Debug menu (SSB): Difference between revisions

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{{ArticleIcons|ssb64=y}}
{{ArticleIcons|ssb64=y}}
{{User:Serpent King/Prog|17}}
:''For GameShark codes used to access the Debug Menu, see [[Debug_menu_(SSB)/Codes|here]].''
[[File:Debug Menu.png|thumb|The battle debug menu in ''Super Smash Bros.''.]]
The '''debug menus''' are elements of development that were accidentally left in ''[[Super Smash Bros.]]'' There are four menus: System debug, Battle debug, Falls debug, and Unknown debug. Within these menus, the player has control over various aspects of the game, including [[non-playable character]]s, [[non-playable stage]]s, [[single player stage]]s and more. In order to get to the debug menus, a [[GameShark]] device must be used.  
The '''debug menus''' are elements of development that were accidentally left in ''[[Super Smash Bros.]]''. There are four menus: System debug, Battle debug, Falls debug, and Unknown debug. Within these menus, the player has control over various aspects of the game, including [[unplayable character]]s, [[Non-playable stage|unplayable]] and [[single player stage]]s, and more. In order to get to the debug menus, a [[GameShark]] device must be used.  


==System debug menu==
==System debug menu==
[[File:SysDebug-SSB.png|thumb|The system debug menu in ''Super Smash Bros.'']]
This menu contains various out of battle functions. Within it, one can play every sound and piece of {{SSB|music}} in the game and view every transition. Sadly, these two options appear to be the only ones that still function correctly. The others appear to do nothing.
{| class="wikitable"
|-
! Menu item !! Description !! Values
|-
| '''Continue''' || Makes the menu disappear. It reappears if "start" is pressed. || style="text-align:center"|—
|-
| '''rumble''' || Has no function in the final release, but was presumably for testing rumble intensities. || Min=0; Max=10; Increment=1
|-
| '''frame''' || Has no known function. || Min=0; Max=8000; Increment=1
|-
| '''STOP RUMBLE''' || Has no function in the final release, but was presumably for stopping rumbling caused by the "rumble" option. || style="text-align:center"|—
|-
| '''call''' || Plays characters' {{SSB|crowd}} chants. || Min=0; Max=11; Increment=1
*'''0''': Mario
*'''1''': Fox
*'''2''': Donkey Kong
*'''3''': Samus
*'''4''': Luigi
*'''5''': Link
*'''6''': Yoshi
*'''7''': Captain Falcon
*'''8''': Kirby
*'''9''': Pikachu
*'''10''': Jigglypuff
*'''11''': Ness
|-
| '''fgm''' || Plays the various sound effects in the game. ||
{{flag|US}} Min=0; Max=659; Increment=1<br>
{{flag|EU}} Min=0; Max=905; Increment=1 <br>
{{flag|Japan}} Min=0; Max=669; Increment=1
|-
| '''STOP FGM''' || Stops all sound effects. || style="text-align:center"|—
|-
| '''bgm''' || Plays the various background music in the game. || Min=0; Max=46; Increment=1 (See [[#BGM|here]].)
|-
| '''effect''' || Applies an effect to the background music. || Min=0; Max=5; Increment=1
|-
| '''STOP BGM''' || Stops all background music. || style="text-align:center"|—
|-
| '''''(Transition)''''' || Executes the game's various transitions. Scroll through them with left and right on the control stick ||
*'''Aeroplane'''
*'''Check'''
*'''Gakubuthi'''
*'''Kannon'''
*'''Star'''
*'''Sudare1'''
*'''Sudare2'''
*'''Camera'''
*'''Block'''
*'''RotScale'''
*'''Curtain'''
|-
| '''cic''' || Has no known function. || Min=0; Max=255; Increment=1
|-
| '''boot''' || Has no known function. || Min=0; Max=255; Increment=1
|-
| '''Exit''' || Exits to the title screen. || style="text-align:center"|—
|}
===BGM===
{| class="wikitable"
! Debug Number
! Music
|-
| 0 || {{SSBMusicLink|10|Pupupu Land Stage}}
|-
| 1 || {{SSBMusicLink|8|Planet Zebes Stage}}
|-
| 2 || {{SSBMusicLink|13|Ancient Kingdom Stage}}
|-
| 3 || {{SSBMusicLink|14|Ancient Kingdom Stage (Finale)}}
|-
| 4 || {{SSBMusicLink|11|Sector Z Stage}}
|-
| 5 || {{SSBMusicLink|6|Congo Jungle Stage}}
|-
| 6 || {{SSBMusicLink|5|Peach's Castle Sky Stage}}
|-
| 7 || {{SSBMusicLink|12|Yamabuki City Stage}}
|-
| 8 || {{SSBMusicLink|9|Yoshi's Island Stage}}
|-
| 9 || {{SSBMusicLink|7|Hyrule Castle Stage}}
|-
| 10 || {{SSBMusicLink|N/A|Character Select}}
|-
| 11 || [[Music (SSB)#Trivia|Unused Fanfare]]
|-
| 12 || [[Victory_theme#Super_Mario_Bros._Victory_Theme|Mario's and Luigi's victory theme]]
|-
| 13 || [[Victory_theme#Metroid_Victory_Theme|Samus's victory theme]]
|-
| 14 || [[Victory_theme#Donkey_Kong_Victory_Theme|Donkey Kong's victory theme]]
|-
| 15 || [[Victory_theme#Kirby_Victory_Theme|Kirby's victory theme]]
|-
| 16 || [[Victory_theme#Star_Fox_Victory_Theme|Fox's victory theme]]
|-
| 17 || [[Victory_theme#EarthBound_.28Mother.29_Victory_Theme|Ness's victory theme]]
|-
| 18 || [[Victory_theme#Yoshi_Victory_Theme|Yoshi's victory theme]]
|-
| 19 || [[Victory_theme#F-Zero_Victory_Theme|Captain Falcon's victory theme]]
|-
| 20 || [[Victory_theme#Pok.C3.A9mon_Victory_Theme|Pikachu's and Jigglypuff's victory theme]]
|-
| 21 || [[Victory_theme#The_Legend_of_Zelda_Victory_Theme|Link's victory theme]]
|-
| 22 || {{SSBMusicLink|25|Battle Results}}
|-
| 23 || {{SSBMusicLink|30|Ending Point (Intro)}}
|-
| 24 || {{SSBMusicLink|31|Ending Point (Master Hand Appearance)}}
|-
| 25 || {{SSBMusicLink|32|Ending Point}}
|-
| 26 || {{SSBMusicLink|33|Bonus Game}}
|-
| 27 || {{SSBMusicLink|42|Ending}}
|-
| 28 || {{SSBMusicLink|36|Bonus Game (Clear)}}
|-
| 29 || {{SSBMusicLink|35|All Clear}}
|-
| 30 || {{SSBMusicLink|37|Lose Bonus Game}}
|-
| 31 || {{SSBMusicLink|43|Continue}}
|-
| 32 || {{SSBMusicLink|44|Game Over}}
|-
| 33 || {{SSBMusicLink|1|Opening}}
|-
| 34 || {{SSBMusicLink|2|How to Play}}
|-
| 35 || {{SSBMusicLink|29|Meta Crystal (Intro)}}
|-
| 36 || {{SSBMusicLink|38|Duel Zone}}
|-
| 37 || {{SSBMusicLink|39|Meta Crystal}}
|-
| 38 || {{SSBMusicLink|42|Ending}}
|-
| 39 || {{SSBMusicLink|45|Staff Roll}}
|-
| 40 || {{SSBMusicLink|41|The Prize}}
|-
| 41 || {{SSBMusicLink|40|A Character Appears}}
|-
| 42 || {{SSBMusicLink|28|Training Mode}}
|-
| 43 || {{SSBMusicLink|3|Character Introduction Stage}}
|-
| 44 || {{SSBMusicLink|4|Menu Screen}}
|-
| 45 || {{SSBMusicLink|26|Hammer}}
|-
| 46 || {{SSBMusicLink|27|Starman}}
|}
==Battle debug menu==
==Battle debug menu==
[[File:Debug Menu.png|thumb|The battle debug menu in ''Super Smash Bros.'']]
This menu contains options for starting [[1P Game]] and [[Versus Mode]] matches. Characters such as {{SSB|Master Hand}} and {{SSB|Metal Mario}} can be selected here, and they can play on each stage in the game, including [[Meta Crystal]] and [[Duel Zone]]. Pressing start begins the match.
{| class="wikitable"
{| class="wikitable"
|-
|-
! Menu item !! Description
! Menu item !! Description
|-
|-
| '''Mode'''
| '''''(Mode)'''''
| Sets the [[#Modes|game mode]].  
| Sets the [[#Modes|game mode]].  
|-
|-
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| Sets the [[#1P Game stages|1P Game stage]] that the player should start on.
| Sets the [[#1P Game stages|1P Game stage]] that the player should start on.
|-
|-
| '''P1 Type'''
| '''''(P1 Type)'''''
| Sets Player 1's [[#Player types|player type]].
| Sets Player 1's [[#Player types|player type]].
|-
|-
| '''P1 Character''''
| '''''(P1 Character)'''''
| Sets Player 1's [[#Characters|character]].
| Sets Player 1's [[#Characters|character]].
|-
|-
| '''P1 Color'''
| '''''(P1 Color)'''''
| Sets Player 1's [[alternate costume]].
| Sets Player 1's [[alternate costume (SSB)|alternate costume]].
|-
|-
| '''P2 Type'''
| '''''(P2 Type)'''''
| Sets Player 2's player type.
| Sets Player 2's player type.
|-
|-
| '''P2 Character'''
| '''''(P2 Character)'''''
| Sets Player 2's character.
| Sets Player 2's character.
|-
|-
| '''P2 Color'''
| '''''(P2 Color)'''''
| Sets Player 2's alternate costume.
| Sets Player 2's alternate costume.
|-
|-
| '''P3 Type'''
| '''''(P3 Type)'''''
| Sets Player 3's player type.
| Sets Player 3's player type.
|-
|-
| '''P3 Character'''
| '''''(P3 Character)'''''
| Sets Player 3's character.
| Sets Player 3's character.
|-
|-
| '''P3 Color'''
| '''''(P3 Color)'''''
| Sets Player 3's alternate costume.
| Sets Player 3's alternate costume.
|-
|-
| '''P4 Type'''
| '''''(P4 Type)'''''
| Sets Player 4's player type.
| Sets Player 4's player type.
|-
|-
| '''P4 Character'''
| '''''(P4 Character)'''''
| Sets Player 4's character.
| Sets Player 4's character.
|-
|-
| '''P4 Color'''
| '''''(P4 Color)'''''
| Sets Player 4's alternate costume.
| Sets Player 4's alternate costume.
|}
|}
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! Mode !! Description
! Mode !! Description
|-
|-
| '''VS mode''' || Starts a normal versus mode match using the 4 specified characters.
| '''VS mode''' || Starts a normal [[Versus Mode]] match using the 4 specified characters.
|-
|-
| '''1P mode''' || Starts a 1P game using player 1's character  
| '''1P mode''' || Starts a [[1P Game]] using player 1's character .
|-
|-
| '''Staffroll''' || Plays the ending credits.
| '''Staffroll''' || Plays the ending [[credits]].
|-
|-
| '''Explain''' || Plays the "How to Play" video.
| '''Explain''' || Plays the "{{SSB|How to Play}}" video.
|-
|-
| '''AutoDemo''' || ?
| '''AutoDemo''' || Plays the battle demo when the ''How to Play'' video ends.
|-
|-
| '''Congra''' || Shows the congratulations screen of player 1's character
| '''Congra''' || Shows the [[congratulations screen]] of player 1's character.
|-
|-
|}
|}
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{| class=wikitable
{| class=wikitable
|-
|-
! Debug name !! Character
! Debug name !! Character !!  Notes
|-
|-
| '''Mario''' || {{CharHead|Mario|SSB}}
| '''Mario''' || {{CharHead|Mario|SSB}} ||
|-
|-
| '''Fox''' || {{CharHead|Fox|SSB}}
| '''Fox''' || {{CharHead|Fox|SSB}} ||
|-
|-
| '''Donkey''' || {{CharHead|Donkey Kong|SSB}}
| '''Donkey''' || {{CharHead|Donkey Kong|SSB}} ||
|-
|-
| '''Samus''' || {{CharHead|Samus|SSB}}
| '''Samus''' || {{CharHead|Samus|SSB}} ||
|-
|-
| '''Luigi''' || {{CharHead|Luigi|SSB}}
| '''Luigi''' || {{CharHead|Luigi|SSB}} ||
|-
|-
| '''Link'''|| {{CharHead|Link|SSB}}
| '''Link'''|| {{CharHead|Link|SSB}} ||
|-
|-
| '''Yoshi''' || {{CharHead|Yoshi|SSB}}
| '''Yoshi''' || {{CharHead|Yoshi|SSB}} ||
|-
|-
| '''Captain''' || {{CharHead|Captain Falcon|SSB}}
| '''Captain''' || {{CharHead|Captain Falcon|SSB}} ||
|-
|-
| '''Kirby''' || {{CharHead|Kirby|SSB}}
| '''Kirby''' || {{CharHead|Kirby|SSB}} ||
|-
|-
| '''Pikacyu''' || {{CharHead|Pikachu|SSB}}
| '''Pikacyu''' || {{CharHead|Pikachu|SSB}} ||  Pikacyu is a romanized version of Pikachu's name
|-
|-
| '''Purin''' || {{CharHead|Jigglypuff|SSB}}
| '''Purin''' || {{CharHead|Jigglypuff|SSB}} || Purin is Jigglypuff's Japanese name
|-
|-
| '''Nes''' || {{CharHead|Ness|SSB}}
| '''Nes''' || {{CharHead|Ness|SSB}} ||
|-
|-
| '''Boss''' || {{CharHead|Master Hand|SSB}}
| '''Boss''' || {{CharHead|Master Hand|SSB}} ||
|-
|-
| '''Metal''' || {{CharHead|Metal Mario|SSB}}
| '''Metal''' || {{CharHead|Metal Mario|SSB}} ||
|-
|-
| '''NMario''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Mario Polygon]]
| '''NMario''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Mario Polygon]]||
|-
|-
| '''NFox''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Fox Polygon]]
| '''NFox''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Fox Polygon]] ||
|-
|-
| '''NDonkey''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Donkey Kong Polygon]]
| '''NDonkey''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Donkey Kong Polygon]]||
|-
|-
| '''NSamus''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Samus Polygon]]
| '''NSamus''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Samus Polygon]] ||
|-
|-
| '''NLuigi''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Luigi Polygon]]
| '''NLuigi''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Luigi Polygon]] ||
|-
|-
| '''NLink''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Link Polygon]]
| '''NLink''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Link Polygon]] ||
|-
|-
| '''NYoshi''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Yoshi Polygon]]
| '''NYoshi''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Yoshi Polygon]] ||
|-
|-
| '''NCaptain''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Captain Falcon Polygon]]
| '''NCaptain''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Captain Falcon Polygon]] ||
|-
|-
| '''NKirby''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Kirby Polygon]]
| '''NKirby''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Kirby Polygon]] ||
|-
|-
| '''NPikacyu''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Mario Polygon]]
| '''NPikacyu''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Pikachu Polygon]] ||
|-
|-
| '''NPurin''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Jigglypuff Polygon]]
| '''NPurin''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Jigglypuff Polygon]] ||
|-
|-
| '''NNes''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Ness Polygon]]
| '''NNes''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team|Ness Polygon]] ||
|-
|-
| '''GDonkey''' || {{Head|Donkey Kong|g=SSB|s=16px|link=Giant Donkey Kong}} [[Giant Donkey Kong]]
| '''GDonkey''' || {{Head|Donkey Kong|g=SSB|s=16px|link=Giant Donkey Kong}} [[Giant Donkey Kong]] ||
|}
|}


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| '''OldMario''' || {{SSB|Mushroom Kingdom}} || Playable Stage ||  
| '''OldMario''' || {{SSB|Mushroom Kingdom}} || Playable Stage ||  
|-
|-
| '''[[Small]]''' || style="text-align:center"|— || None- Debug Menu Only ||  
| '''[[Kirby Beta Stage 1|Small]]''' || style="text-align:center"|— || None- Debug Menu Only || A mostly flat stage similar to Dream Land in visuals and layout.
|-
|-
| '''[[New]]''' || style="text-align:center"|— || None- Debug Menu Only ||  
| '''[[New]]''' || style="text-align:center"|— || None- Debug Menu Only || A sister stage to "Small". This one has a modified layout.
|-
|-
| '''[[Explain]]''' || Tutorial Stage || How to Play ||  
| '''[[Explain]]''' || style="text-align:center"|— || How to Play || The stage used during the How to Play video.
|-
|-
| '''[[SYoshi]]''' || style="text-align:center"|— || [[1P Game]] ||
| '''[[SYoshi]]''' || style="text-align:center"|— || 1P Game || The stage used during the second match in the 1P Game. It is a clone of Yoshi's Island, but lacks the cloud platforms, has a fixed camera, and narrower blast lines.
|-
| '''Metal''' || [[Meta Crystal]] || 1P Game || The stage used during the [[Metal Mario]] fight in the 1P Game.
|-
|-
| '''[[Metal]]''' || style="text-align:center"|— || 1P Game ||  
| '''Zako''' || [[Duel Zone]] || 1P Game || The stage used during the [[Fighting Polygon Team]] fight in the 1P Game.
|-
|-
| '''Zako''' || {{SSB|Battlefield}} || 1P Game ||  
| '''Bonus3''' || {{SSB|Race to the Finish}} || 1P Game || The stage used during the "Race to the Finish" bonus round in the 1P Game.
|-
|-
| '''Bonus3''' || {{SSB|Race to the Finish}} || 1P Game ||  
| '''Boss''' || {{SSB|Final Destination}} || 1P Game || The stage used during the {{SSB|Master Hand}} fight in the 1P Game. Crashes the game if the stage is called through the debug menu.
|-
| '''Boss''' || {{SSB|Final Destination}} || 1P Game ||
|-  
|-  
| '''Bonus1<CHAR>''' || [[Target test]] || Bonus 1 Practice, 1P Game ||
| '''Bonus1''(CHAR)''''' || [[Target Test]] || Bonus 1 Practice, 1P Game || The stages used for the "Target Test" bonus game. There is one for each character. The game crashes if these stages are called through the debug menu.
|-  
|-  
| '''Bonus2<CHAR>''' || [[Board the Platforms]] || Bonus 2 Practice, 1P Game ||
| '''Bonus2''(CHAR)''''' || [[Board the Platforms]] || Bonus 2 Practice, 1P Game || The stages used for the "Board the Platforms" bonus game. There is one for each character. The game crashes if these stages are called through the debug menu.
|}
|}


===1P Game stages===
==="S" Stages===
This option is only active if the mode is set to "1P Game". It sets which event to place player 1 in. This includes 1P Game stages and challenger approaching events.
 
{|class=wikitable
{|class=wikitable
|-
! colspan=3|1P Game stages
|-
|-
! Debug name !! Opponents/Objective !! Stage
! Debug name !! Opponents/Objective !! Stage
|-
|-
| '''S:Link''' || {{CharHead|Link|SSB}} || Hyrule Castle
| '''S:Link''' || {{CharHead|Link|SSB}} || [[Hyrule Castle]]
|-
| '''S:Yoshi''' || {{Head|Yoshi|g=SSB|s=16px|link=Yoshi (SSB)}} [[Yoshi Team]] (of 18) || [[SYoshi]]
|-
| '''S:Fox''' || {{CharHead|Fox|SSB}} || [[Sector Z]]
|-
|-
| '''S:Yoshi''' || {{Head|Yoshi|g=SSB|s=16px|link=Yoshi (SSB)}} [[Yoshi Team]] (of 18) || SYoshi
| '''S:Bonus1''' || [[Break the Targets]] || Bonus1''(CHAR)''
|-
|-
| '''S:Fox''' || {{CharHead|Fox|SSB}} || Sector Z
| '''S:MarioBros''' || {{Head|Mario|g=SSB|s=16px|link=Mario (SSB)}} {{Head|Luigi|g=SSB|s=16px|link=Luigi (SSB)}} [[Mario_Bros._(team)|Mario Bros]] || [[Peach's Castle]]
|-
|-
| '''S:Bonus1''' || Break the Targets || Bonus1<CHAR>
| '''S:Pikacyu''' || {{CharHead|Pikachu|SSB}} || [[Saffron City]]
|-
|-
| '''S:MarioBros''' || {{Head|Mario|g=SSB|s=16px|link=Mario (SSB)}} {{Head|Luigi|g=SSB|s=16px|link=Luigi (SSB)}} [[Mario_Bros._(team)|Mario Bros]] || Peach's Castle
| '''S:GDonkey''' || {{Head|Donkey Kong|g=SSB|s=16px|link=Giant Donkey Kong}} [[Giant Donkey Kong]] || {{SSB|Congo Jungle}}
|-
|-
| '''S:Pikacyu''' || {{CharHead|Pikachu|SSB}} || Saffron City
| '''S:Bonus2''' || [[Board the Platforms]] || Bonus2''(CHAR)''
|-
|-
| '''S:GDonkey''' || {{Head|Donkey Kong|g=SSB|s=16px|link=Giant Donkey Kong}} [[Giant Donkey Kong]] || Congo Jungle
| '''S:Kirby''' || {{Head|Kirby|g=SSB|s=16px|link=Kirby (SSB)}} [[Kirby Team]] (of 8) || {{SSB|Dream Land}}
|-
|-
| '''S:Bonus2''' || Board the Platforms || Bonus2<CHAR>
| '''S:Samus''' || {{CharHead|Samus|SSB}} || [[Planet Zebes]]
|-
|-
| '''S:Kirby''' || {{Head|Kirby|g=SSB|s=16px|link=Kirby (SSB)}} [[Kirby Team]] (of 8) || Dream Land
| '''S:Metal''' || {{CharHead|Metal Mario|SSB}} || [[Meta Crystal]]
|-
|-
| '''S:Samus''' || {{CharHead|Samus|SSB}} || Planet Zebes
| '''S:Bonus3''' || {{SSB|Race to the Finish}} || Bonus3
|-
|-
| '''S:Metal''' || {{CharHead|Metal Mario|SSB}} || Meta Crystal
| '''S:Zako''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team]] || [[Duel Zone]]
|-
|-
| '''S:Bonus3''' || Race to the Finish || Bonus3
| '''S:Boss''' || {{CharHead|Master Hand|SSB}} || {{SSB|Final Destination}}
|-
|-
| '''S:Zako''' || {{Head|Polygon|g=SSB|s=16px|link=Fighting Polygon Team}} [[Fighting Polygon Team]] || Battlefield
! colspan=3|Challenger approaching events
|-
|-
| '''S:Boss''' || {{CharHead|Master Hand|SSB}} || Final Destination
! Debug name !! Opponent !! Stage
|-
|-
| '''S:Luigi''' || {{CharHead|Luigi|SSB}} || Peach's Castle
| '''S:Luigi''' || {{CharHead|Luigi|SSB}} || [[Peach's Castle]]
|-
|-
| '''S:Nes''' || {{CharHead|Ness|SSB}} || Dream Land
| '''S:Nes''' || {{CharHead|Ness|SSB}} || {{SSB|Dream Land}}
|-
|-
| '''S:Purin''' || {{CharHead|Jigglypuff|SSB}} || Saffron City
| '''S:Purin''' || {{CharHead|Jigglypuff|SSB}} || [[Saffron City]]
|-
|-
| '''S:Captain''' || {{CharHead|Captain Falcon|SSB}} || Planet Zebes
| '''S:Captain''' || {{CharHead|Captain Falcon|SSB}} || [[Planet Zebes]]
|}
|}


==Falls debug menu==
==Falls debug menu==
[[File:FlsDebug-SSB.png|thumb|The falls debug menu in ''Super Smash Bros.'']]
A very unstable menu, the Falls debug menu was most likely used to test the results screen, although it does nothing now. The game may randomly crash upon loading this menu for no known reason. There are 12 options in the menu, 3 for each character. '''Finish''' is repeated twice per character. The top one will crash the game if scrolled past 4. The bottom one can go out to 65536. '''Dead''' also ranges from 0 to 65536. If "A" is pressed, the battle debug menu is loaded, although changes made to the Falls debug menu appear not to affect the match or results screen in any way.
==Unknown debug menu==
==Unknown debug menu==
This mysterious menu appears to have no function whatsoever. It lacks the interface found in the other 3 menus and appears to respond randomly to any button presses, throwing overlapping UI elements on the screen. This menu differs considerably from version to version.
<center>
<gallery>
UnkDebug1-SSB.png|The unknown debug menu in ''Super Smash Bros.''
UnkDebug2-SSB.png|The unknown debug menu in ''Super Smash Bros.''
</gallery>
</center>
==Trivia==
*''Super Smash Bros.''{{'}}s debug menu contains two voice clips of {{SSB|Ness}}, one saying "PK" and another saying "[[PK Starstorm|Starstorm]]", as well as another clip of {{SSB|Captain Falcon}} saying "Come on!" (similarly to the start of his [[Blue Falcon]] move), suggesting that [[Final Smash]]es were originally intended to appear in the game. [[Masahiro Sakurai]] later confirmed in an interview that he did intend to implement Final Smashes in ''Super Smash Bros.'', and that the voice clips were intended for that purpose.
{{SSBMenus}}
{{SSBMenus}}
[[Category:Modes (SSB)]]
[[Category:Modes (SSB)]]
[[Category:Hacking]]
[[Category:Hacking]]
[[Category:Debug menu (SSB)]]
[[es:Menú de depuración#Menú de depuración de batalla de Super Smash Bros.]]