Mario (SSBM): Difference between revisions
→Changes from Super Smash Bros.
m (→Ground attacks) |
Tag: Mobile edit |
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*{{change|Mario [[falling speed|falls]] faster (44 → 1.7), improving his vertical endurance but making him easier to combo.}} | *{{change|Mario [[falling speed|falls]] faster (44 → 1.7), improving his vertical endurance but making him easier to combo.}} | ||
*{{change|Mario's [[gravity]] is higher (2.7 → 0.095).}} | *{{change|Mario's [[gravity]] is higher (2.7 → 0.095).}} | ||
*{{nerf|Mario [[jump]]s significantly lower (1360.133333 → 26.70398026), going from the 6th highest out of 12 characters to the 4th lowest out of 26.}} | |||
*{{buff|Mario can now [[wall jump]], aiding his recovery.}} | *{{buff|Mario can now [[wall jump]], aiding his recovery.}} | ||
*{{buff|The introduction of [[air dodging]] benefits Mario as he can now [[wavedash]]. His wavedash is overall solid due to his short jumpsquat/average traction; improving his movement options.}} | *{{buff|The introduction of [[air dodging]] benefits Mario as he can now [[wavedash]]. His wavedash is overall solid due to his short jumpsquat/average traction; improving his movement options.}} |