Meta Knight (SSB4): Difference between revisions

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**{{nerf|Down smash has more ending lag (FAF 34 (buffered)/35 (non-buffered) → 38/39).}}
**{{nerf|Down smash has more ending lag (FAF 34 (buffered)/35 (non-buffered) → 38/39).}}
**{{nerf|Down smash deals less damage (11% (front)/13% (back) → 7%/10%), significantly hindering its KO potential (especially the front hit) despite its lower launch angle (361° → 35°) and the second hit's higher knockback scaling (90 → 93).}}
**{{nerf|Down smash deals less damage (11% (front)/13% (back) → 7%/10%), significantly hindering its KO potential (especially the front hit) despite its lower launch angle (361° → 35°) and the second hit's higher knockback scaling (90 → 93).}}
**{{nerf|The nearest and further hitboxes have been removed and the remaining hitboxes are smaller (5.2u/4.9u → 4.5u/4u), significantly hindering down smash's range (reducing its range by over 25% both in front and especially inside of Meta Knight).}}
**{{nerf|The nearest and furthest hitboxes have been removed and the remaining hitboxes are smaller (5.2u/4.9u → 4.5u/4u), significantly hindering down smash's range (reducing its range by over 25% both in front and especially inside of Meta Knight).}}


===Aerial attacks===
===Aerial attacks===
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