Lucas (SSB4): Difference between revisions

→‎Moveset: I tested out that his d-throw can true combo into b-air and d-air, possibly extending combos with their spike hitboxes.
Tag: Mobile edit
(→‎Moveset: I tested out that his d-throw can true combo into b-air and d-air, possibly extending combos with their spike hitboxes.)
Line 205: Line 205:
|dthrowname= 
|dthrowname= 
|dthrowdmg=6.5%
|dthrowdmg=6.5%
|dthrowdesc=Telekinetically slams the opponent into the ground head first. Lucas' primary combo throw, as it can be followed by either a very quick up tilt, neutral aerial, forward aerial, or up aerial depending on the opponent's weight and DI, with the up aerial combo being capable of KOing at high percents. Although the opponent appears [[Bury|buried]], this is merely aesthetic.
|dthrowdesc=Telekinetically slams the opponent into the ground head first. Lucas' primary combo starter, as it can lead into all of his aerials at a wide range of percentages, depending on DI. His up aerial specifically becomes a viable KO combo after this move. Although the opponent appears [[Bury|buried]], this is merely aesthetic.
|floorfname= 
|floorfname= 
|floorfdmg=7%
|floorfdmg=7%
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