Mario Circuit: Difference between revisions

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'''Mario Circuit''' ({{ja|マリオサーキット|Mario Sākitto}}, ''Mario Circuit'') is a stage based on [[mariowiki:Mario Circuit (Wii U)|the course of the same name]] from ''{{s|mariowiki|Mario Kart 8}}'' in {{forwiiu}} and ''[[Super Smash Bros. Ultimate]]''.
'''Mario Circuit''' ({{ja|マリオサーキット|Mario Sākitto}}, ''Mario Circuit'') is a stage based on [[mariowiki:Mario Circuit (Wii U)|the course of the same name]] from ''{{s|mariowiki|Mario Kart 8}}'' in {{forwiiu}} and ''[[Super Smash Bros. Ultimate]]''.


==Overview==
==Stage overview==
The stage takes place on a set of platforms that move around the track, and will stop at certain parts of the track, similar to  {{SSBM|Mute City}}, [[Port Town Aero Dive]], and the 3DS-exclusive ''Mario Kart'' stage [[Rainbow Road]]. [[Shy Guy]]s drive around the track, which is a reoccurring theme in the ''Mario Kart'' stages. Because of the track's antigravity effect, the road will sometimes be above or to the side of the fighters. Unlike in [[Mario Galaxy]], fighters are not affected by the unusual gravity. The track is able to [[meteor smash]] anyone under it while moving.
The stage takes place on a set of platforms that move around the track, and will stop at certain parts of the track, similar to  {{SSBM|Mute City}}, [[Port Town Aero Dive]], and the 3DS-exclusive ''Mario Kart'' stage [[Rainbow Road]]. [[Shy Guy]]s drive around the track, which is a reoccurring theme in the ''Mario Kart'' stages. Because of the track's antigravity effect, the road will sometimes be above or to the side of the fighters. Unlike in [[Mario Galaxy]], fighters are not affected by the unusual gravity. The track is able to [[meteor smash]] anyone under it while moving.


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==Tournament Legality==
==Tournament legality==
The movement of this stage causes stage hazards due to parts of the road dealing damage to fighters. Some of the landing positions also have strange layouts that make competitive fighting difficult.
The movement of this stage causes stage hazards due to parts of the road dealing damage to fighters. Some of the landing positions also have strange layouts that make competitive fighting difficult.
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