Princess Zelda: Difference between revisions

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*Zelda is the only playable character in the ''Super Smash Bros.'' series to sport an alternate costume that would inspire her default design in a subsequent game. In this case, ''SSB4'' reuses her ''Twilight Princess'' incarnation from ''Brawl'', yet gives an alternate costume based on her incarnations in ''A Link to the Past'' and ''A Link Between Worlds'', which would become her default design in ''Ultimate''. Conversely, her ''Twilight Princess'' incarnation becomes the basis for an alternate costume in ''Ultimate''.
*Zelda is the only playable character in the ''Super Smash Bros.'' series to sport an alternate costume that would inspire her default design in a subsequent game. In this case, ''SSB4'' reuses her ''Twilight Princess'' incarnation from ''Brawl'', yet gives an alternate costume based on her incarnations in ''A Link to the Past'' and ''A Link Between Worlds'', which would become her default design in ''Ultimate''. Conversely, her ''Twilight Princess'' incarnation becomes the basis for an alternate costume in ''Ultimate''.
*Zelda has the highest amount of enhanceable [[spirits]] out of all playable characters, with a total of 3.
*Zelda has the highest amount of enhanceable [[spirits]] out of all playable characters, with a total of 3.
*Ironically, despite possessing a sword in ''Twilight Princess'' (which inspired her design in ''Brawl'' and ''SSB4''), Zelda is the only playable ''Zelda'' character in ''Smash'' that never uses bladed weapons during gameplay.
*Ironically, despite possessing a sword in ''Twilight Princess'' (which inspired her design in ''Brawl'' and ''SSB4''), Zelda is the only playable ''Zelda'' character in ''Smash'' that has never used bladed weapons during gameplay.


==References==
==References==
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