Aether: Difference between revisions

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==Origin==
==Origin==
[[File:AetherOrigin.png|thumbnail|Aether in Fire Emblem: Radiant Dawn.]]
[[File:AetherOrigin.png|thumbnail|Aether in Fire Emblem: Radiant Dawn.]]
Aether is a powerful [[fireemblemwiki:Skills|skill]] available to Ike upon promotion in ''{{s|fireemblemwiki|Fire Emblem: Path of Radiance}}'' and ''[[fireemblemwiki:Fire Emblem: Radiant Dawn|Radiant Dawn]]'', and later to [[Chrom]] and [[Lucina]] (or any of Chrom's other female children) in ''[[fireemblemwiki:Fire Emblem: Awakening|Awakening]]''.  When unleashed, the skill deals two strikes to an enemy, combining the effects of the skills [[fireemblemwiki:Sol (skill)|Sol]] and [[fireemblemwiki:Luna (skill)|Luna]]. In Ike's use of the skill, it involves throwing his sword upward, jumping, catching it, and coming down with a spinning cut that heals Ike equal to the [[damage]] inflicted (the effect of Sol), followed by a second rising strike that is performed as Ike puts space between himself and his opponent, which halves/ignores the foe's Defense score (the effect of Luna in ''Path of Radiance'' and ''Radiant Dawn'' respectively). However, neither effect is applied to Aether in ''Smash'', and the second strike is omitted completely. Chrom's variant is slightly different visually, having him rise up with his sword still in hand and coming down with a spinning slash. This visually resembles one of his attacks against Lucina during the cutscene 'Two Falchions', though unrelated to his actual usage of Aether, which is instead shown in his Final Smash.
Aether is a powerful [[fireemblemwiki:Skills|skill]] available to Ike upon promotion in ''{{s|fireemblemwiki|Fire Emblem: Path of Radiance}}'' and ''[[fireemblemwiki:Fire Emblem: Radiant Dawn|Radiant Dawn]]'', and later to [[Chrom]] and [[Lucina]] (or any of Chrom's other female children) in ''[[fireemblemwiki:Fire Emblem: Awakening|Awakening]]''.  When unleashed, the skill deals two strikes to an enemy, combining the effects of the skills [[fireemblemwiki:Sol (skill)|Sol]] and [[fireemblemwiki:Luna (skill)|Luna]]. In Ike's use of the skill, it involves throwing his sword upward, jumping, catching it, and coming down with a spinning cut that heals Ike equal to the [[damage]] inflicted (the effect of Sol), followed by a second rising strike that is performed as Ike puts space between himself and his opponent, which halves/ignores the foe's Defense score (the effect of Luna in ''Path of Radiance'' and ''Radiant Dawn'' respectively). However, neither effect is applied to Aether in ''Smash'', and the second strike is omitted completely. Chrom's variant is slightly different visually, having him rise up with his sword still in hand and coming down with a spinning slash. This visually resembles one of his attacks against Lucina during the cutscene 'Two Falchions', though unrelated to his actual usage of Aether, which is instead shown in [[Awakening Aether]].


Aether's custom variation, Aether Wave, references the Ragnell's ability to attack at a longer range. As a magic sword, it has an attack range of 2, compared to the standard melee weapon range of 1, and when attacking an enemy at a range, it release a wave of energy that cuts through the opponent when swung.
Aether's custom variation, Aether Wave, references the Ragnell's ability to attack at a longer range. As a magic sword, it has an attack range of 2, compared to the standard melee weapon range of 1, and when attacking an enemy at a range, it release a wave of energy that cuts through the opponent when swung.
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