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== List of series symbols ==
== List of series symbols ==
===Series represented by fighter===
===Represented by fighter===
{|class="wikitable sortable" style="width:100%;"
{|class="wikitable sortable" style="width:100%;"
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|{{uv|Super Smash Bros.}}||colspan="2"|[[File:SmashBrosSymbol.svg|50px|center|class=invert]]||An asymmetrical cross in a circle||[[Super Smash Bros. logo|This logo]] has represented the series since the first ''[[Super Smash Bros.]]'' game for the [[Nintendo 64]].  [[Masahiro Sakurai]] has  stated that the cross represents the crossover of the various Nintendo characters and properties, while the logo's four sections reference the four-player aspect of the games. <ref>http://sourcegaming.info/2015/03/30/smash-reader-response-page-9-meaning-behind-smash-logo-lip-ice-climbers-and-balloon-fight/</ref>
|{{uv|Super Smash Bros.}}||colspan="2"|[[File:SmashBrosSymbol.svg|50px|center|class=invert]]||An asymmetrical cross in a circle||[[Super Smash Bros. logo|This logo]] has represented the series since the first ''[[Super Smash Bros.]]'' game for the [[Nintendo 64]].  [[Masahiro Sakurai]] has  stated that the cross represents the crossover of the various Nintendo characters and properties, while the logo's four sections reference the four-player aspect of the games. <ref>http://sourcegaming.info/2015/03/30/smash-reader-response-page-9-meaning-behind-smash-logo-lip-ice-climbers-and-balloon-fight/</ref>
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|{{uv|Mario}}||style="text-align:center"|[[File:MarioSymbol(preBrawl).svg|50px|class=invert]]<br>{{GameIcon|ssb64}}{{GameIcon|melee}}||style="text-align:center"|[[File:MarioSymbol.svg|50px|class=invert]]<br>{{GameIcon|brawl}}{{GameIcon|4}}{{GameIcon|ultimate}}||A [[Super Mushroom]]||A common power-up in the [[Mushroom Kingdom]] which usually makes [[Mario]] and [[Luigi]] grow in size. In ''Smash 64'' and ''Melee'', the Super Mushroom's design derives from its appearance in ''Super Mario World'', albeit lacking spots; in ''Brawl'' onwards, along with gaining spots, its design derives from its appearance in ''Mario Kart DS'', which itself was the first appearance of the modern Mushroom design.
|{{uv|Mario}}||style="text-align:center"|[[File:MarioSymbol(preBrawl).svg|50px|class=invert]]<br>{{GameIcon|ssb64}}{{GameIcon|melee}}||style="text-align:center"|[[File:MarioSymbol.svg|50px|class=invert]]<br>{{GameIcon|brawl}}{{GameIcon|4}}{{GameIcon|ultimate}}||A [[Super Mushroom]]||A common power-up in the [[Mushroom Kingdom]] which usually makes [[Mario]] and [[Luigi]] grow in size. In ''Smash 64'' and ''Melee'', the Super Mushroom's design derives from its appearance in ''Super Mario Bros. 3''; in ''Brawl'' onwards, its design derives from its appearance in ''Mario Kart DS'' and ''New Super Mario Bros.'', which itself has been consistent in the ''Mario'' series since that game.
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|{{uv|Donkey Kong}}||style="text-align:center"|[[File:DKSymbol(preBrawl).svg|50px|class=invert]]<br>{{GameIcon|ssb64}}{{GameIcon|melee}}||style="text-align:center"|[[File:DKSymbol.svg|50px|class=invert]]<br>{{GameIcon|brawl}}{{GameIcon|4}}{{GameIcon|ultimate}}||The letters "DK"||The initials on [[Donkey Kong]]'s red tie, introduced in promotional art for 1994's ''Donkey Kong'' for the Game Boy. Also found on [[DK Barrel]]s. Used as Donkey Kong's symbol in all ''Mario'' spin-offs. From ''Brawl'' onwards, the DK logo is slightly bigger and the gap between the letters was made smaller, along with the "D" being slanted slightly less.
|{{uv|Donkey Kong}}||style="text-align:center"|[[File:DKSymbol(preBrawl).svg|50px|class=invert]]<br>{{GameIcon|ssb64}}{{GameIcon|melee}}||style="text-align:center"|[[File:DKSymbol.svg|50px|class=invert]]<br>{{GameIcon|brawl}}{{GameIcon|4}}{{GameIcon|ultimate}}||The letters "DK"||The initials on [[Donkey Kong]]'s red tie. Also found on [[DK Barrel]]s. Used as Donkey Kong's symbol in all ''Mario'' spin-offs.
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|{{uv|The Legend of Zelda}}||colspan="2"|[[File:ZeldaSymbol.svg|50px|center|class=invert]]||The [[Triforce]]||A powerful relic of [[Hyrule]]; the driving force of the series. Its iconography is prevalent throughout the series (for example, it appears on [[Link]]'s [[Hylian Shield]]) and is also used as part of the logo for several games, such as ''Skyward Sword'' and ''A Link Between Worlds''.
|{{uv|The Legend of Zelda}}||colspan="2"|[[File:ZeldaSymbol.svg|50px|center|class=invert]]||The [[Triforce]]||A powerful relic of [[Hyrule]]; the driving force of the series. Its iconography is prevalent throughout the series (for example, it appears on [[Link]]'s [[Hylian Shield]]) and is also used as part of the logo for several games, such as ''Skyward Sword'' and ''A Link Between Worlds''.
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|{{uv|Metroid}}||style="text-align:center"|[[File:MetroidSymbol(preBrawl).svg|50px|class=invert]]<br>{{GameIcon|ssb64}}{{GameIcon|melee}}||style="text-align:center"|[[File:MetroidSymbol.svg|50px|class=invert]]<br>{{GameIcon|brawl}}{{GameIcon|4}}{{GameIcon|ultimate}}||Pre-''Brawl'': {{b|Screw Attack|item}}<br>Post-''Brawl'': Stylized, Screw Attack-esque "S" symbol||Pre-''Brawl'': An item that allows Samus to use the {{b|Screw Attack|move}}. Usually obtained after defeating [[Ridley]] in the 2D ''Metroid'' games.<br>Post-''Brawl'': An S-shaped icon that closely resembles the Screw Attack is used prominently in the ''Metroid'' games, as seen in the ending of ''Super Metroid'', the logos of ''Metroid Fusion'' and ''Metroid Prime'', and as suit upgrades in the ''Metroid Prime'' sub-series.
|{{uv|Metroid}}||style="text-align:center"|[[File:MetroidSymbol(preBrawl).svg|50px|class=invert]]<br>{{GameIcon|ssb64}}{{GameIcon|melee}}||style="text-align:center"|[[File:MetroidSymbol.svg|50px|class=invert]]<br>{{GameIcon|brawl}}{{GameIcon|4}}{{GameIcon|ultimate}}||Pre-''Brawl'': {{b|Screw Attack|item}}<br>Post-''Brawl'': Stylized, Screw Attack-esque "S" symbol||Pre-''Brawl'': An item that allows Samus to use the {{b|Screw Attack|move}}. Usually obtained after defeating [[Ridley]] in the 2D ''Metroid'' games.<br>Post-''Brawl'': An S-shaped icon that closely resembles the Screw Attack is used prominently in the ''Metroid'' games, as seen in the ending of ''Super Metroid'', the logos of ''Metroid Fusion'' and ''Metroid Prime'', and as suit upgrades in the ''Metroid Prime'' sub-series.
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|{{uv|Yoshi}}||style="text-align:center"|[[File:YoshiSymbol(preBrawl).svg|50px|class=invert]]<br>{{GameIcon|ssb64}}{{GameIcon|melee}}||style="text-align:center"|[[File:YoshiSymbol.svg|50px|class=invert]]<br>{{GameIcon|brawl}}{{GameIcon|ssb4}}{{GameIcon|ultimate}}||{{b|Yoshi's Egg|item}}||Yoshis can be found in eggs and utilize eggs for several signature techniques. Used as Yoshi's symbol in all ''Mario'' spin-offs, and also as part of the ''Yoshi'' logo. ''Brawl'' tweaked the symbol slightly, rotating the egg counterclockwise and redesigning the spots.
|{{uv|Yoshi}}||style="text-align:center"|[[File:YoshiSymbol(preBrawl).svg|50px|class=invert]]<br>{{GameIcon|ssb64}}{{GameIcon|melee}}||style="text-align:center"|[[File:YoshiSymbol.svg|50px|class=invert]]<br>{{GameIcon|brawl}}{{GameIcon|ssb4}}{{GameIcon|ultimate}}||{{b|Yoshi's Egg|item}}||Yoshis can be found in eggs and utilize eggs for several signature techniques. Used as Yoshi's symbol in all ''Mario'' spin-offs, and also as part of the ''Yoshi'' logo.
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|{{uv|Kirby}}||colspan="2"|[[File:KirbySymbol.svg|50px|center|class=invert]]||A five-pointed star||Stars are the signature design motif of the ''Kirby'' series, as reflected in its Japanese name, ''Kirby of the Stars'', as well as its logo design. This emblem could represent [[Warp Star]]s, which transport [[Kirby]] between areas; {{s|wikirby|Popstar}}, Kirby's similarly-shaped home planet; or simply the series' use of stars in general.
|{{uv|Kirby}}||colspan="2"|[[File:KirbySymbol.svg|50px|center|class=invert]]||A five-pointed star||Stars are the signature design motif of the ''Kirby'' series, as reflected in its Japanese name, ''Kirby of the Stars'', as well as its logo design. This emblem could represent [[Warp Star]]s, which transport [[Kirby]] between areas; {{s|wikirby|Popstar}}, Kirby's similarly-shaped home planet; or simply the series' use of stars in general.
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|{{uv|Star Fox}}||style="text-align:center"|[[File:StarFoxSymbol(preBrawl).svg|50px|class=invert]]<br>{{GameIcon|ssb64}}{{GameIcon|melee}}||style="text-align:center"|[[File:StarFoxSymbol.svg|50px|class=invert]]<br>{{GameIcon|brawl}}{{GameIcon|4}}{{GameIcon|ultimate}}||A winged fox||This logo adorns each of Team Star Fox's various vehicles, such as the [[Great Fox]], [[Arwing]]s, and the [[Landmaster]]. It was slightly tweaked in ''Brawl'' to be longer and more detailed.
|{{uv|Star Fox}}||style="text-align:center"|[[File:StarFoxSymbol(preBrawl).svg|50px|class=invert]]<br>{{GameIcon|ssb64}}{{GameIcon|melee}}||style="text-align:center"|[[File:StarFoxSymbol.svg|50px|class=invert]]<br>{{GameIcon|brawl}}{{GameIcon|4}}{{GameIcon|ultimate}}||A winged fox||This logo adorns each of Team Star Fox's various vehicles, such as the [[Great Fox]], [[Arwing]]s, and the [[Landmaster]].
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|{{uv|Pokémon}}||style="text-align:center"|[[File:PokemonSymbol(preBrawl).svg|50px|class=invert]]<br>{{GameIcon|ssb64}}{{GameIcon|melee}}||style="text-align:center"|[[File:PokemonSymbol.svg|50px|class=invert]]<br>{{GameIcon|brawl}}{{GameIcon|4}}{{GameIcon|ultimate}}||A [[Poké Ball]]||An item used to catch and store [[List of Pokémon|Pokémon]], commonly used as a symbol even in its home universe, appearing in the logo of several in-universe brands and organisations. The symbol from ''Brawl'' onwards also represents the white colouration of the bottom half of the Poké Ball.
|{{uv|Pokémon}}||style="text-align:center"|[[File:PokemonSymbol(preBrawl).svg|50px|class=invert]]<br>{{GameIcon|ssb64}}{{GameIcon|melee}}||style="text-align:center"|[[File:PokemonSymbol.svg|50px|class=invert]]<br>{{GameIcon|brawl}}{{GameIcon|4}}{{GameIcon|ultimate}}||A [[Poké Ball]]||An item used to catch and store [[List of Pokémon|Pokémon]], commonly used as a symbol even in its home universe, appearing in the logo of several games. The symbol from ''Brawl'' onwards also represents the white colouration of the bottom half of the Poké Ball.
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|{{uv|EarthBound}}||style="text-align:center"|[[File:EarthboundSymbol(preBrawl).svg|50px|class=invert]]<br>{{GameIcon|ssb64}}{{GameIcon|melee}}||style="text-align:center"|[[File:EarthboundSymbol.svg|50px|class=invert]]<br>{{GameIcon|brawl}}{{GameIcon|4}}{{GameIcon|ultimate}}||Earth||The ''Mother'' games' Japanese logos, as well as the logo for the English ''EarthBound Beginnings'', all substitute this symbol for the letter "O". Based on the original, non-rotated version of "{{s|wikipedia|The Blue Marble}}", a famous photo of Earth from space.<ref>[https://web.archive.org/web/20190220141323/https://earthboundcentral.com/2010/08/the-world-is-mother/ EarthBound Central, "The World is MOTHER"]</ref> From ''Brawl'' onwards, the icon has been made more detailed, looking closer to its original design in ''Mother'' and ''Mother 2''.
|{{uv|EarthBound}}||style="text-align:center"|[[File:EarthboundSymbol(preBrawl).svg|50px|class=invert]]<br>{{GameIcon|ssb64}}{{GameIcon|melee}}||style="text-align:center"|[[File:EarthboundSymbol.svg|50px|class=invert]]<br>{{GameIcon|brawl}}{{GameIcon|4}}{{GameIcon|ultimate}}||Earth||The ''Mother'' games' Japanese logos, as well as the logo for the English ''EarthBound Beginnings'', all substitute this symbol for the letter "O". Based on the original, non-rotated version of "{{s|wikipedia|The Blue Marble}}", a famous photo of Earth from space.<ref>[http://earthboundcentral.com/2010/08/the-world-is-mother/ EarthBound Central, "The World is MOTHER"]</ref>
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|{{uv|F-Zero}}||colspan="2"|[[File:FZeroSymbol.svg|50px|center|class=invert]]||A falcon||The golden crest on [[Captain Falcon]]'s helmet.
|{{uv|F-Zero}}||colspan="2"|[[File:FZeroSymbol.svg|50px|center|class=invert]]||A falcon||The golden crest on [[Captain Falcon]]'s helmet.
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|{{uv|Ice Climber}}||colspan="2"|[[File:IceClimberSymbol.svg|50px|center|class=invert]]||An eggplant||The first of the {{b|vegetables|Ice Climber}} the [[Ice Climbers]] sought to collect in the bonus levels of ''Ice Climber''.
|{{uv|Ice Climber}}||colspan="2"|[[File:IceClimberSymbol.svg|50px|center|class=invert]]||An eggplant||The first of the {{b|vegetables|Ice Climber}} the [[Ice Climbers]] sought to collect.
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|{{uv|Fire Emblem}}||colspan="2"|[[File:FireEmblemSymbol.svg|50px|center|class=invert]]||[[List of swords#Falchion|Falchion]]||The legendary sword wielded by [[Marth]] in the first, third, eleventh, and twelfth ''Fire Emblem'' games. Uses the weapon's ''[[Fire Emblem: Mystery of the Emblem]]'' design.
|{{uv|Fire Emblem}}||colspan="2"|[[File:FireEmblemSymbol.svg|50px|center|class=invert]]||[[List of swords#Falchion|Falchion]]||The legendary sword wielded by [[Marth]] in the first, third, eleventh, and twelfth ''Fire Emblem'' games. Uses the weapon's ''[[Fire Emblem: Mystery of the Emblem]]'' design.
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|{{uv|Game & Watch}}||style="text-align:center"|[[File:Game&WatchSymbol(preBrawl).svg|50px|class=invert]]<br>{{GameIcon|melee}}||style="text-align:center"|[[File:Game&WatchSymbol.svg|50px|class=invert]]<br>{{GameIcon|brawl}}{{GameIcon|4}}{{GameIcon|ultimate}}||A [[Game & Watch]] character ringing a bell||Represents the alarm feature; this bell was featured on many Game & Watch games. The ''Melee'' design features two bells to represent how Game & Watch titles would show all their sprites at once when turned off. The overall design of the Mr. Game & Watch-esque character on the symbol is very reminiscent of the alarm cell from the Game & Watch game ''Helmet''. In ''Brawl'' onwards, the second bell on the symbol was removed, along with the first one being centered.
|{{uv|Game & Watch}}||style="text-align:center"|[[File:Game&WatchSymbol(preBrawl).svg|50px|class=invert]]<br>{{GameIcon|melee}}||style="text-align:center"|[[File:Game&WatchSymbol.svg|50px|class=invert]]<br>{{GameIcon|brawl}}{{GameIcon|4}}{{GameIcon|ultimate}}||A [[Game & Watch]] character ringing a bell||Represents the alarm feature; this bell was featured on many Game & Watch games. The ''Melee'' design features two bells to represent the Game & Watch's LCD screen. The overall design of the Mr. Game & Watch-esque character on the symbol is very reminiscent of the alarm cell from the Game & Watch game ''Helmet''.  
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|{{uv|Kid Icarus}}||colspan="2"|[[File:KidIcarusSymbol.svg|50px|center|class=invert]]||The [[Palutena Bow]]||[[Pit]]'s main weapon and the icon of Bow-type weapons in ''Kid Icarus: Uprising''.
|{{uv|Kid Icarus}}||colspan="2"|[[File:KidIcarusSymbol.svg|50px|center|class=invert]]||The [[Palutena Bow]]||[[Pit]]'s main weapon and the icon of Bow-type weapons in ''Kid Icarus: Uprising''.
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|{{uv|Wario}}||colspan="2"|[[File:WarioSymbol.svg|50px|center|class=invert]]||A "W" for "[[Wario]]"||Wario has this printed on his hat and gloves. Used as Wario's symbol in all ''Mario'' spin-offs.
|{{uv|Wario}}||colspan="2"|[[File:WarioSymbol.svg|50px|center|class=invert]]||A "W" for "[[Wario]]"||Wario has this printed on his hat and gloves. Used as Wario's symbol in all ''Mario'' spin-offs.
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|{{uv|Pikmin}}||colspan="2"|[[File:PikminSymbol.svg|50px|center|class=invert]]||A {{b|Pikmin|species}}'s flower (known as {{s|pikipedia|bacopa cabana}} in the real world)||Fully grown Pikmin have flowers above their stems; the flower also appears on the {{s|pikipedia|Onion}}s, acting as their main propeller, and has been bred in the real world as a marketing stunt for the first ''Pikmin'' game.
|{{uv|Pikmin}}||colspan="2"|[[File:PikminSymbol.svg|50px|center|class=invert]]||A {{b|Pikmin|species}}'s flower (known as {{s|pikipedia|Bacopa Cabana}})||Fully grown Pikmin have flowers above their stems; the flower also appears on the {{s|pikipedia|Onion}}s, acting as their main propeller.
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|{{uv|R.O.B.}}||colspan="2"|[[File:ROBSymbol.svg|50px|center|class=invert]]||A [[gyro]]||One of the real-world accessories used by R.O.B. for the game ''{{s|wikipedia|Gyromite}}''. Also incorporates the [[Subspace Army]] symbol.
|{{uv|R.O.B.}}||colspan="2"|[[File:ROBSymbol.svg|50px|center|class=invert]]||A [[gyro]]||One of the real-world accessories used by R.O.B. for the game ''{{s|wikipedia|Gyromite}}''. Also incorporates the [[Subspace Army]] symbol.
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|{{uv|ARMS}}||colspan="2"|[[File:ARMSSymbol.svg|50px|center|class=invert]]||An extended fist||Represents the series' focus on extendable arm combat. It is specifically drawn from the logo of the ''ARMS'' Japan Grand Prix 2017 competition.<ref>[https://www.perfectly-nintendo.com/wp-content/uploads/2017/07/ARMS-Japan-Grand-Prix-2017.jpg Origin of ARMS symbol]</ref>  
|{{uv|ARMS}}||colspan="2"|[[File:ARMSSymbol.svg|50px|center|class=invert]]||An extended fist||Represents the series' focus on extendable arm combat. It is specifically drawn from the logo of the ''ARMS'' Japan Grand Prix 2017 competition.<ref>[https://www.perfectly-nintendo.com/wp-content/uploads/2017/07/ARMS-Japan-Grand-Prix-2017.jpg Origin of ARMS symbol]</ref>  
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|{{uv|Metal Gear}}||style="text-align:center"|[[File:MetalGearSymbol(preUltimate).svg|50px|class=invert]]<br>{{GameIcon|brawl}}||style="text-align:center"|[[File:MetalGearSymbol.svg|50px|class=invert]]<br>{{GameIcon|ultimate}}||''Brawl'': FOX Unit's insignia<br/>''Ultimate'': Exclamation mark||''Brawl'': The insignia of the covert operations group FOX from ''Metal Gear Solid 3: Snake Eater''; also the former {{s|wikipedia|Kojima Productions}} logo. Although Solid Snake used this for his previous symbol, he was actually never involved with the FOX logo, ''Naked Snake'' was.<br/>''Ultimate'': Exclamation marks are used in the ''Metal Gear'' series to indicate when an enemy has spotted [[Snake]] or noticed something.
|{{uv|Metal Gear}}||style="text-align:center"|[[File:MetalGearSymbol(preUltimate).svg|50px|class=invert]]<br>{{GameIcon|brawl}}||style="text-align:center"|[[File:MetalGearSymbol.svg|50px|class=invert]]<br>{{GameIcon|ultimate}}||''Brawl'': FOX Unit's insignia<br/>''Ultimate'': Exclamation mark||''Brawl'': The insignia of the covert operations group FOX from ''Metal Gear Solid 3: Snake Eater''; also the former {{s|wikipedia|Kojima Productions}} logo.<br/>''Ultimate'': Exclamation marks are used in the ''Metal Gear'' series to indicate when a character has spotted [[Snake]] or noticed something.
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|{{uv|Sonic the Hedgehog}}||colspan="2"|[[File:SonicSymbol.svg|50px|center|class=invert]]||Classic [[Sonic]]'s head, in profile||Often used to represent Sonic, and used in {{s|wikipedia|Sonic Team}}'s logo, albeit with eyes. A similar symbol appeared inside the "O" of "Heroes" in the ''{{s|wikipedia|Sonic Heroes}}'' logo.
|{{uv|Sonic the Hedgehog}}||colspan="2"|[[File:SonicSymbol.svg|50px|center|class=invert]]||[[Sonic]]'s head, in profile||Often used to represent Sonic, and used in {{s|wikipedia|Sonic Team}}'s logo, albeit with eyes. A similar symbol appeared inside the "O" of "Heroes" in the ''{{s|wikipedia|Sonic Heroes}}'' logo.
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|{{uv|Mega Man}}||colspan="2"|[[File:MegaManSymbol.svg|50px|center|class=invert]]||A cog||In Japan, cogs are commonly used to represent the ''Mega Man'' series.<ref>[http://i.imgur.com/F3M74MD.png Origin behind Mega Man's series emblem]</ref> Outside of Japan, cog imagery became prevalent in ''Mega Man 11.''
|{{uv|Mega Man}}||colspan="2"|[[File:MegaManSymbol.svg|50px|center|class=invert]]||A cog||In Japan, cogs are commonly used to represent the ''Mega Man'' series.<ref>[http://i.imgur.com/F3M74MD.png Origin behind Mega Man's series emblem]</ref> Outside of Japan, cog imagery became prevalent in ''Mega Man 11.''
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|{{uv|Street Fighter}}||colspan="2"|[[File:StreetFighterSymbol.svg|50px|center|class=invert]]||The letters "SF"||The appearance of the letters as they appear in the ''Street Fighter II'' logo.
|{{uv|Street Fighter}}||colspan="2"|[[File:StreetFighterSymbol.svg|50px|center|class=invert]]||The letters "SF"||The appearance of the letters as they appear in the ''Street Fighter II'' logo.
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|{{uv|Final Fantasy}}||colspan="2"|[[File:FinalFantasySymbol.svg|50px|center|class=invert]]||The letters "FF"||The series' initials, rendered in the font used for the franchise's iconic logo. Taken directly from the logo for ''Finest Fantasy for Advance'', a line of Game Boy Advance remakes of classic ''Final Fantasy'' games. This could also be a reference to how the series creator Hironobu Sakaguchi, back when creating the series, initially wanted the then-nameless first game to be abbreviated as "FF" (エフエフ, ''Efu Efu'') before finally choosing ''Final Fantasy''.<ref>[http://nintendoeverything.com/square-enix-on-the-origin-of-the-final-fantasy-name/ Square Enix on the origin of the Final Fantasy name]</ref>  
|{{uv|Final Fantasy}}||colspan="2"|[[File:FinalFantasySymbol.svg|50px|center|class=invert]]||The letters "FF"||The series' initials, rendered in the font used for the franchise's iconic logo. Taken directly from the ''Finest Fantasy for Advance'' logo for the Game Boy Advance exclusive ''Final Fantasy'' games. This could also be a reference to how the series creator Hironobu Sakaguchi, back when creating the series, initially wanted the then-nameless first game to be abbreviated as "FF" (エフエフ, ''Efu Efu'') before finally choosing ''Final Fantasy''.<ref>[http://nintendoeverything.com/square-enix-on-the-origin-of-the-final-fantasy-name/ Square Enix on the origin of the Final Fantasy name]</ref>  
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|{{uv|Bayonetta}}||colspan=2|[[File:BayonettaSymbol.svg|50px|center|class=invert]]||A moon with a dot in the center||The internal design of an Umbran Watch. Also used as part of the logo of ''{{s|wikipedia|Bayonetta 2}}''.  
|{{uv|Bayonetta}}||colspan=2|[[File:BayonettaSymbol.svg|50px|center|class=invert]]||A moon with a dot in the center||The internal design of an Umbran Watch. Also used as part of the logo of ''{{s|wikipedia|Bayonetta 2}}''.  
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|{{uv|Fatal Fury}}||colspan="2"|[[File:FatalFurySymbol.svg|50px|center|class=invert]]||A five-pointed star tilted at an angle||Used as part of the logo of several games in both the ''Fatal Fury'' and ''The King of Fighters'' series, and also as the icon for when [[Terry Bogard|Terry]] wins a round in ''Garou: Mark of the Wolves''. A similar symbol is featured on the back of Terry's jacket.
|{{uv|Fatal Fury}}||colspan="2"|[[File:FatalFurySymbol.svg|50px|center|class=invert]]||A five-pointed star tilted at an angle||Used as part of the logo of several games in both the ''Fatal Fury'' and ''The King of Fighters'' series, and also as the icon for when [[Terry Bogard|Terry]] wins a round in ''Garou: Mark of the Wolves''. A similar symbol is featured on the back of Terry's jacket.
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|{{uv|Minecraft}}||colspan="2"|[[File:MinecraftSymbol.svg|50px|center|class=invert]]||A Block||Blocks are the main feature of ''Minecraft''; various blocks have been used as icons for the game in the past, such as Grass Blocks and Crafting Tables. The way the block in the symbol is oriented is similar to ''Minecraft''{{'}}s former desktop icon.
|{{uv|Minecraft}}||colspan="2"|[[File:MinecraftSymbol.svg|50px|center|class=invert]]||A Block||Blocks are the main feature of ''Minecraft''; various blocks have been used as icons for the game in the past, such as Grass Blocks and Crafting Tables. The way the block in the symbol is oriented is similar to ''Minecraft''{{'}}s desktop icon.
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|{{uv|Tekken}}||colspan="2"|[[File:TekkenSymbol.svg|50px|center|class=invert]]||Kazuya's fist||Clad in Kazuya's trademark metal-studded fingerless gloves, it is symbolic of the series's name, often depicted both in kanji ("{{ja|鉄拳|tekken}}") and rōmaji ("Tekken"), which literally translates to "iron fist".
|{{uv|Tekken}}||colspan="2"|[[File:TekkenSymbol.svg|50px|center|class=invert]]||Kazuya's fist||Clad in Kazuya's trademark metal-studded fingerless gloves, it is symbolic of the series's name, often depicted both in kanji ("{{ja|鉄拳|tekken}}") and rōmaji ("Tekken"), which literally translates to "iron fist".
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|{{uv|Nintendo DS}}||[[File:DSSymbol.svg|50px|center|class=invert]]||The "dual screen" logo||Represents the upper and lower screens of the [[Nintendo DS]] which were used in [[:File:DSTitle.png|part of its logo]]. Prominently featured on the casing for the DS Lite.
|{{uv|Nintendo DS}}||[[File:DSSymbol.svg|50px|center|class=invert]]||The "dual screen" logo||Represents the upper and lower screens of the [[Nintendo DS]] which were used in [[:File:DSTitle.png|part of its logo]]. Prominently featured on the casing for the DS Lite.
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|{{uv|Electroplankton}}||[[File:ElectroplanktonSymbol.svg|50px|center|class=invert]]||A Nanocarp||Nanocarp, one of the various Electroplankton; featured on the game's box art.
|{{uv|Electroplankton}}||[[File:ElectroplanktonSymbol.svg|50px|center|class=invert]]||A Nanocarp||Nanocarp, one of the various Electroplanktons; featured on the game's box art.
|-
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|{{uv|Balloon Fight}}||[[File:BalloonFightSymbol.svg|50px|center|class=invert]]||A pair of balloons||In ''Balloon Fight'', the player starts off each life with 2 balloons, with the sprite being designed to portray one balloon being behind the other, as in the symbol.
|{{uv|Balloon Fight}}||[[File:BalloonFightSymbol.svg|50px|center|class=invert]]||A pair of balloons||In ''Balloon Fight'', the player starts off each life with 2 balloons, with the sprite being designed to portray one balloon being behind the other, as in the symbol.
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|{{uv|Nintendogs}}||[[File:NintendogsSymbol.svg|50px|center|class=invert]]||A paw print||Represents a [[Nintendog|dog]]'s paw print. A dog paw print is part of the ''Nintendogs'' logo, albeit with a different design.
|{{uv|Nintendogs}}||[[File:NintendogsSymbol.svg|50px|center|class=invert]]||A paw print||Represents a [[Nintendog|dog]]'s paw print. A dog paw print is part of the ''Nintendogs'' logo, albeit with a different design.
|-
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|{{uv|Tomodachi}}||[[File:TomodachiSymbol.svg|50px|center|class=invert]]||A house||Representative of the residential setting of the series, and the homes inhabited by married [[Mii]]s.
|{{uv|Tomodachi}}||[[File:TomodachiSymbol.svg|50px|center|class=invert]]||A house||Representative of the residential setting of the series, and the homes used for players' [[Mii]]s.
|-
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|{{uv|StreetPass Mii Plaza}}||[[File:FindMiiSymbol.svg|50px|center|class=invert]]||The Regal Crown||The crown worn by the player's [[Mii]], who takes on the role of a King or Queen in both of the ''Find Mii'' games.
|{{uv|StreetPass Mii Plaza}}||[[File:FindMiiSymbol.svg|50px|center|class=invert]]||The Regal Crown||The crown worn by the player's [[Mii]], who takes on the role of a King or Queen in both of the ''Find Mii'' games.
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!Usage||colspan="2"|Image||Description||Explanation
!Usage||colspan="2"|Image||Description||Explanation
|-
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|[[Metal Mario]]||colspan="2"|[[File:MetalMarioSymbol.svg|50px|center|class=invert]]||A metallic Super Mushroom||The ''Mario'' symbol from ''Smash 64'', but edited to look metallic.
|[[Metal Mario]]||colspan="2"|[[File:MetalMarioSymbol.svg|50px|center|class=invert]]||A metallic Super Mushroom||The ''Mario'' symbol from ''Smash 64'' and ''Melee'', but edited to look metallic. Used only in ''[[Super Smash Bros.]]''
|-
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|[[Battlefield (SSBM)]]||colspan="2" style="text-align:center"|[[File:SpecialStagesSymbol.svg|50px|class=invert]]||A circle cut into eighths and slightly spread apart||This symbol is used in ''Melee'' as the series of {{SSBM|Battlefield}}. One could presume it represents "Special Stages", as this is given as the title of the stage, but {{SSBM|Final Destination}} (which is also titled Special Stages) is given the ''Super Smash Bros.'' symbol instead. The meaning and intent of this symbol is therefore unknown.
|[[Battlefield (SSBM)]]||colspan="2" style="text-align:center"|[[File:SpecialStagesSymbol.svg|50px|class=invert]]||A circle cut into eighths and slightly spread apart||This symbol is used in ''Melee'' as the series of {{SSBM|Battlefield}}. One could presume it represents "Special Stages", as this is given as the title of the stage, but {{SSBM|Final Destination}} (which is also titled Special Stages) is given the ''Super Smash Bros.'' symbol instead. The meaning and intent of this symbol is therefore unknown.
Line 162: Line 162:
*In the files for ''[[Super Smash Bros. for Wii U]]'', an unused fighter emblem for {{uv|Rhythm Heaven}} can be found, suggesting the series was originally going to receive a fighter, but was scrapped later in development for unknown reasons.<ref>https://sourcegaming.info/2015/01/26/smash-4-wii-u-data-discoveries/</ref> The identity of the fighter and how far into development they got is unknown.
*In the files for ''[[Super Smash Bros. for Wii U]]'', an unused fighter emblem for {{uv|Rhythm Heaven}} can be found, suggesting the series was originally going to receive a fighter, but was scrapped later in development for unknown reasons.<ref>https://sourcegaming.info/2015/01/26/smash-4-wii-u-data-discoveries/</ref> The identity of the fighter and how far into development they got is unknown.
*The ''Wii Sports'' series symbol would later inspire the design of the [[Wuhu Island]] emblem seen in {{iw|mariowiki|Wuhu Town}} in ''{{iw|mariowiki|Mario Kart 8 Deluxe}}'', with a similar stylized motif featuring a palm tree, Maka Wuhu, and the ocean in an identical configuration to the ''Smash'' symbol.
*The ''Wii Sports'' series symbol would later inspire the design of the [[Wuhu Island]] emblem seen in {{iw|mariowiki|Wuhu Town}} in ''{{iw|mariowiki|Mario Kart 8 Deluxe}}'', with a similar stylized motif featuring a palm tree, Maka Wuhu, and the ocean in an identical configuration to the ''Smash'' symbol.
*On the official site for ''Ultimate'', in the "Fighters" page displaying by series, every series symbol has a stripe pattern, with the one exception being {{uv|Mario|Super Mario}}. This is more noticeable on the mobile layout of the site as the desktop layout has an identical stripe patterned background that shows through the symbol.
*On the official site for ''Ultimate'', in the "Fighters" page displaying by series, every series symbol has a stripe pattern, with the one exception being ''[[Mario (universe)|Super Mario]]''. This is more noticeable on the mobile layout of the site as the desktop layout has an identical stripe patterned background that shows through the symbol.


==References==
==References==

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