Mega Man}}, {{SSBU|Bowser Jr.}}, {{SSBU|Ridley}}, {{SSBU|Joker}}, and {{SSBU|Banjo & Kazooie}} are the only characters who make any sounds during their idle animations.
*Due to an error on the American official site blog, Incineroar does not have its own fighter tag on its blog entry, and is thus not listed when sorting the "By Fighter" category. This also applies to {{SSBU|Falco}}.
*Due to an error on the American official site blog, Incineroar does not have its own fighter tag on its blog entry, and is thus not listed when sorting the "By Fighter" category. This also applies to {{SSBU|Falco}}.
*Incineroar is the only playable character who was not in the game's original project plan when it was drafted in December 2015. When choosing characters, Sakurai wanted to pick a character from a newer game, and with the upcoming release of ''Pokémon Sun'' and ''Moon'', a Pokémon spot was reserved to be determined later. Although Sakurai did consider {{s|bulbapedia|Decidueye}}, he ended up choosing Incineroar, mostly because he has never done a wrestling-oriented fighter before.<ref>https://twitter.com/AllSourceGaming/status/1062726902341746691</ref><ref>https://www.sourcegaming.info/2018/12/12/sakurai-tells-more-details-about-smash-ultimates-development/</ref><ref>[https://twitter.com/PushDustIn/status/1087124581867958273</ref><ref>https://nintendowire.com/news/2019/01/21/sakurai-reveals-that-decidueye-was-almost-in-smash-bros-ultimate-and-other-facts/</ref>
*Incineroar is the only playable character in the base game of ''Ultimate'' who was not in the game's original project plan when it was drafted in December 2015. When choosing characters, Sakurai wanted to pick a character from a newer game, and with the upcoming release of ''Pokémon Sun and Moon'', a Pokémon spot was reserved to be determined later. Although Sakurai did consider {{s|bulbapedia|Decidueye}}, he ended up choosing Incineroar, mostly because he had never designed a wrestling-oriented fighter before.<ref>https://twitter.com/AllSourceGaming/status/1062726902341746691</ref><ref>https://www.sourcegaming.info/2018/12/12/sakurai-tells-more-details-about-smash-ultimates-development/</ref><ref>[https://twitter.com/PushDustIn/status/1087124581867958273</ref><ref>https://nintendowire.com/news/2019/01/21/sakurai-reveals-that-decidueye-was-almost-in-smash-bros-ultimate-and-other-facts/</ref>
*Incineroar is the second fighter to brandish a {{s|wikipedia|championship belt}} in their [[victory pose]], the first being {{SSBU|Little Mac}}. However, their designs are very different.
*Incineroar is the second fighter to brandish a {{s|wikipedia|championship belt}} in their [[victory pose]], the first being {{SSBU|Little Mac}}. However, the designs of the belts are very different.
*Excluding touching a red trampoline from [[Pac-Jump]], Incineroar cannot render itself [[helpless]] apart from a very specific condition, this being landing with a [[Cross Chop]] and failing to touch solid ground during the initial rebound. It shares this trait with {{SSBU|Kirby}}, who can only experience helplessness if he slides off an edge during [[Final Cutter]] (or with certain Copy Abilities).
*Excluding touching a red trampoline from [[Pac-Jump]], Incineroar cannot render itself [[helpless]] apart from a very specific condition, this being landing with a [[Cross Chop]] and failing to touch solid ground during the initial rebound. It shares this trait with {{SSBU|Kirby}}, who can only experience helplessness if he slides off an edge during [[Final Cutter]] (or with certain Copy Abilities).
*Excluding use of a [[Boss Galaga]], Incineroar is one of the few fighters to spin differently in their [[star KO]]: it spins forwards instead of away from the screen, similarly to how star KOs acted in ''SSB4''. It shares this trait with {{SSBU|Cloud}}, {{SSBU|Corrin}}, {{SSBU|Shulk}}, {{SSBU|Inkling}}, and Joker.
*Excluding use of a [[Boss Galaga]], Incineroar is one of the few fighters to spin differently in their [[star KO]]: it spins forwards instead of away from the screen, similarly to how star KOs acted in ''SSB4''. It shares this trait with {{SSBU|Cloud}}, {{SSBU|Corrin}}, {{SSBU|Shulk}}, {{SSBU|Inkling}}, and Joker.
*There is a visual glitch with Incineroar's eyes in Spirit Battles where it gains multiple irises when hit.<ref>[https://i.imgur.com/t1nofCq.jpg]</ref>
*There is a visual glitch with Incineroar's eyes in spirit battles where it gains multiple irises when hit.<ref>[https://i.imgur.com/t1nofCq.jpg]</ref>
*Zooming in around Incineroar's neck during its reverse knockback animation reveals a gap between its neck and body.<ref>[https://imgur.com/a/eirC6A8]</ref>
*Zooming in around Incineroar's neck during its reverse knockback animation reveals a gap between its neck and body.<ref>[https://imgur.com/a/eirC6A8]</ref>
*Incineroar's base costume in ''Ultimate'' features a white-to-dark color gradation for its fur around its torso, which is inconsistent with any of its official appearances in ''Pokémon''. Its eighth [[palette swap]] is more consistent with the official appearance of a [[bulbapedia:Shiny Pokémon|Shiny]] Incineroar, with dark gray fur as well as white markings.
*Incineroar's base costume in ''Ultimate'' features a white-to-dark color gradation for its fur around its torso, which is inconsistent with any of its official appearances in ''Pokémon''.
*Incineroar's feet are briefly shown to have claws on the ends of them during its forward smash, back aerial, and the dropkick during [[Max Malicious Moonsault]]. Interestingly, Incineroar's model in ''Pokémon Sun'' and ''Moon'' also has these toe claws, though no animations seem to make them appear whatsoever, rendering them unused.
*Incineroar's feet are briefly shown to have claws on the ends of them during its forward smash, back aerial, and the dropkick during [[Max Malicious Moonsault]]. Interestingly, Incineroar's model in ''Pokémon Sun and Moon'' also has these toe claws, though no animations seem to make them appear, rendering them unused.
*Despite Incineroar having separate voice actors for French and German, its trailer in those languages uses its English voice clips instead.
*Despite Incineroar having separate voice actors for French and German, its trailer in those languages uses its English voice clips instead.
*Incineroar added no new Pokémon types to ''Ultimate'', with Dark already being represented by Greninja, and Charizard already having the Fire type.
*Incineroar added no new Pokémon types to ''Ultimate'', with Dark already being represented by Greninja, and Charizard already having the Fire type.
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