List of updates (SSBU)/5.0.0 changelog: Difference between revisions

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(Full patch notes.)
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==Universal==
==Universal==
*{{change|Previously, if a fighter were in the air and the use held the shield button and input left, right, or down, and then continued to hold the shield button until he or she landed, the fighter would dodge in the direction input upon landing. Now, fighters will only dodge after landing if the user inputs the direction after landing.}}
{{UpdateList (SSBU)/5.0.0}}
 
==Items==
==Items==
*{{change|The [[Smash Ball]] now travels slower, and is easier to hit multiple times.}}
{{UpdateList (SSBU)/5.0.0|char=Items}}
 
=={{SSBU|Yoshi}}==
=={{SSBU|Yoshi}}==
*{{buff|Yoshi can now grab enemies after dodging using input buffering, making it identical to other fighters.}}
{{UpdateList (SSBU)/5.0.0|char=Yoshi}}
 
=={{SSBU|Peach}}==
=={{SSBU|Peach}}==
*{{buff|[[Peach Parasol]] connects more reliably.}}
{{UpdateList (SSBU)/5.0.0|char=Peach}}
 
=={{SSBU|Daisy}}==
=={{SSBU|Daisy}}==
*{{buff|[[Daisy Parasol]] connects more reliably.}}
{{UpdateList (SSBU)/5.0.0|char=Daisy}}
 
=={{SSBU|Ice Climbers}}==
=={{SSBU|Ice Climbers}}==
*{{bugfix|Nana's ability to ledge-trump has been restored from pre 4.0.0.}}
{{UpdateList (SSBU)/5.0.0|char=Ice Climbers}}
 
=={{SSBU|Villager}}==
=={{SSBU|Villager}}==
*{{change|Up smash's multihits will now shoot up and knock back buried opponents.}}
{{UpdateList (SSBU)/5.0.0|char=Villager}}
 
=={{SSBU|Rosalina & Luma}}==
=={{SSBU|Rosalina & Luma}}==
*{{buff|Luma can now act when Rosalina is hit by Hero's Snooze, making the behaviour identical to other sleeping moves}}
{{UpdateList (SSBU)/5.0.0|char=Rosalina & Luma}}
=={{SSBU|Mii Brawler}}==
{{UpdateList (SSBU)/5.0.0|char=Mii Brawler}}
=={{SSBU|Joker}}==
{{UpdateList (SSBU)/5.0.0|char=Joker}}
=={{SSBU|Hero}}==
{{UpdateList (SSBU)/5.0.0|char=Hero}}


=={{SSBU|Joker}}==
{{SSBU Updates}}
*{{change|The endlag after Hero bounces when lying facedown has been adjusted, making it identical to other fighters.}}


=={{SSBU|Hero}}==
[[Category:Lists]]
*{{nerf|[[Kafrizz]] can now be reflected, shielded, countered or absorbed after it explodes.}}
[[Category:Free downloadable content]]
*{{buff|Opponents stay in the damage animation for longer in the first hits of Magic Burst, making subsequent hits connect more reliably.}}
*{{change|The endlag after Hero bounces when lying facedown has been adjusted, making it identical to other fighters.}}
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