Mii Fighter (SSB4): Difference between revisions

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**Despite this, the character portraits of Mii Fighters will still be replaced with that of a generic Mii when used in [[Smash Run]]. Additionally, if one looks at the 3DS version's pause screen during a match with Miis present, the icons that represent those characters are represented by generic Miis as well, and in both versions, [[amiibo]]s of Mii Fighters will show up as generic Miis when scanned on the character selection screen, although their portraits during matches will properly show them in their true appearance. These scenarios always occur regardless of which system the Miis originated from.
**Despite this, the character portraits of Mii Fighters will still be replaced with that of a generic Mii when used in [[Smash Run]]. Additionally, if one looks at the 3DS version's pause screen during a match with Miis present, the icons that represent those characters are represented by generic Miis as well, and in both versions, [[amiibo]]s of Mii Fighters will show up as generic Miis when scanned on the character selection screen, although their portraits during matches will properly show them in their true appearance. These scenarios always occur regardless of which system the Miis originated from.
*As with the gender variants of {{SSB4|Wii Fit Trainer}}, {{SSB4|Robin}}, {{SSB4|Villager}}, and {{SSB4|Corrin}}, there are no gameplay/functional differences between male and female Mii Fighters whatsoever.
*As with the gender variants of {{SSB4|Wii Fit Trainer}}, {{SSB4|Robin}}, {{SSB4|Villager}}, and {{SSB4|Corrin}}, there are no gameplay/functional differences between male and female Mii Fighters whatsoever.
*A Mii Fighter's height and weight depend on what they are set to when the Mii in question was made in Mii Maker (a feature seen previously in ''Mario Kart Wii'' and ''Mario Kart 8''). Miis that are smaller in size are lighter, can jump higher, and move faster (up to 1.2208x [[walking]] and [[dash]]ing, and 1.176x [[air speed]] for the shortest and thinnest Miis), while larger Miis jump lower, have slower mobility (down to 0.817x walking and dashing, and 0.8455x air speed for the tallest and fattest Miis), and are more powerful, allowing them to benefit significantly from the new [[rage]] mechanic.
*A Mii Fighter's height is the same in the 3ds version
 
(a feature seen previously in ''Mario Kart Wii'' and ''Mario Kart 8''). Miis that are smaller in size are lighter, can jump higher, and move faster (up to 1.2208x [[walking]] and [[dash]]ing, and 1.176x [[air speed]] for the shortest and thinnest Miis), while larger Miis jump lower, have slower mobility (down to 0.817x walking and dashing, and 0.8455x air speed for the tallest and fattest Miis), and are more powerful, allowing them to benefit significantly from the new [[rage]] mechanic.
*Mii Fighters cannot be made from special-edition Miis (identifiable by their gold-colored pants); their slots will appear blank in the Mii selection screen.
*Mii Fighters cannot be made from special-edition Miis (identifiable by their gold-colored pants); their slots will appear blank in the Mii selection screen.
*Unlike most in-game uses of Miis, Mii Fighters are not tied to the original Mii data. Editing or deleting a Mii in Mii Maker will not affect any Mii Fighters based on that Mii. Due to this, it is possible to make separate Mii Fighters from the same Mii without having to edit the original.
*Unlike most in-game uses of Miis, Mii Fighters are not tied to the original Mii data. Editing or deleting a Mii in Mii Maker will not affect any Mii Fighters based on that Mii. Due to this, it is possible to make separate Mii Fighters from the same Mii without having to edit the original.
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