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edits
m (Text replacement - " " to " ") |
(→Examples: Added respawn invincibility) |
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! scope="row" colspan=5|{{anchor|By Characters}} By Characters | ! scope="row" colspan=5|{{anchor|By Characters}} By Characters | ||
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| All characters || Throws || Entire body ||Varies{{GameIcon|SSB64}}{{GameIcon|SSBU}}<br>8{{GameIcon|SSBM}}{{GameIcon|SSBB}}<br>18{{GameIcon|SSB4}}||*In ''Ultimate'', invincibility lasts until the opponent is thrown | |rowspan=2|All characters || Throws || rowspan=2|Entire body ||Varies{{GameIcon|SSB64}}{{GameIcon|SSBU}}<br>8{{GameIcon|SSBM}}{{GameIcon|SSBB}}<br>18{{GameIcon|SSB4}}||*In ''Ultimate'', invincibility lasts until the opponent is thrown | ||
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| [[Revival platform|Respawn]] || {{rollover|120|in ''Ultimate'', the maximum decrease is 60|?}} {{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}||*Commences the moment the character dismounts from the Revival Platform<br>**As of ''Ultimate'', the amount of invincibility frames decreases the longer it takes to dismount from the Revival Platform | |||
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| [[Banjo & Kazooie]] || [[Wonderwing]] || Entire body|| 18-53 {{GameIcon|SSBU}}|| *Vulnerable to grabs | | [[Banjo & Kazooie]] || [[Wonderwing]] || Entire body|| 18-53 {{GameIcon|SSBU}}|| *Vulnerable to grabs |
edits