Master Hand (SSBU): Difference between revisions

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===In Classic Mode===
===In Classic Mode===
Master Hand appears as a boss in {{SSBU|Classic Mode}}. For the first time since the original ''[[Super Smash Bros.]]'', Master Hand has the ability to face to its right. Also for the first time in the series since ''Brawl'''s [[Boss Battles]], Master Hand no longer has a stamina HP indicator, instead having a health bar akin to bosses from [[Subspace Emissary]]. This is beneficial, as Crazy Hand has his separate health bar as well, meaning that they no longer share the same pool of HP. <!--confirmed routes: Roy, Sonic, Ness-->
Master Hand appears as a boss in {{SSBU|Classic Mode}}. For the first time since the original ''[[Super Smash Bros.]]'', Master Hand has the ability to face to its right. Also for the first time in the series since ''Brawl'''s [[Boss Battles]], Master Hand no longer has a stamina HP indicator, instead having a health bar akin to bosses from [[Subspace Emissary]]. This is beneficial, as [[Crazy Hand (SSBU)|Crazy Hand]] has his separate health bar as well, meaning that they no longer share the same pool of HP. <!--confirmed routes: Roy, Sonic, Ness-->


{{Smash universe}}
{{Smash universe}}
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