Yoshi: Difference between revisions

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Yoshi makes his first appearance in a fighting game in the original ''Super Smash Bros.'' as a starting playable character. His design is based on his appearance from ''Super Mario World''. In comparison to the rest of the roster, Yoshi is arguably the most unique. His shield is a {{s|mariowiki|Yoshi Egg}} instead of a standard bubble that shrinks, which makes him immune to [[shield stab]]bing.
Yoshi makes his first appearance in a fighting game in the original ''Super Smash Bros.'' as a starting playable character. His design is based on his appearance from ''Super Mario World''. In comparison to the rest of the roster, Yoshi is arguably the most unique. His shield is a {{s|mariowiki|Yoshi Egg}} instead of a standard bubble that shrinks, which makes him immune to [[shield stab]]bing.


Another noticeable distinction Yoshi possesses is his lack of a recovery move. Instead, he makes up for it with a massive and [[Knockback resistance|generally safe]] double jump. Although Yoshi's unique traits make him rather difficult for beginners to learn, his very versatile combo options, most notably his [[double jump cancel]]ed aerials, are very useful for combos, [[pressuring]] and KOing. Thanks to his strengths, Yoshi is currently ranked 5th on the [[tier list]], placing him in the A tier.
Another noticeable distinction Yoshi possesses is his lack of a recovery move. Instead, he makes up for it with a massive and [[Knockback resistance|generally safe]] double jump. Although Yoshi's unique traits make him rather difficult for beginners to learn, his very versatile combo options, most notably his [[double jump cancel]]ed aerials, are very useful for combos, [[pressuring]] and KOing. Thanks to his strengths, Yoshi is ranked 5th on the current [[tier list]], placing him in the A tier.


Yoshi's in-game description reads:
Yoshi's in-game description reads:
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Yoshi returns in ''Melee'' as a starting playable character. His design is still based on his appearance from ''Super Mario World''. Yoshi stays relatively unchanged, but is given a few new visual properties, such as a more dinosaur-like posture. He has also received several new and unique techniques, such as [[edge-canceled eggs]].
Yoshi returns in ''Melee'' as a starting playable character. His design is still based on his appearance from ''Super Mario World''. Yoshi stays relatively unchanged, but is given a few new visual properties, such as a more dinosaur-like posture. He has also received several new and unique techniques, such as [[edge-canceled eggs]].


Although Yoshi can continue to [[double jump cancel]], he was somewhat nerfed; he is now unable to [[jump]] out of his [[shield]] and continues to lack a [[third jump]], two distinct traits that must be adapted to in order to bypass their drawbacks. However, Yoshi's unique shield physics, agile yet heavy hurtbox, and powerful attacks nonetheless make him a capable character.
Although Yoshi can continue to [[double jump cancel]], he was somewhat nerfed; he is now unable to [[jump]] out of his [[shield]] and continues to lack a [[third jump]], two distinct traits that must be adapted to in order to bypass their drawbacks. However, Yoshi's unique shield physics, powerful attacks and status as an agile heavyweight nonetheless make him a capable character.


While Yoshi was initially regarded poorly, his position in the current metagame has improved significantly, due to recent high tournament results by particular Yoshi professionals, notably {{Sm|aMSa}}. As a result, he is currently ranked 12th on the tier list, placing him in the D tier.
While Yoshi was initially regarded poorly, his position in the current metagame has improved significantly thanks to some Yoshi professionals, most notably {{Sm|aMSa}}. As a result, Yoshi is ranked 12th on the current tier list, placing him in the D tier.


===Trophies===
===Trophies===
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{{Main|Yoshi (SSBB)}}
{{Main|Yoshi (SSBB)}}
[[File:Yoshi SSBB.jpg|200px|Yoshi, as he appears in ''Super Smash Bros. Brawl''.|thumb]]
[[File:Yoshi SSBB.jpg|200px|Yoshi, as he appears in ''Super Smash Bros. Brawl''.|thumb]]
Yoshi once again returns as a playable character in ''Brawl''. Unlike in ''SSB'' and ''Melee'', he now sports his design from ''{{s|mariowiki|Yoshi's Story}}''. His moves are relatively unchanged from his ''Melee'' moveset, except for the fact that his [[up special move]], the [[Egg Toss]], can now function somewhat as a [[third jump]] when used in mid-air. This is a welcome change for Yoshi, especially since his already fast [[air speed]] has become even faster, and the directional [[air dodge]] that aided his recovery in ''Melee'' has been removed. Yoshi also boasts a much better grab game, thanks to receiving grab release follow-ups.
Yoshi once again returns as a playable character in ''Super Smash Bros. Brawl''. Unlike in ''SSB'' and ''Melee'', he now sports his design from ''{{s|mariowiki|Yoshi's Story}}''. His moves are relatively unchanged from his ''Melee'' moveset, except for the fact that [[Egg Toss]] can now function as a makeshift [[third jump]] when used in mid-air. This is a welcome change for Yoshi, especially since his already fast [[air speed]] has become even faster, and the directional [[air dodge]] that aided his recovery in ''Melee'' has been removed. Yoshi also boasts a much better grab game, thanks to receiving grab release follow-ups.


However, alterations to Yoshi's double jump and aerial [[Egg Roll]]'s momentum have significantly harmed his recovery, while his new grab release follow-ups do not fully compensate for the loss of his [[Double jump canceling|double jump canceled]] combos. Like other characters, Yoshi has received a [[Final Smash]]; in his case, it is [[Super Dragon]]. Super Dragon involves him growing [[mariowiki:Winged Yoshi|angelic wings that allow him to fly]] and gaining the ability to breathe fire either as a powerful {{s|mariowiki|Fireball}} or a stream of flames, while he is rendered invincible throughout its duration.
However, alterations to Yoshi's double jump and aerial [[Egg Roll]]'s momentum have significantly harmed his recovery, while his new grab release follow-ups do not fully compensate for the loss of his [[Double jump canceling|double jump canceled]] combos. Like other characters, Yoshi has received a [[Final Smash]]; in his case, it is [[Super Dragon]]. Super Dragon involves him growing [[mariowiki:Winged Yoshi|angelic wings that allow him to fly]] and gaining the ability to breathe fire either as a powerful {{s|mariowiki|Fireball}} or a stream of flames, while he is rendered invincible throughout its duration.


As a result of the severity of his nerfs, Yoshi is currently ranked 27th on the tier list, placing him in the D tier.
As a result of the severity of his nerfs, Yoshi is ranked 27th on the current tier list, placing him in the D tier.


===Trophy===
===Trophy===
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{{Main|Yoshi (SSB4)}}
{{Main|Yoshi (SSB4)}}
[[File:Yoshi SSB4.png|200px|Yoshi, as he appears in ''Super Smash Bros. 4''.|thumb]]
[[File:Yoshi SSB4.png|200px|Yoshi, as he appears in ''Super Smash Bros. 4''.|thumb]]
Yoshi returns as a playable character in ''Super Smash Bros. 4''. Unlike in ''Brawl'', Yoshi's overall color scheme is considerably brighter. He also he appears more cartoony and now stands in a more upright position, all of which make him appear much more in line with his appearances in the latest ''Mario'' and ''Yoshi'' games.
Yoshi returns as a playable character in ''Super Smash Bros. 4''. In addition to a more upright posture, ''SSB4''{{'}}s aesthetic has resulted in Yoshi's overall color scheme being considerably more vibrant and his design being more cartoony. Altogether, these changes make him appear much more in line with his appearances in the latest ''Mario'' and ''Yoshi'' games.


Yoshi has been [[buff]]ed in the transition from ''Brawl'' to ''SSB4'', with increased speed and utility to his moveset, while his decent dashing speed has become considerably faster. His aforementioned altered posture is also a buff, as it makes his hurtbox's positioning less awkward. Yoshi's KOing options and set-ups were also improved, while he also regained the ability to jump [[out of shield]], something he could not do since ''SSB''. His shield was further buffed by his shield drop becoming much quicker.
Yoshi has been [[buff]]ed in the transition from ''Brawl'' to ''SSB4'', with increased speed and utility to his moveset, while his decent dashing speed has become considerably faster. His aforementioned altered posture is also a buff, as it makes his hurtbox's positioning less awkward. Yoshi's KOing options and set-ups were also improved, while he also regained the ability to jump [[out of shield]], something he could not do since ''SSB''. His shield was further buffed by his shield drop becoming much quicker.


However, Yoshi also received nerfs to his overall damage output. His grab game has been also drastically nerfed, as the removal of [[chain grab]]bing removed his useful grab release follow-ups. Despite his improved shield, Yoshi's rolls are still short-distanced, limiting his ability to escape from pressure.
However, Yoshi also received nerfs to his overall damage output. His grab game has been also drastically nerfed, as the removal of [[chain grab]]bing removed his useful grab release follow-ups. Despite his improved shield, Yoshi's rolls are still slow and short-distanced, limiting his ability to escape from pressure.


Overall, Yoshi's buffs are significant enough to have noticeably improved his viability from ''Brawl''. To reflect this, Yoshi is currently ranked 34th on the [[tier list]], placing him in the D tier. While Yoshi has a minimal presence in competitive play despite this strengths, he has achieved varying degrees of success regardless. This includes winning a few local tournaments in both singles and [[doubles]] play, and achieving several top 50 placings (some of which are top 10 placings) at regional and national tournaments.
Overall, Yoshi's buffs are significant enough to have noticeably improved his viability from ''Brawl''. To reflect this, Yoshi is currently ranked 34th on the [[tier list]], placing him in the D tier. While Yoshi has a minimal presence in competitive play despite this strengths, he has achieved varying degrees of success regardless. This includes winning a few local tournaments in both singles and [[doubles]] play, and achieving several top 50 placings (some of which are top 10 placings) at regional and national tournaments.
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{{Main|Yoshi (SSBU)}}
{{Main|Yoshi (SSBU)}}
[[File:Yoshi SSBU.png|thumb|right|Yoshi, as he appears in ''Super Smash Bros. Ultimate''.]]
[[File:Yoshi SSBU.png|thumb|right|Yoshi, as he appears in ''Super Smash Bros. Ultimate''.]]
Yoshi is confirmed to be a playable character in ''Super Smash Bros. Ultimate''. He now has a new [[Alternate costume (SSBU)#Yoshi|alternate costume]] based on his appearance in ''{{s|mariowiki|Yoshi's Crafted World}}'', which replaces his Black Yoshi costume, while his [[Final Smash]] has been updated [[Stampede!|based on his appearance during the intro of ''Melee'']].
Yoshi returns as a playable character in ''Super Smash Bros. Ultimate''. He now has a new [[Alternate costume (SSBU)#Yoshi|alternate costume]] based on his appearance in ''{{s|mariowiki|Yoshi's Crafted World}}'', which replaces Black Yoshi. He also has an entirely new [[Final Smash]], which is [[Stampede!|based on his appearance during the intro of ''Melee'']].


===As a costume===
===As a costume===
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**[[Rosalina]] follows an inversion of this quirk. She is a heavyweight in the ''Mario Kart'' series, yet is a lightweight in the ''Super Smash Bros.'' series.
**[[Rosalina]] follows an inversion of this quirk. She is a heavyweight in the ''Mario Kart'' series, yet is a lightweight in the ''Super Smash Bros.'' series.
*Yoshi is the only character in the ''Super Smash Bros.'' series to use the same set of voice clips since ''SSB''.
*Yoshi is the only character in the ''Super Smash Bros.'' series to use the same set of voice clips since ''SSB''.
**Unlike [[Bowser]], the {{uv|Donkey Kong}} characters and [[Petey Piranha]], Yoshi retains his voice actor from the ''Yoshi'' and ''Mario'' series. He shares this trait with [[Bowser Jr.]] and the [[Koopalings]], who are all voiced by their respective ''Mario'' series actors, and [[Banjo & Kazooie]], who are voiced by Chris Sutherland.
**This also means he has been using the same voice clips longer than any other character in the ''Super Smash Bros.'' series.
**Additionally, Yoshi has been using the same voice clips for longer than any other character in the ''Super Smash Bros.'' series. Since the first ''Super Smash Bros.'' game, his voice clips have all been reused from ''Yoshi's Story''.
**Unlike [[Bowser]], the {{uv|Donkey Kong}} characters and [[Petey Piranha]], Yoshi retains his voice actor from the ''Yoshi'' and ''Mario'' series. He shares this trait with [[Bowser Jr.]] and the [[Koopalings]], who are all voiced by their respective ''Mario'' series actors, and both [[Banjo]] and [[Kazooie]], who are voiced by Chris Sutherland.
*Yoshi is the only character to have a unique shield. In his case, it is a {{s|mariowiki|Yoshi Egg}} instead of a bubble.
*Yoshi is the only character to have a unique shield. In his case, it is a {{s|mariowiki|Yoshi Egg}} instead of a bubble.
*Prior to ''SSB4'', the color of the {{s|mariowiki|Yoshi Egg}} used during [[Egg Roll]] and [[Egg Throw]] would remain white with green spots, regardless of Yoshi's selected color scheme.
*Prior to ''SSB4'', the color of the {{s|mariowiki|Yoshi Egg}} used during [[Egg Roll]] and [[Egg Throw]] would remain white with green spots, regardless of Yoshi's selected color scheme.
*Yoshi is the only member of "[[Veteran#"Perfect-attendance crew"|The Original 8]]" to not appear in the ''SSB4'' [[E3]] 2013 trailer.
*Yoshi is the only member of the "[[Veteran#"Perfect-attendance crew"|Original 8]]" to not appear in the ''SSB4'' [[E3]] 2013 trailer.
**He is also only the member to not be playable in Ultimate's E3 demo.
**He is also only the member to not be playable in ''Ultimate''{{'}}s E3 demo.
**As of ''Brawl'', he is the last of the "Original 8" to be revealed as a veteran for a subsequent ''Super Smash Bros.'' game. He was also the only one in ''Brawl'' to be confirmed on the [[Smash Bros. DOJO!! (SSBB)|Smash Bros. DOJO!!]] before appearing in a trailer.
**As of ''Brawl'', he is the last of the "Original 8" to be revealed as a veteran for a subsequent ''Super Smash Bros.'' game. He was also the only one in ''Brawl'' to be confirmed on the [[Smash Bros. DOJO!! (SSBB)|Smash Bros. DOJO!!]] before appearing in a trailer.
***''Melee'' marks the latest time Yoshi was not revealed last.
***''Melee'' is the last installment in which Yoshi was not revealed last.
*Yoshi and [[Captain Falcon]] are the only singular representatives to appear throughout the ''Super Smash Bros.'' series.
*Yoshi and [[Captain Falcon]] are the only singular representatives to appear throughout the ''Super Smash Bros.'' series.
**He is also the only singular representative to consistently remain a starter character throughout the ''Super Smash Bros.'' series.
**He is also the only singular representative to consistently remain a starter character throughout the ''Super Smash Bros.'' series.
**He is also the only member of "The Original 8" to remain a singular representative, since the other members have been joined by other representatives either in their debut or in later installments.
**He is also the only member of "The Original 8" to remain a singular representative, since the other members have been joined by other representatives either in their debut or in later installments.
***Currently as of Ultimate, Yoshi has remained a singular representative out of all members of the "Original 8" accross the series.
***As of ''Ultimate'', Yoshi has remained a singular representative out of all members of the "Original 8" accross the series.
**He is also the only "Original 8" member to have no Assist Trophy or item representation for the {{uv|Yoshi}} series, discounting [[Yoshi's Egg]].
**He is also the only "Original 8" member to have no Assist Trophy or item representation for the {{uv|Yoshi}} series, discounting [[Yoshi's Egg]].
**Due to Pokémon being neutrally aligned, he is also the only "Original 8" representative to not have an antagonist from the {{uv|Yoshi}} universe as a playable character.
**Due to Pokémon being neutrally aligned, he is also the only "Original 8" representative to not have an antagonist from the {{uv|Yoshi}} universe as a playable character.
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*Including sub-franchises, Yoshi is the only ''Mario'' representative to not have "Congratulations" written in ''Mario''-themed font in his [[congratulations screen]] in ''SSB4''.
*Including sub-franchises, Yoshi is the only ''Mario'' representative to not have "Congratulations" written in ''Mario''-themed font in his [[congratulations screen]] in ''SSB4''.
*Prior to ''Brawl'', Yoshi and [[Jigglypuff]] were the only characters whose [[up special move]]s could not be used for [[recovery]].
*Prior to ''Brawl'', Yoshi and [[Jigglypuff]] were the only characters whose [[up special move]]s could not be used for [[recovery]].
*Yoshi's punching victory pose is likely a humorous reference to one of {{s|wikipedia|Akuma|Street Fighter}}'s victory poses or his Raging Demon ({{ja|瞬獄殺|Shun Goku Satsu}}, ''Blinking Prison Killer''), which concludes with [http://streetfighter.wikia.com/wiki/File:SF4_SGS_(Super).jpg an identical pose]. This is even [[:File:SSB4-Wii U Congratulations All-Star Ryu.png|referenced]] in {{SSB4|Ryu}}'s [[All-Star Mode]] congratulations screen in {{forwiiu}}, and later [[:File:SSBU challenge image 013.png|again]] in a [[List of challenges (SSBU)|challenge board]] image in ''[[Super Smash Bros. Ultimate]]''.
*Yoshi's punching victory pose is likely a humorous reference to one of {{s|wikipedia|Akuma|Street Fighter}}'s victory poses or his Raging Demon ({{ja|瞬獄殺|Shun Goku Satsu}}, ''Blinking Prison Killer''), which concludes with [http://streetfighter.wikia.com/wiki/File:SF4_SGS_(Super).jpg an identical pose]. This is even [[:File:SSB4-Wii U Congratulations All-Star Ryu.png|referenced]] in {{SSB4|Ryu}}'s [[All-Star Mode]] congratulations screen in {{forwiiu}}, and later [[:File:SSBU challenge image 013.png|again]] in a [[List of challenges (SSBU)|challenge board]] image in ''Ultimate''.
*Yoshi, [[Piranha Plant]], [[Inkling]], [[R.O.B.]], the [[Mii|Mii Fighters]], and the Pokémon are the only playable characters to share their name with their respective species.
*Yoshi, [[Piranha Plant]], [[Inkling]], [[R.O.B.]], the [[Mii|Mii Fighters]], and the Pokémon are the only playable characters to share their name with their respective species.
*Yoshi, [[Luigi]], [[Snake]], [[Corrin]], and [[Joker]] are the only playable characters to feature material from games scheduled for release after an installment of ''Super Smash Bros.'' In Yoshi's case, he has [[Woolly World|a stage]] based on various levels from ''{{s|mariowiki|Yoshi's Woolly World}}'' in ''SSB4'', and an {{SSBU|alternate costume}} in ''Ultimate'' based on his appearance in ''{{s|mariowiki|Yoshi's Crafted World}}''.
*Yoshi, [[Luigi]], [[Snake]], [[Corrin]], and [[Joker]] are the only playable characters to feature material from games scheduled for release after an installment of ''Super Smash Bros.'' In Yoshi's case, he has [[Woolly World|a stage]] based on various levels from ''{{s|mariowiki|Yoshi's Woolly World}}'' in ''SSB4'', and an {{SSBU|alternate costume}} in ''Ultimate'' based on his appearance in ''{{s|mariowiki|Yoshi's Crafted World}}''.
*Currently, Yoshi has the most stages of out of all singular representatives throughout the entire series with a total of 5.
*Currently, Yoshi has the most stages of out of all singular representatives throughout the entire series, with a total of 5.
*With the exception of ''Melee'', Yoshi has the fastest air speed of any ordinary fighter.
*With the exception of ''Melee'', Yoshi has the fastest air speed by default.


==References==
==References==
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