Luigi (SSB): Difference between revisions

394 bytes added ,  2 years ago
→‎Moveset: Added the taunt to the moveset table
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Tag: Mobile edit
(→‎Moveset: Added the taunt to the moveset table)
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|floorbname=
|floorbname=
|floorbdmg=6%
|floorbdmg=6%
|floorbdesc=Leg sweeps and gets up, similar to his d-smash.
|floorbdesc=Leg sweeps and gets up, similar to his down smash.
|floorfname=
|floorfname=
|floorfdmg=6%
|floorfdmg=6%
|floorfdesc=Leg sweeps and gets up, similar to his d-smash.
|floorfdesc=Leg sweeps and gets up, similar to his down smash.
|edgefname=
|edgefname=
|edgefdmg=6%
|edgefdmg=6%
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|dsdmg=15% (loop), 18% (final hit upon landing)
|dsdmg=15% (loop), 18% (final hit upon landing)
|dsdesc=A spinning attack that resembles the Spin Jump from ''[[Super Mario World]]''. Unlike Mario's, it has only two hits: one at the beginning, and one at the end (only when he lands; the attack will remain having one [[hitbox]] while he's in the air). Once he lands, his hitboxes will become inactive except for the second hit, making him very [[punishment|punishable]]. If two hits connect, it will deal a total of 26-33% damage. If the B button is pressed repeatedly in midair, Luigi will rise upwards. It has vertical KO power at percentages under 100% when used close to the upper [[blast line]], and can be used as a followup to an up aerial.
|dsdesc=A spinning attack that resembles the Spin Jump from ''[[Super Mario World]]''. Unlike Mario's, it has only two hits: one at the beginning, and one at the end (only when he lands; the attack will remain having one [[hitbox]] while he's in the air). Once he lands, his hitboxes will become inactive except for the second hit, making him very [[punishment|punishable]]. If two hits connect, it will deal a total of 26-33% damage. If the B button is pressed repeatedly in midair, Luigi will rise upwards. It has vertical KO power at percentages under 100% when used close to the upper [[blast line]], and can be used as a followup to an up aerial.
|tauntname=
|tauntdmg=1%
|tauntdesc=Performs a bashful kick with his left foot while looking down to the ground. The only damaging taunt in the game, it deals weak damage with low set knockback. Although it is possible to perform an infinite combo against lightweights with two Luigis using the taunt, it has otherwise almost nonexistent utility due to its poor range, startup and power.
}}
}}


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