Stun: Difference between revisions
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It is impossible to be stunned while airborne. Possibly as a result, any airborne state induced upon a stunned character will cancel the stunned state immediately and they will enter a normal midair state. | It is impossible to be stunned while airborne. Possibly as a result, any airborne state induced upon a stunned character will cancel the stunned state immediately and they will enter a normal midair state. | ||
In ''[[Super Smash Bros. 4]]'', hitboxes that have the stun effect are weight independent, acting as if the target's [[weight]] is set to 100. | In ''[[Super Smash Bros. 4]]'', hitboxes that have the stun effect are weight independent, acting as if the target's [[weight]] is set to 100. However, [[Armor|knockback resistance]] (such as from the [[Metal Box]]) is not ignored, so the attack will fail to stun the target if it doesn't deal more than 0 units of knockback. | ||
==Causes of Stunning== | ==Causes of Stunning== |