Meta Knight (SSBB)/Back aerial: Difference between revisions

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[[File:Meta Knight Back Aerial Hitbox Brawl.png|thumb|The back aerial [[hitbox]]es. Top: The first hit. Middle: second hit. Bottom: Final hit.]]
[[File:Meta Knight Back Aerial Hitbox Brawl.png|thumb|The back aerial [[hitbox]]es. Top: The first hit. Middle: second hit. Bottom: Final hit.]]
{{SSBB|Meta Knight}} slashes behind himself three times, in a similar manner to his {{mvsub|Meta Knight|SSBB|forward aerial}}. In comparison to his forward aerial, the slashes are slower and more laggy, but the third [[slash]] has more [[knockback]] to the point where it is a more reliable [[KO]] move. Despite having sizable [[ending lag]] and [[landing lag]], the move also has almost no [[startup lag]] (7 frames; only one frame slower than forward air's startup). The first two slashes are very useful for setting up other moves, such as {{mvsub|Meta Knight|SSBB|forward tilt}}s and grabs at lower percentages to rack up damage, or the back [[slash]] of a {{mvsub|Meta Knight|SSBB|down smash}} at higher percentages for a KO setup. Overall, the move has many uses competitively, even though it is often an inferior option to Meta Knight's other aerials.
{{SSBB|Meta Knight}} slashes behind himself three times, in a similar manner to his {{mvsub|Meta Knight|SSBB|forward aerial}}. In comparison to his forward aerial, the slashes are slower and more laggy, but the third [[slash]] has more [[knockback]] to the point where it is a more reliable [[KO]] move. Despite having sizable [[ending lag]] and [[landing lag]], the move also has almost no [[startup lag]] (7 frames; only one frame slower than forward air's startup). The first two slashes are very useful for setting up other moves, such as {{mvsub|Meta Knight|SSBB|forward tilt}}s and grabs at lower percentages to rack up damage, or the back [[slash]] of a {{mvsub|Meta Knight|SSBB|down smash}} at higher percentages for a KO setup. Overall, the move has many uses competitively, even though it is often an inferior option to Meta Knight's other aerials.
==Hitboxes==
{{BrawlHitboxTableHeader}}
{{HitboxTableTitle|Hit 1|24}}
{{BrawlHitboxTableRow
|id=0
|damage=3%
|angle=80
|bk=0
|ks=100
|fkv=48
|r=300000
|bn=0
|ypos=168000
|zpos=-480000
|rawflags=00100010100000110000011000000010
}}
{{BrawlHitboxTableRow
|id=1
|damage=3%
|angle=80
|bk=0
|ks=100
|fkv=35
|r=390000
|bn=0
|ypos=432000
|zpos=-720000
|rawflags=00100010100000110000011000000010
}}
{{BrawlHitboxTableRow
|id=2
|damage=3%
|angle=80
|bk=0
|ks=100
|fkv=20
|r=300000
|bn=0
|ypos=696000
|zpos=-480000
|rawflags=00100010100000110000011000000010
}}
{{HitboxTableTitle|Hit 2|24}}
{{BrawlHitboxTableRow
|id=0
|damage=3%
|angle=80
|bk=0
|ks=100
|fkv=48
|r=300000
|bn=0
|ypos=120000
|zpos=-480000
|rawflags=00100010100000110000011000000010
}}
{{BrawlHitboxTableRow
|id=1
|damage=3%
|angle=80
|bk=0
|ks=100
|fkv=35
|r=390000
|bn=0
|ypos=384000
|zpos=-720000
|rawflags=00100010100000110000011000000010
}}
{{BrawlHitboxTableRow
|id=2
|damage=3%
|angle=80
|bk=0
|ks=100
|fkv=20
|r=300000
|bn=0
|ypos=648000
|zpos=-480000
|rawflags=00100010100000110000011000000010
}}
{{HitboxTableTitle|Hit 3|24}}
{{BrawlHitboxTableRow
|id=0
|damage=4%
|angle=361
|bk=30
|ks=175
|fkv=0
|r=300000
|bn=0
|ypos=168000
|zpos=-480000
|rawflags=00100010100000110000011001000010
}}
{{BrawlHitboxTableRow
|id=1
|damage=4%
|angle=361
|bk=30
|ks=175
|fkv=0
|r=420000
|bn=0
|ypos=432000
|zpos=-720000
|rawflags=00100010100000110000011001000010
}}
{{BrawlHitboxTableRow
|id=2
|damage=4%
|angle=361
|bk=30
|ks=175
|fkv=0
|r=300000
|bn=0
|ypos=696000
|zpos=480000
|rawflags=00100010100000110000011001000010
}}
|}


{{technical data}}
==Timing==
===Attack===
{|class="wikitable"
!Initial autocancel
|1-6
|-
!Hit 1
|7-8
|-
!Hit 2
|13-14
|-
!Hit 3
|20-21
|-
!Ending autocancel
|33-
|-
!Interruptible
|48
|-
!Animation length
|47
|}
 
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=6}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=26}}
|-
{{FrameStrip|t=Autocancel|c=6}}{{FrameStrip|t=Blank|c=26}}{{FrameStrip|t=Autocancel|c=15}}
{{FrameStripEnd}}
 
===Landing lag===
{|class="wikitable"
|-
!Animation length
|12
|}
 
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=12}}
{{FrameStripEnd}}
 
{{FrameIconLegend|lag=y|hitbox=y|autocancel=y}}


{{MvSubNavMetaKnight|g=SSBB}}
{{MvSubNavMetaKnight|g=SSBB}}
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