T-pose: Difference between revisions

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The vast majority of characters in ''Smash'' use standard T-poses, but certain characters have variants due to their body characteristics. [[Yoshi]] and [[R.O.B.]], for instance, have their arms extended in front of their bodies, while {{SSBM|Ganondorf}}'s armour in ''[[Melee]]'' forces him to take on an "A-pose" instead of a T-pose. Although {{SSB4|Link}}'s model uses the standard T-pose within the files of ''Smash 4'', if his bind pose is forced to display through glitches, it will instead appear as a more dynamic battle pose.
The vast majority of characters in ''Smash'' use standard T-poses, but certain characters have variants due to their body characteristics. [[Yoshi]] and [[R.O.B.]], for instance, have their arms extended in front of their bodies, while {{SSBM|Ganondorf}}'s armour in ''[[Melee]]'' forces him to take on an "A-pose" instead of a T-pose. Although {{SSB4|Link}}'s model uses the standard T-pose within the files of ''Smash 4'', if his bind pose is forced to display through glitches, it will instead appear as a more dynamic battle pose.


Characters that use model effects for facial expressions (such as [[Sonic]] or [[Kirby]]) may appear with unusual facial expressions when viewed in their bind pose. Sonic's eyes, for instance, will always appear closed, while Kirby's mouth will be forced into the "O" shape used for his [[Inhale]].
Characters that use model effects for facial expressions (such as [[Sonic]] or [[Kirby]]) may appear with unusual facial expressions when viewed in their bind pose. For example, Sonic's eyes will always appear closed, while Kirby's mouth will be forced into the "O" shape used for his [[Inhale (Kirby)|Inhale]].
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