Triple Finish: Difference between revisions

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Pokémon Trainer calls out all three of his Pokémon to perform a synchronized team attack. [[Squirtle]] uses [[Hydro Pump]], a multi-directional spray of water. [[Ivysaur]] uses {{iw|bulbapedia|Solar Beam|move}}, a narrow beam of concentrated light, to create a wide projectile that holds targets in place. [[Charizard]] uses {{iw|bulbapedia|Fire Blast|move}}, firing five large flames in the shape of the Japanese character "{{ja|大|dai}}" that also act as the move's finishing blow. Once the attack has ended, Pokémon Trainer recalls the two inactive Pokémon, and the Final Smash ends.
Pokémon Trainer calls out all three of his Pokémon to perform a synchronized team attack. [[Squirtle]] uses [[Hydro Pump]], a multi-directional spray of water. [[Ivysaur]] uses {{iw|bulbapedia|Solar Beam|move}}, a narrow beam of concentrated light, to create a wide projectile that holds targets in place. [[Charizard]] uses {{iw|bulbapedia|Fire Blast|move}}, firing five large flames in the shape of the Japanese character "{{ja|大|dai}}" that also act as the move's finishing blow. Once the attack has ended, Pokémon Trainer recalls the two inactive Pokémon, and the Final Smash ends.


During Triple Finish, Pokémon Trainer shouts, "Take this! Triple Finish!" with an accompanying dialogue box (that incorrectly reads "Take '''that!'''" instead of "Take '''this!'''") like in the Pokémon games. If the move successfully damages an opponent, the text changes to "It's super effective!" The text box hides [[damage meter]]s and appears in [[Snapshot]]s. The camera zooms in on the trio at the start of the move, zooming out as it progresses.
During Triple Finish, Pokémon Trainer shouts, "Take that! Triple Finish!" with an accompanying dialogue box. If the move successfully damages an opponent, the text changes to "It's super effective!" The text box hides [[damage meter]]s and appears in [[Snapshot]]s. The camera zooms in on the trio at the start of the move, zooming out as it progresses.


The move does more damage to opponents that are closer to the Pokémon, where they can take up to 57% damage. However, if the opponent is too close, they will be sent straight up and out of the attack by a concentrated ball of energy in front of the Pokémon. It can also be used in mid-air.
The move does more damage to opponents that are closer to the Pokémon, where they can take up to 57% damage. However, if the opponent is too close, they will be sent straight up and out of the attack by a concentrated ball of energy in front of the Pokémon. It can also be used in mid-air.
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