Mario (SSB4): Difference between revisions

(→‎Trivia: This should do it)
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*[[Cape]]:
*[[Cape]]:
**{{buff|Aerial Cape deals more damage (6% → 7%).}}
**{{buff|Aerial Cape deals more damage (6% → 7%).}}
**{{buff|Its far hitbox has been positioned further out (z offset: 9 → 9.7), giving it more range).}}
**{{buff|It no longer gives certain characters their recovery moves back.}}
**{{buff|It no longer gives certain characters their recovery moves back.}}
**{{buff|The reflector is larger (6.5u → 9u).}}
**{{buff|The reflector is larger (6.5u → 9u).}}
**{{buff|It has a longer reflection duration multiplier (0.5x → 0.75x).}}
**{{buff|It has a longer reflection duration multiplier (0.5x → 0.75x).}}
**{{change|Hitting with the Cape now makes a sound effect akin to Mario spinning his cape in ''{{s|mariowiki|Super Mario World}}'', but with a faster and higher-pitched sound.}}
**{{change|Hitting with the Cape now makes a sound effect akin to Mario spinning his cape in ''{{s|mariowiki|Super Mario World}}'', but with a faster and higher-pitched sound, rather than a medium burning sound.}}
**{{change|Its hitboxes are positioned slightly higher up (y offset: 6 → 6.7).}}
**{{nerf|It has a shorter reflection period (frames 6-30 (ground)/6-33 (aerial) → 6-20 (both)).}}
**{{nerf|It has a shorter reflection period (frames 6-30 (ground)/6-33 (aerial) → 6-20 (both)).}}
**{{nerf|The grounded version deals less damage (8% → 7%).}}
**{{nerf|The grounded version deals less damage (8% → 7%).}}
**{{nerf|The aerial version's far hitbox is smaller (8.5u → 7.5u).}}
**{{nerf|It momentarily gives the opponent [[super armor]] after it hits them, decreasing its ability to KO early.}}
**{{nerf|It momentarily gives the opponent [[super armor]] after it hits them, decreasing its ability to KO early.}}
**{{nerf|It gives Mario less lift in the air (0.5 → 0.3 (vertical momentum), 0.029 → 0.031 (gravity), 0.9 → 1 (falling speed)), hindering its recovery potential.}}
**{{nerf|It gives Mario less lift in the air (0.5 → 0.3 (vertical momentum), 0.029 → 0.031 (gravity), 0.9 → 1 (falling speed)), hindering its recovery potential.}}
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