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**The textures for Waddle Dee and Waddle Doo fall in line with the naming convention for enemy data, further suggesting this. As {{SSBB|King Dedede}} can summon both of them, and they function identically as in the ''Kirby'' series, it is effectively possible their data became incorporated into his moveset during development. | **The textures for Waddle Dee and Waddle Doo fall in line with the naming convention for enemy data, further suggesting this. As {{SSBB|King Dedede}} can summon both of them, and they function identically as in the ''Kirby'' series, it is effectively possible their data became incorporated into his moveset during development. | ||
*Two of the known cut enemies come from the ''Mario'' series; Karon and Met are the Japanese names of {{s|mariowiki|Dry Bones}} and {{s|mariowiki|Buzzy Beetle}}, respectively. | *Two of the known cut enemies come from the ''Mario'' series; Karon and Met are the Japanese names of {{s|mariowiki|Dry Bones}} and {{s|mariowiki|Buzzy Beetle}}, respectively. | ||
*Mizzo, Waddle Dee and Waddle Doo are the only cut enemies that appear in ''Brawl'' through other means | *Mizzo, Waddle Dee and Waddle Doo are the only cut enemies that appear in ''Brawl'' through other means. | ||
==See also== | ==See also== |