Gigaslash: Difference between revisions

→‎Trivia: five -> six that remove damage %
(→‎Trivia: five -> six that remove damage %)
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**The art assets used for said cinematic appear to be recycled from ''{{s|dragonquestwiki|Dragon Quest: Monster Battle Road Victory}}''.
**The art assets used for said cinematic appear to be recycled from ''{{s|dragonquestwiki|Dragon Quest: Monster Battle Road Victory}}''.
**Likely as a space-saving measure, Gigaslash's cutscene plays at 30 frames per second, as opposed to the rest of the game running at 60 frames per second.
**Likely as a space-saving measure, Gigaslash's cutscene plays at 30 frames per second, as opposed to the rest of the game running at 60 frames per second.
*Gigaslash is one of five Final Smashes that removes the damage percentages during its duration, the other four being [[Triple Finish]], [[Team Star Fox]], [[Team Star Wolf]] and [[All-Out Attack]].
*Gigaslash is one of six Final Smashes that removes the damage percentages during its duration, the other five being [[Triple Finish]], [[Team Star Fox]], [[Team Star Wolf]], [[All-Out Attack]], and [[House of Boom]].
**Much like Triple Finish and All-Out Attack, the damage percentages are removed for the entire duration of the Final Smash, even upon start up.
**Much like Triple Finish and All-Out Attack, the damage percentages are removed for the entire duration of the Final Smash, even upon start up.
*At around 7 seconds, Gigaslash has the longest duration out of any cinematic Final Smash.
*At around 7 seconds, Gigaslash has the longest duration out of any cinematic Final Smash.
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