Danger Zone: Difference between revisions
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(→Trivia: Clean up the Prima Games point ("this ''would'' be true" is … sad)) Tag: Mobile edit |
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**[[Death's Scythe]] also acts similarly (limit 80%). | **[[Death's Scythe]] also acts similarly (limit 80%). | ||
*In both versions of ''Smash 4'', the instant-KO effect resembles the effect seen during a regular [[blast KO]], but as if viewed head-on. Despite this, there is no way to view an actual blast KO head-on like this under any circumstances. | *In both versions of ''Smash 4'', the instant-KO effect resembles the effect seen during a regular [[blast KO]], but as if viewed head-on. Despite this, there is no way to view an actual blast KO head-on like this under any circumstances. | ||
*The Prima Games Guide for ''[[Super Smash Bros. for Wii U]]'' mentions that Danger Zones will [[Instant KO|instantly KO]] their target | *The Prima Games Guide for ''[[Super Smash Bros. for Wii U]]'' mentions that Danger Zones will [[Instant KO|instantly KO]] their target if that target has their damage metre knocked to 125% or higher as a result of contact. Barring hacks that alter the Danger Zones's damage, this would be true if the damage were counted ''after'' the Danger Zone's damage is applied. | ||
==References== | ==References== |