Big Blue: Difference between revisions

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This stage is played on an F-Zero track where players have to use [[Captain Falcon]]'s [[Falcon Flyer|ship]], F-Zero racers that race on an endless line following one another, and hovering objects as platforms. If a player falls on the track beneath the racers, the player will start speeding to the left, and may be [[KO]]'d unless they quickly jump back to safety. In ''Ultimate'', the cars damage the player and deal moderate knockback instead of passing through them. At other times, there is no track under the racers, and a fall at that time results in a KO. The background scrolls incredibly fast, so hitting the track is usually fatal. Items that float in mid-air ([[Flipper]]s, for example) are also affected by the stage's movement, scrolling to the left.  
This stage is played on an F-Zero track where players have to use [[Captain Falcon]]'s [[Falcon Flyer|ship]], F-Zero racers that race on an endless line following one another, and hovering objects as platforms. If a player falls on the track beneath the racers, the player will start speeding to the left, and may be [[KO]]'d unless they quickly jump back to safety. In ''Ultimate'', the cars damage the player and deal moderate knockback instead of passing through them. At other times, there is no track under the racers, and a fall at that time results in a KO. The background scrolls incredibly fast, so hitting the track is usually fatal. Items that float in mid-air ([[Flipper]]s, for example) are also affected by the stage's movement, scrolling to the left.  


Players can KO opponents at 0% damage easily by luring them to the car at the far left, grabbing them, and throwing them to the left. The foe will try to get up first, but while getting up, they will be KO'd. This works better if the foe is a heavy and slow character, such as [[Bowser]].  
Players can KO opponents at 0% damage easily by luring them to the car at the far left, grabbing them, and throwing them to the left. The foe will try to get up first, but while getting up, they will be KO'd. This works better if the foe is a heavy and slow character, such as [[Ganondorf]].  


===Ω form and Battlefield form===
===Ω form and Battlefield form===
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