Falco (SSBM): Difference between revisions

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Like some other characters, Falco received minor changes in the [[PAL]] version of ''Melee''. Although these changes slightly nerf him, they do not significantly impact his competitive viability.
Like some other characters, Falco received minor changes in the [[PAL]] version of ''Melee''. Although these changes slightly nerf him, they do not significantly impact his competitive viability.


*{{nerf|The latter half of down aerial doesn't [[spike]] but instead hits opponents on the [[Sakurai angle]] with drastically lower horizontal knockback, halving the time the move is able to spike.}}
*{{nerf|Down aerial's late hit no longer [[spike]]s opponents now sending them horizontally (290° → 361°). This significantly hinders its edgeguarding and followup potential.}}
*{{nerf|Fox can now tech out of Falco's [[down throw]] due to him being lighter.}}
*{{nerf|Fox can now tech out of Falco's [[down throw]] due to him being lighter.}}


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