Wii Fit Trainer (SSBU): Difference between revisions

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==Attributes==
==Attributes==
Wii Fit Trainer was greatly improved from ''Smash 4'', with significant upgrades to the character's strengths such as damage output, ground mobility, and projectiles. Her most imfamous buff was that of [[Deep Breathing]], which now provides a wide variety of temporary stat increases rather than just a few. On the flipside, the character's glaring flaws are still present in ''Ultimate'', albeit to a lesser degree. Wii Fit Trainer still struggles against small characters due to blindspots on key moves, and can find it difficult to approach other projectile-heavy characters. She was also given one or two small nerfs, such as a shorter recovery distance with [[Super Hoop]].
Wii Fit Trainer was greatly improved from ''Smash 4'', with significant upgrades to the character's strengths such as damage output, ground mobility, and projectiles. Her most imfamous buff was that of [[Deep Breathing]], which now provides a wide variety of temporary stat increases rather than just a few. On the flipside, the character's glaring flaws are still present in ''Ultimate'', albeit to a lesser degree. Wii Fit Trainer still struggles against small characters due to blindspots on key moves, and can find it difficult to approach other projectile-heavy characters. She was also given a few small nerfs, such as a shorter recovery distance with [[Super Hoop]].


Wii Fit Trainer excels in both long range and close-quarters combat due to her dependable projectiles and hard hitting normals, but struggles at mid range as a result of her lack of range on her tilts and aerials. As such, the character may sometimes have trouble approaching, and typically relies on [[Header]] to do so. Wii Fit Trainer has some of the most punishing combos in the game when it comes to damage, but actually landing that first hit can prove to be quite difficult in many situations.
Wii Fit Trainer excels in both long range and close-quarters combat due to her dependable projectiles and hard hitting normals, but struggles at mid range as a result of her lack of range on her tilts and aerials. As such, the character may sometimes have trouble approaching, and typically relies on [[Header]] to do so. Wii Fit Trainer has some of the most punishing combos in the game when it comes to damage, but actually landing that first hit can prove to be quite difficult in many situations.
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