Unused content (SSBB): Difference between revisions

→‎Considered: Same, reread the section, Sakurai did not reject the thought of Ridley, he just thought that making Ridley playable was impossible
(Sakurai was asked if Ridley was considered, but Sakurai felt that Ridley was impossible to be playable and he would have been too slow.)
(→‎Considered: Same, reread the section, Sakurai did not reject the thought of Ridley, he just thought that making Ridley playable was impossible)
Line 31: Line 31:
*A [[Villager]] from ''Animal Crossing'' was considered as a character in the planning stages of ''Brawl'', but was ultimately dropped, as Sakurai felt such a character "wasn't suited for battle".<ref>http://www.polygon.com/2013/6/26/4465706/masahiro-sakurai-discusses-mega-man-smash-bros-s-other-new-characters</ref> {{SSB4|Villager}} and {{SSB4|Pac-Man}} both later joined the roster in ''Smash 4''.
*A [[Villager]] from ''Animal Crossing'' was considered as a character in the planning stages of ''Brawl'', but was ultimately dropped, as Sakurai felt such a character "wasn't suited for battle".<ref>http://www.polygon.com/2013/6/26/4465706/masahiro-sakurai-discusses-mega-man-smash-bros-s-other-new-characters</ref> {{SSB4|Villager}} and {{SSB4|Pac-Man}} both later joined the roster in ''Smash 4''.
*A [[Nintendog]] was considered to be playable in ''Brawl'', but was not included because Sakurai felt that it was not ready for battle and would work better as an [[Assist Trophy]] in the game<ref>http://sourcegaming.info/2016/04/29/duflupdate/</ref>.
*A [[Nintendog]] was considered to be playable in ''Brawl'', but was not included because Sakurai felt that it was not ready for battle and would work better as an [[Assist Trophy]] in the game<ref>http://sourcegaming.info/2016/04/29/duflupdate/</ref>.
*[[Masahiro Sakurai|Sakurai]] was asked if [[Ridley]] was considered a playable character in an interview with ''{{s|wikipedia|Nintendo Power}}'', but Sakurai rejected the thought of Ridley in ''Brawl'' since he claimed that making Ridley playable would have been impossible without putting their best efforts into it. He also commented that Ridley would have been "a little too slow" as a fighter.<ref>http://sourcegaming.info/2016/04/29/duflupdate/</ref>Ridley later became playable in ''Ultimate''.
*[[Masahiro Sakurai|Sakurai]] was asked if [[Ridley]] was considered a playable character in an interview with ''{{s|wikipedia|Nintendo Power}}'', but Sakurai claimed that making Ridley playable would have been impossible without putting their best efforts into it. He also commented that Ridley would have been "a little too slow" as a fighter.<ref>http://sourcegaming.info/2016/04/29/duflupdate/</ref>Ridley later became playable in ''Ultimate''.
*[[Mii]]s were considered as a playable character in ''Brawl'', but were ultimately not included because Sakurai felt that "it didn't seem right at the time for Miis to be punching and kicking". They were also cut due to online bullying.<ref>http://youtu.be/GisRY6h100U?t=4m</ref> Miis later became playable in ''Smash 4'', as part of three different potential fighting styles. In ''Smash 4'' Miis were not playable online, while ''Ultimate'' allows them to be played online, albeit without visible nicknames.
*[[Mii]]s were considered as a playable character in ''Brawl'', but were ultimately not included because Sakurai felt that "it didn't seem right at the time for Miis to be punching and kicking". They were also cut due to online bullying.<ref>http://youtu.be/GisRY6h100U?t=4m</ref> Miis later became playable in ''Smash 4'', as part of three different potential fighting styles. In ''Smash 4'' Miis were not playable online, while ''Ultimate'' allows them to be played online, albeit without visible nicknames.
*[[Geno]] was considered for inclusion in ''Brawl'', as Sakurai knew about the character's popularity, and he also felt that Geno could easily fit the universe of the games. Plans for his inclusion, however, ultimately fell through, presumably due to rights issues involving [[Square Enix]], who own the rights of Geno.<ref>http://sourcegaming.info/2016/02/21/nintendodream3/</ref> While he has not appeared in the series proper, he is given representation as a {{SSB4|Mii Gunner}} outfit released as part of Wave 5 of the [[downloadable content|downloadable]] Mii Fighter costumes in ''Smash 4'', and as a [[spirit]] in ''Ultimate''. The Mii outfit from ''Smash 4'' was readded to Ultimate with updated textures alongside Sephiroth.
*[[Geno]] was considered for inclusion in ''Brawl'', as Sakurai knew about the character's popularity, and he also felt that Geno could easily fit the universe of the games. Plans for his inclusion, however, ultimately fell through, presumably due to rights issues involving [[Square Enix]], who own the rights of Geno.<ref>http://sourcegaming.info/2016/02/21/nintendodream3/</ref> While he has not appeared in the series proper, he is given representation as a {{SSB4|Mii Gunner}} outfit released as part of Wave 5 of the [[downloadable content|downloadable]] Mii Fighter costumes in ''Smash 4'', and as a [[spirit]] in ''Ultimate''. The Mii outfit from ''Smash 4'' was readded to Ultimate with updated textures alongside Sephiroth.
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