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m (I'm fairly sure attacks will feature in SSB4.) |
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The aim of a match in the | {{For|the {{uv|Fire Emblem}} track in ''Brawl''|List of SSBB Music (Fire Emblem series)#Attack}} | ||
*'''[[Neutral attack]]s''' (officially known as standard attacks), attacks performed by pressing the button(s) assigned to the attack function (the [[A button]] in most control schemes) while one's character is standing still the [[control stick]] or [[ | {{For|the [[Training Mode]] enemy mode|CPU mode}} | ||
*'''[[ | The aim of a match in the ''{{b|Super Smash Bros.|series}}'' series is to '''attack''' the opponent so that they are [[knockback|knocked back]] beyond the "[[blast line]]s", resulting in a [[KO]]. The types of attack which can be performed are: | ||
*'''[[Aerial attack]]s''', any attack performed in midair | *'''[[Neutral attack]]s''' (officially known as '''standard attacks'''), attacks performed by pressing the button(s) assigned to the attack function (the [[A button]] in most control schemes) while one's character is standing still and the [[control stick]] or [[d-pad]] is in a neutral position. | ||
* | *'''[[Tilt attack]]s''' (formerly officially known as '''strong attacks'''), ground attacks performed by lightly pushing and holding, or "tilting", the control stick or D-pad in a direction and pressing the attack button. Attacking while the character is [[walking]] also results in a tilt attack. | ||
*'''[[ | *'''[[Smash attack]]s''', first chargable in ''Melee'' are attacks performed by holding the attack button, then "[[tap]]ping" the control stick/D-pad as the button is released. In ''Brawl'', the [[control stick]] can be pushed in order to execute an immediate smash attack in any of the four regular directions. | ||
*'''[[Special move]]s''', | *'''[[Aerial attack]]s''' (officially '''air attacks''' or '''midair attacks'''), any attack performed in midair (using the [[A button]]) that is not a special move. | ||
*'''[[Dash attack]]s''', any non-special attack performed while the character is [[dashing|running]]. | |||
*'''[[Throw]]s''', attacks where a character who has [[grab]]bed an opponent ends the grab by propelling the opponent away, and '''[[pummel]]s''', attacks where a character who has grabbed an opponent inflicts damage on the opponent without ending the grab. | |||
*'''Get-up attacks''' include '''[[floor attack]]s''', which are attacks performed when a character is sitting or lying on the ground, and '''[[edge attack]]s''', which are attacks performed while recovering from an [[edge]] hang. | |||
*'''[[Special move]]s''', whereof some are '''special attacks''', which are attacks activated by pressing the special move button (the [[B button]] in most control schemes) along with a direction. Note that not all special moves are attacks. | |||
{{Attacks}} | |||
[[Category:Attacks| ]] | |||
[[Category: | [[Category:Game controls]] |
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