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**{{change|Puff Up's visual effects have changed. Jigglypuff's eyes continue to glow yellow from the [[Final Smash]] effect when performing Puff Up and it now makes the stage shake.}} | **{{change|Puff Up's visual effects have changed. Jigglypuff's eyes continue to glow yellow from the [[Final Smash]] effect when performing Puff Up and it now makes the stage shake.}} | ||
**{{nerf|Puff Up's rising windbox now varies in size, at different times during the move, with the hitbox being smaller in most instances (5.5u/2u/2u → 5u, 5.5u, 5u. 4.6u, 4.8u, 5u, 5.3u). The move additionally lost its windboxes on Jigglypuff's ears.}} | **{{nerf|Puff Up's rising windbox now varies in size, at different times during the move, with the hitbox being smaller in most instances (5.5u/2u/2u → 5u, 5.5u, 5u. 4.6u, 4.8u, 5u, 5.3u). The move additionally lost its windboxes on Jigglypuff's ears.}} | ||
**{{nerf|Puff Up's powerful windbox when Jigglypuff reaches full size has been replaced by the move's shrinking hitbox from ''Brawl''. This makes the move launch opponents at a less favorable angle (20° → 361°) and deal less knockback at lower percents (200 (set), 100 (scaling) → | **{{nerf|Puff Up's powerful windbox when Jigglypuff reaches full size has been replaced by a smaller/weaker version of the move's shrinking hitbox from ''Brawl''. This makes the move launch opponents at a less favorable angle (20° → 361°) and deal less knockback at lower percents (200 (set), 100 (scaling) → 60 (base)/100), hindering its KO and edgeguarding potential.}} | ||
***{{buff|However, this does allow the move to now consistently deal 17%.}} | ***{{buff|However, this does allow the move to now consistently deal 17%.}} | ||
**{{nerf|Puff Up's full size hitbox has more startup lag (frame 318 → 326).}} | **{{nerf|Puff Up's full size hitbox has more startup lag (frame 318 → 326).}} |
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